Mon Nov 2 17:59:02 2009
[dchat]
Cratylus@Dead Souls Dev: u can do it too. that ds2.4.4 has mudos instead of fluffos
Mon Nov 2 17:59:31 2009
[dchat]
Kalinash@Fire and Ice: ((const char **)mem_block[A_STRINGS].block)[n]
Mon Nov 2 18:00:34 2009
[dchat]
Kalinash@Fire and Ice: i wish i knew why this was necessary: (((x) + 7) & ~7)
Mon Nov 2 18:04:00 2009
[dchat]
Hamlet@WWC-west: well, that all depends upon the context and the relevance of 8-boundaries, doesn't it?
Mon Nov 2 18:04:15 2009
[dchat]
Kalinash@Fire and Ice: heh, compiling fluff with debug on spews tons of warnings
Mon Nov 2 18:04:53 2009
[dchat]
Kalinash@Fire and Ice: if someone submitted fluffos to me for code review at work i'd have them fired.
Mon Nov 2 18:04:57 2009
[dchat]
Cratylus@Dead Souls Dev: driver: ELF 64-bit MSB executable SPARCV9 Version 1, dynamically linked, not stripped
Mon Nov 2 18:10:12 2009
[dchat]
Cratylus@Dead Souls Dev: Program received signal SIGSEGV, Segmentation fault. 0x00000001000dacf8 in epilog () at compiler.c:2299 2299 prog->function_table[i] = *FUNC(func_index_map[i]);
Mon Nov 2 18:10:43 2009
[dchat]
Kalinash@Fire and Ice: it *appears* that mem_block[1].block isn't as valid as it could be
Mon Nov 2 18:11:05 2009
[dchat]
Cratylus@Dead Souls Dev: i totally didnt expect it to compile at all tbh
Mon Nov 2 18:11:20 2009
[dchat]
Kalinash@Fire and Ice: well, fluff is just a few patches ontop of mudos
Mon Nov 2 18:11:43 2009
[dchat]
Hamlet@WWC-west: I'd say more than that. some systems have been reworked significantly.
Mon Nov 2 18:15:13 2009
[dchat]
Detah@Dead Souls Dev: what exactly are the deficiencies of fluff/mudos? I hear people complain about it, but I fail to see what it doesn't do. if there is a more efficient driver, why arent we using it?
Mon Nov 2 18:18:15 2009
[dchat]
Kalinash@Fire and Ice: unless your unixy stuff for windows is 64 bit now
Mon Nov 2 18:18:34 2009
[dchat]
Cratylus@Dead Souls Dev: right, it runs fine as a 32 bit app in vista 64
Mon Nov 2 18:19:43 2009
[dchat]
Cratylus@Dead Souls Dev: course theres no way im doing it anytime soon
Mon Nov 2 18:20:02 2009
[dchat]
Cratylus@Dead Souls Dev: i had to manhandle the mingw environment so hard for so long i dont even remember whatall i did
Mon Nov 2 18:20:15 2009
[dchat]
Kalinash@Fire and Ice: yeah, they did a good job with the API and docs
Mon Nov 2 18:22:28 2009
[dchat]
Silenus@Dead Souls Dev: i suspect i would have better luck messing with it internally than fluff
Mon Nov 2 18:25:04 2009
[dchat]
Cratylus@Dead Souls Dev: o. i prolly would not have very much luck messing with it internally then
Mon Nov 2 18:26:03 2009
[dchat]
Silenus@Dead Souls Dev: the efuns in fluffos are actually problematic for me
Mon Nov 2 18:27:20 2009
[dchat]
Silenus@Dead Souls Dev: i mean the interface to the vm. it's quite tightly coupled
Mon Nov 2 18:27:36 2009
[dchat]
Silenus@Dead Souls Dev: if you fiddle with the vm code you probably break most of the efuns
Mon Nov 2 18:28:08 2009
[dchat]
Silenus@Dead Souls Dev: i think spidermonkey is better in that regard
Mon Nov 2 18:29:45 2009
[dchat]
Detah@Dead Souls Dev: I cant believe you corrected my grammar this morning.
Mon Nov 2 19:36:41 2009
[dchat]
Hamlet@WWC-west: ugh. as always, the hard part of editing existing code is not the syntax of the language, it's the constructs that are already built up and mostly only make sense in the mind of the author.
Mon Nov 2 19:42:41 2009
[dchat]
Detah@Dead Souls Dev: string array x; int y; x=({"absurd","that","is"}); y=sizeof(x); write(x[random(y)]+" "+x[random(y)]+" "+x[random(y)]);
Mon Nov 2 20:01:55 2009
[dchat]
Sinistrad@Dead Souls Dev: People who get that number consider it a curse
Mon Nov 2 20:03:17 2009
[dchat]
Silenus@Dead Souls Dev: i didnt know the kalinash efun took arguments :(
Mon Nov 2 20:04:33 2009
[dchat]
Kalinash@Fire and Ice: we were beinning to wonder if you were one of the dutch tourists killed in the balooning accident in China
Mon Nov 2 20:05:08 2009
[dchat]
Aidil@Way of the Force: Crat 'pinged' me a little while ago, he knew :P
Mon Nov 2 20:05:29 2009
[dchat]
Aidil@Way of the Force: but anyway.. life has been busy.. more then the usual..
Mon Nov 2 20:07:39 2009
[dchat]
Aidil@Way of the Force: too much of something you hate is something you'll notice easily.
Mon Nov 2 20:08:25 2009
[dchat]
Aidil@Way of the Force: can't have too much scotch. it will knock you out before you get to that point.
Mon Nov 2 20:10:23 2009
[dchat]
Aidil@Way of the Force: right. my raid5 array rebuilt itself.. reboot time. Lessee if suse hosed initrd again.
Mon Nov 2 20:11:02 2009
[dchat]
Aidil@Way of the Force: this time I have a spare initrd and proper grub config to use it tho :)
Mon Nov 2 23:29:13 2009
[dchat]
Kalinash@Fire and Ice: crat, gdb -tui looks pretty hosed on your server :(
Tue Nov 3 02:59:45 2009
[dchat]
Hamlet@Discworld: did you know the Irish have more drunks per capita than people?
Tue Nov 3 03:35:34 2009
[dchat]
Kalinash@Fire and Ice: well crat, i'm to the point that i hate in debugging that issue...
Tue Nov 3 03:35:54 2009
[dchat]
Kalinash@Fire and Ice: when it crashes i enter the exactly line that causes the crase in the bugger and it succeeds
Tue Nov 3 03:36:06 2009
[dchat]
Kalinash@Fire and Ice: so now i'm trying to decipher sparc64 assembly :(
Tue Nov 3 03:36:38 2009
[dchat]
Kalinash@Fire and Ice: if it's a compiler bug i will swear off open sores forever
Tue Nov 3 03:39:06 2009
[dchat]
Detah@Arcania: whatever you do, dont pick at it. open sores will scar.
Tue Nov 3 04:25:40 2009
[dchat]
Silenus@Dead_Souls_silenus: guess the standard ds 2.10 seems to run on the PS3
Tue Nov 3 13:02:36 2009
[dchat]
Silenus@Dead_Souls_silenus: hey Crat. No problems with ds 2.10 yet from PS3 land.
Tue Nov 3 13:03:23 2009
[dchat]
Silenus@Dead_Souls_silenus: admittedly i havent stress tested it or anything.
Tue Nov 3 13:05:52 2009
[dchat]
Silenus@Dead_Souls_silenus: not sure if I dare patch up Fedora 11 on this machine. I wonder if people have tested compatibility on a PS3.
Tue Nov 3 13:05:59 2009
[dchat]
Cratylus@Dead Souls Dev: not really my magic that the driver works on weird archs
Tue Nov 3 13:06:43 2009
[dchat]
Silenus@Dead_Souls_silenus: I think it's some powerpc variant as the main cpu with a complex cell engine
Tue Nov 3 13:07:13 2009
[dchat]
Silenus@Dead_Souls_silenus: letme look hard to browse the web though since I am connected to a TV
Tue Nov 3 13:10:29 2009
[dchat]
Silenus@Dead_Souls_silenus: I was looking at the cell broadband engine SDK 3.1. but it seems to require I burn a cd iso guess I will have to pick up some blank ones tomorrow.
Tue Nov 3 13:19:15 2009
[dchat]
Silenus@Dead_Souls_silenus: I guess if someone is looking for a powerpc proc it might have been a good choice
Tue Nov 3 13:19:31 2009
[dchat]
Silenus@Dead_Souls_silenus: but the PS3 slims can no longer run linux :(
Tue Nov 3 17:52:57 2009
[dchat]
Hamlet@WWC-west: I juuuust don't want network activity I didn't request. And I sure don't want hard drive activity I didn't request.
Tue Nov 3 18:01:35 2009
[dchat]
Kalinash@Fire and Ice: interesting... the current crash i'm working on shows up as a SIGSEGV in gdb, but when i run it standalone it's a SIGBUS
Tue Nov 3 18:02:00 2009
[dchat]
Kalinash@Fire and Ice: which would explain why i can't find a valid SIGSEGV problem
Tue Nov 3 18:11:33 2009
[dchat]
Nafe@The Pussy Cat Forest: yeah thats a pretty poor test, it hardly came through, it took me 5 mins to tune into your signal
Tue Nov 3 18:43:04 2009
[dchat]
Khairn@Forgotten Skies: woot its not loading up the web app -_- typical
Tue Nov 3 18:43:26 2009
[dchat]
Cratylus@Dead Souls Dev: http://dead-souls.net/ds-admin-faq.html#129
Tue Nov 3 18:44:07 2009
[dchat]
Nafe@The Pussy Cat Forest: creweb cgi dirlist http using mudconfig all need to be enabled
Tue Nov 3 21:28:27 2009
[dchat]
Kalinash@Fire and Ice: i've got a mudlist now, but don't seem to receive or send channel messages
Tue Nov 3 21:30:38 2009
[dchat]
Kalinash@Fire and Ice: let me know if you find any other problems ;)
Tue Nov 3 21:31:58 2009
[dchat]
Cratylus@Dead Souls Dev: gotta go vote, get some booze and a new hard rive
Tue Nov 3 21:50:08 2009
[dchat]
Kalinash@Fire and Ice: it's not as exciting when it's just mail in :(
Wed Nov 4 01:49:51 2009
[dchat]
Kalinash@Fire and Ice: Ubuntu 9.10 is causing outrage and frustration, with early adopters wishing they'd stuck with previous versions of the Linux distro. Blank and flickering screens, failure to recognize hard drives, defaulting to the old 2.6.28 Linux kernel, and failure to get encryption running are taking their toll, as early adopters turn to the web for answers and log fresh bug reports in Ubuntu forums.
Wed Nov 4 04:47:54 2009
[dchat]
Hensetsu@PAZiM: Anyone here use tintin++ as their client, and emacs as their editor?
Wed Nov 4 14:37:09 2009
[dchat]
Hamlet@WWC-west: So the perl book I'm reading has a subtitle, "Making the easy easy and the hard possible" or thereabouts. I think we need some better perl mottoes.
Wed Nov 4 14:37:59 2009
[dchat]
Hamlet@WWC-west: maybe "better than shell scripting... now with an extra shot of obfuscation."
Wed Nov 4 14:46:40 2009
[dchat]
Hamlet@WWC-west: hm. doesn't have the bite I'm looking for. you need to call its nose big or something.
Wed Nov 4 14:46:41 2009
[dchat]
Kalinash@Fire and Ice: Perl: More Painful than a Kick to the Jimmies
Wed Nov 4 14:47:56 2009
[dchat]
Kalinash@Fire and Ice: Perl: There Are Easier Ways to Beat Your Head Against the Wall
Wed Nov 4 14:54:19 2009
[dchat]
Hamlet@WWC-west: he especially needs smacked around for representing maps as ( key1, val1, key2, val2).
Wed Nov 4 14:55:15 2009
[dchat]
Kalinash@Fire and Ice: i'd rather generate sed/awk commands from cobol than directly use perl again
Wed Nov 4 14:57:03 2009
[dchat]
Hamlet@WWC-west: hmmm. select * from userporfile where username='bob';
Wed Nov 4 14:57:26 2009
[dchat]
Kalinash@Fire and Ice: http://en.wikipedia.org/wiki/Whitespace_(programming_language)
Wed Nov 4 14:58:24 2009
[dchat]
Silenus@Dead Souls Dev: Bjaren Stroustrup actually has a paper on whitespace operator overloading i think
Wed Nov 4 14:59:12 2009
[dchat]
Hamlet@WWC-west: I didn't name the table at all. and, no, "userporfile" doesn't work.
Wed Nov 4 15:02:39 2009
[dchat]
Hamlet@WWC-west: grrrr. these passwords are not portable. why would you have a different crypt on practically identical machines?
Wed Nov 4 15:11:42 2009
[dchat]
Hellmonger@Trilogy: if the os is the same, it will probably read any crypt
Wed Nov 4 15:12:14 2009
[dchat]
Hellmonger@Trilogy: also you can usually choose which crypt api to use.
Wed Nov 4 15:16:03 2009
[dchat]
Ideysus@ShadowMUDii: Yeah, can't you make pam use a different crypt?
Wed Nov 4 15:18:46 2009
[dchat]
Silenus@Dead Souls Dev: this might sound like a stupid question but if the password is already crypted and crypts are generall one way functions how can different crypts "read" the crypt?
Wed Nov 4 15:30:25 2009
[dchat]
Ideysus@ShadowMUDii: They can't. They generate a hash from the password you type in and compare that
Wed Nov 4 15:30:53 2009
[dchat]
Ideysus@ShadowMUDii: Well, actually I think there is a salt stored in /etc/shadow as well
Wed Nov 4 15:32:02 2009
[dchat]
Ideysus@ShadowMUDii: So I think (and I may be wrong) when you create a password a salt is generated and it is put in the file along with crypt(password, salt)
Wed Nov 4 15:32:51 2009
[dchat]
Ideysus@ShadowMUDii: Then to check the password the salt is retrieved from the file and along with the password fed to crypt(password, salt). The returned hash is compared against the file.
Wed Nov 4 15:33:25 2009
[dchat]
Ideysus@ShadowMUDii: And its all a waste of time because we have 'john' the password cracker program. :-)
Wed Nov 4 15:51:30 2009
[dchat]
Silenus@Dead Souls Dev: hmm. only thing i can think of to fix hamlets problem is to annotate what kind of crypt function is being used in each case and call the right one. or just call all of them and compare the results and return ok if one matches (though that might be a bit shady)
Wed Nov 4 17:23:58 2009
[dchat]
Hamlet@WWC-west: hmmm. I need a nap. someone needs to invent instantaneous transportation so I can nap at home.
Thu Nov 5 14:45:47 2009
[dchat]
Detah@Dead Souls Dev: We control your mind. There is no such thing as net addiction. And these are not the droids you are looking for.
Thu Nov 5 15:35:02 2009
[dchat]
Hamlet@WWC-west: don't you love it when you can't seem to type your password right?
Thu Nov 5 16:12:12 2009
[dchat]
Kalinash@Fire and Ice: when you can type your password without thinking is when it inevitably expires
Thu Nov 5 17:16:48 2009
[dchat]
Hamlet@WWC-west: I haven't a clue how often they require password changes here. I certainly don't look forward to it, since I have like 10 individual passwords. Hell, some of the dev servers have individual passwd files. Not that I particularly use them.
Thu Nov 5 17:17:36 2009
[dchat]
Kalinash@Fire and Ice: you don't have an IT department that thinks they are the SS
Thu Nov 5 17:18:43 2009
[dchat]
Hamlet@WWC-west: the guy made me come to *him* for one of the password setups. beyond that, they seem pretty friendly :P
Thu Nov 5 20:47:48 2009
[dchat]
Hamlet@WWC-west: haha. there's a field named "SEXFILTER" in this app.
Thu Nov 5 20:55:51 2009
[dchat]
Hamlet@WWC-west: guh. I've got to stop getting the espressuchino or whatever it is I keep picking. yeah, it's got goodly amounts of caffeine, but it doesn't taste very good.
Thu Nov 5 21:00:40 2009
[dchat]
Hamlet@WWC-west: get up at 6:00, get home at 7:00. still gotta do laundry, help the kid with homework, order the stuff from amazon, etc!
Thu Nov 5 21:01:11 2009
[dchat]
Hamlet@WWC-west: if I get any sleep, I don't get to play trivia. that's just crazy.
Thu Nov 5 21:01:48 2009
[dchat]
Hamlet@WWC-west: yeah, I continue to bug Volothamp about that. I should be able to have ot cleaned up in a few days after he gives it to me.
Thu Nov 5 21:02:13 2009
[dchat]
Hamlet@WWC-west: I actually need it for a project of my own, so I'd like to see it _really_ in the driver rather than just in my buggy -alpha.
Thu Nov 5 21:03:04 2009
[dchat]
Hamlet@WWC-west: the going to jail part will free up even more time.
Thu Nov 5 21:03:54 2009
[dchat]
Detah@Dead Souls Dev: make life simplier. when you get it nailed down to just 2 responsibilities per day, eat in 15 min and dont get shived in the yard, then youve got it.
Thu Nov 5 22:35:03 2009
[dchat]
Hensetsu@PAZiM: How do I check the armor/protection my current gear provides?
Thu Nov 5 22:36:28 2009
[dchat]
Hensetsu@PAZiM: I thought there was a built-in command for doing that?
Thu Nov 5 22:38:16 2009
[dchat]
Hamlet@WWC-west: on dw-style libs it's usually 'sheet' or 'stats' or thereabouts.
Thu Nov 5 22:40:49 2009
[dchat]
Hensetsu@PAZiM: I thought there was a command like 'body' but that showed things like
Thu Nov 5 22:41:12 2009
[dchat]
Hensetsu@PAZiM: Your head is barely protected. Your right leg is immune to all kinds of damage!
Thu Nov 5 22:41:28 2009
[dchat]
Hensetsu@PAZiM: Equipment just shows what you are wearing, not the effectiveness of what you are wearing
Thu Nov 5 22:46:14 2009
[dchat]
Icewolfz@ShadowMUDii: you could always just make a command if you have access
Thu Nov 5 23:53:52 2009
[dchat]
Hamlet@WWC-west: everyone will be pleased to know that the Xtramart is still selling 7.5 million gallons of milk for $1.99.
Fri Nov 6 00:08:07 2009
[dchat]
Kalinash@Fire and Ice: oh, i thought they weree selling 7.5M worth of milk at $1.99 a gallon
Fri Nov 6 00:39:20 2009
[dchat]
Hensetsu@PAZiM: It's so weird when your canadian friends say: Its 8 degrees outside! Why am I so cold?
Fri Nov 6 00:40:15 2009
[dchat]
Kalinash@Fire and Ice: i don't actually believe in canada.. they're just unannexed americans
Fri Nov 6 00:41:25 2009
[dchat]
Hensetsu@PAZiM: I don't believe in anyone. They are all just annexed nobodies.
Fri Nov 6 00:46:51 2009
[dchat]
Hensetsu@PAZiM: I enjoy LPC and all, but is it possible to also embed ANOTHER language to allow my helpers to create objects?
Fri Nov 6 00:47:13 2009
[dchat]
Hensetsu@PAZiM: Is there already a system in place, I guess is what I am saying.
Fri Nov 6 00:48:49 2009
[dchat]
Hensetsu@PAZiM: Expecting expecting expecting... lol I'll look it up meself.
Fri Nov 6 00:52:57 2009
[dchat]
Kalinash@Fire and Ice: the system is quite wrapped around the interpreter
Fri Nov 6 01:54:56 2009
[dchat]
Silenus@Dead Souls Dev: you could write your own lua interpreter in lpc :P
Fri Nov 6 02:00:38 2009
[dchat]
Hamlet@WWC-west: aaactually, as long as a high degree of interaction wasn't expected with the additional language, I suppose you could use an interpreter for the other language as an external call and have it modify a database the mud also used. hm. sounds like a pain.
Fri Nov 6 02:02:35 2009
[dchat]
Silenus@Dead Souls Dev: wonder if lua calls can be all rerouted to different functions
Fri Nov 6 02:04:04 2009
[dchat]
Hamlet@WWC-west: I'm not sure there _is_ any advantage. LPC is already fairly easy to do quick things in.
Fri Nov 6 02:04:27 2009
[dchat]
Cratylus@Dead Souls Dev: i'd have to understand the benefit of lua on lpc to even begin slightly thinking about considering the possibility of how it might theoretically be done
Fri Nov 6 02:04:32 2009
[dchat]
Silenus@Dead Souls Dev: probably not much of one unless for some reason you have to write in lua
Fri Nov 6 02:05:15 2009
[dchat]
Silenus@Dead Souls Dev: but since someone did ask :D. I guess DH would know
Fri Nov 6 02:06:34 2009
[dchat]
Hamlet@WWC-west: I always thought of LPC as pretty reasonably suited to be a scripting language in the first place. cut out the void create() stuff and you've got pretty good text handling, for instance.
Fri Nov 6 02:07:25 2009
[dchat]
Silenus@Dead Souls Dev: it's kind of like well lets run ruby inside python or something of that nature.
Fri Nov 6 02:07:32 2009
[dchat]
Cratylus@Dead Souls Dev: you have it even with the void create() stuff
Fri Nov 6 02:07:48 2009
[dchat]
Silenus@Dead Souls Dev: but dunno if you have to code in x i guess maybe
Fri Nov 6 02:08:20 2009
[dchat]
Hamlet@WWC-west: well, imbedding a ruby or python or whatever interpreter inside your application written in XXX so that you can let the user write scripts makes sense.
Fri Nov 6 02:08:40 2009
[dchat]
Hamlet@WWC-west: but LPC was _made_ to write those scripts, so imbedding something else seems redundant.
Fri Nov 6 02:08:49 2009
[dchat]
Silenus@Dead Souls Dev: i wonder how powerful lua's table mechanism is
Fri Nov 6 02:09:13 2009
[dchat]
Silenus@Dead Souls Dev: it may be possible to do it significantly more easily than say ruby or python
Fri Nov 6 02:09:32 2009
[dchat]
Silenus@Dead Souls Dev: so in principle "maybe" if somene really wanted to it might be more feasible.
Fri Nov 6 02:09:34 2009
[dchat]
Hamlet@WWC-west: as fabulously awesome as perl? I think not. I need to get back to work on my new perl mottoes.
Fri Nov 6 02:09:50 2009
[dchat]
Cratylus@Dead Souls Dev: perl: i'm pretty sure i saw a script for that once
Fri Nov 6 02:10:50 2009
[dchat]
Silenus@Dead Souls Dev: though for the kind of scripting for muds arguably LPC might be too general purpose.
Fri Nov 6 02:11:36 2009
[dchat]
Cratylus@Dead Souls Dev: i like my car so much that i put a car in my car so i can drive while i drive
Fri Nov 6 02:13:02 2009
[dchat]
Hamlet@WWC-west: I still like mine from the morning the best.... perl: your shift key will hate you.
Fri Nov 6 02:17:05 2009
[dchat]
Hamlet@WWC-west: I'm really loathing trying to debug mod_perl. tail -f <apache_log> then refresh the webpage. yich.
Fri Nov 6 02:17:27 2009
[dchat]
Cratylus@Dead Souls Dev: and then the guy in the audience stands up and says yes actually, and i know because I WROTE PERL
Fri Nov 6 02:18:14 2009
[dchat]
Hamlet@WWC-west: no idea. I only know about perl. I do shell scripting when required, python by choice, and now perl by profession.
Fri Nov 6 02:18:23 2009
[dchat]
Hamlet@WWC-west: I already consider that a couple too many scripting languages to know.
Fri Nov 6 02:19:24 2009
[dchat]
Zaphod@Dead Souls Dev: I used to work with the dood who wrote that one perl book
Fri Nov 6 02:21:54 2009
[dchat]
Silenus@Dead Souls Dev: wasn't that how Larry Wall characterized perls syntax?
Fri Nov 6 02:22:35 2009
[dchat]
Hamlet@WWC-west: it really helps to learn that he was thinking of $calars and @rrays.
Fri Nov 6 02:23:43 2009
[dchat]
Zaphod@Dead Souls Dev: which one is this? http://oreilly.com/catalog/9780596002411/
Fri Nov 6 02:23:48 2009
[dchat]
Silenus@Dead Souls Dev: i wonder how you define a modern programming language let alone a post modern one
Fri Nov 6 02:24:29 2009
[dchat]
Kalinash@Fire and Ice: a modern language is one that lets you get stuff done
Fri Nov 6 02:24:46 2009
[dchat]
Cratylus@Dead Souls Dev: a modern one has clean lines and its form follows its function
Fri Nov 6 02:26:32 2009
[dchat]
Silenus@Dead Souls Dev: o'reilly has a perl in a nutshell as well as the programming perl thingy
Fri Nov 6 02:26:52 2009
[dchat]
Cratylus@Dead Souls Dev: well there's a difference between post-modern and baroque
Fri Nov 6 02:27:28 2009
[dchat]
Cratylus@Dead Souls Dev: baroque has all sorts of unnecessary flibbertigibbets but makes some sense
Fri Nov 6 02:27:36 2009
[dchat]
Silenus@Dead Souls Dev: i thought modern vs. postmodern = some art thing.... what does it have to do with programming languages.
Fri Nov 6 02:27:46 2009
[dchat]
Hamlet@WWC-west: this is the one I was issued at work: http://www.amazon.com/exec/obidos/ASIN/0596101058/stonehengeconsul
Fri Nov 6 02:28:44 2009
[dchat]
Kalinash@Fire and Ice: like the big disclaimer saying, "you know, you really should avoid perl altogeter"
Fri Nov 6 02:28:51 2009
[dchat]
Cratylus@Dead Souls Dev: i think that the elegance of design elements should be obvious in computer languages
Fri Nov 6 02:29:18 2009
[dchat]
Kalinash@Fire and Ice: in that case C# is the greatest programming language every devised
Fri Nov 6 02:29:19 2009
[dchat]
Cratylus@Dead Souls Dev: it is necessarily an artful abstraction from ones and zeros
Fri Nov 6 02:29:44 2009
[dchat]
Cratylus@Dead Souls Dev: and therefore its desing is absolutely subject to interpretation in the context of design
Fri Nov 6 02:29:46 2009
[dchat]
Hamlet@WWC-west: Kal, there is absolutely nothing elegant about throwing everything you can think of into a programming language.
Fri Nov 6 02:30:15 2009
[dchat]
Hamlet@WWC-west: inbedding sql into a high-level general purpose language is... what did Taffyd call it the other day? A solution looking for a problem.
Fri Nov 6 02:30:22 2009
[dchat]
Silenus@Dead Souls Dev: schwartz convicted and later cleared for hacking
Fri Nov 6 02:30:35 2009
[dchat]
Kalinash@Fire and Ice: although i'd rather run amok in a texas military installation than use java
Fri Nov 6 02:30:56 2009
[dchat]
Silenus@Dead Souls Dev: but for 12 years he was a convicted felon or something.
Fri Nov 6 02:30:57 2009
[dchat]
Cratylus@Dead Souls Dev: the simplest thought like the concept of the number 1 has an elaborate logical underpinning. the brain has its own language for testing the structure and consistency of the world
Fri Nov 6 02:31:08 2009
[dchat]
Kalinash@Fire and Ice: i once used a language that had data sets as a data type and you could call stored procedures like C functions
Fri Nov 6 02:31:36 2009
[dchat]
Silenus@Dead Souls Dev: i guess i dont think of PL's when i think of art
Fri Nov 6 02:32:07 2009
[dchat]
Silenus@Dead Souls Dev: to me it's application of theory for the most part
Fri Nov 6 02:32:31 2009
[dchat]
Silenus@Dead Souls Dev: programming languages themselves to me are kind of ho hum.
Fri Nov 6 02:32:54 2009
[dchat]
Cratylus@Dead Souls Dev: buildings are meant to contain objects and people
Fri Nov 6 02:33:21 2009
[dchat]
Cratylus@Dead Souls Dev: and yet, despite being made of the most mundane stuff
Fri Nov 6 02:33:29 2009
[dchat]
Silenus@Dead Souls Dev: bricks and mortar to me a lot of times there isn't that much artistic expression in it
Fri Nov 6 02:33:47 2009
[dchat]
Zaphod@Dead Souls Dev: just 'cause you lack the ability to see art in the mundane doesn't mean the mundane is not art
Fri Nov 6 02:33:50 2009
[dchat]
Silenus@Dead Souls Dev: yep you could just call that engineering too
Fri Nov 6 02:34:05 2009
[dchat]
Cratylus@Dead Souls Dev: and if it WERE "just" engineering, you'd be right
Fri Nov 6 02:34:16 2009
[dchat]
Kalinash@Fire and Ice: http://www.canonical.org/~kragen/tao-of-programming.html
Fri Nov 6 02:34:32 2009
[dchat]
Kalinash@Fire and Ice: When you have learned to snatch the error code from the trap frame, it will be time for you to leave.
Fri Nov 6 02:34:40 2009
[dchat]
Silenus@Dead Souls Dev: i would argue a lot of times you are just engineering :D
Fri Nov 6 02:35:12 2009
[dchat]
Kalinash@Fire and Ice: The Tao gave birth to machine language. Machine language gave birth to the assembler.
Fri Nov 6 02:35:15 2009
[dchat]
Kalinash@Fire and Ice: The assembler gave birth to the compiler. Now there are ten thousand languages.
Fri Nov 6 02:35:17 2009
[dchat]
Silenus@Dead Souls Dev: who was that famous artist who stuck that in an art exhibit?
Fri Nov 6 02:35:19 2009
[dchat]
Kalinash@Fire and Ice: Each language has its purpose, however humble. Each language expresses the Yin and Yang of software. Each language has its place within the Tao.
Fri Nov 6 02:35:25 2009
[dchat]
Kalinash@Fire and Ice: But do not program in COBOL if you can avoid it.
Fri Nov 6 02:35:56 2009
[dchat]
Silenus@Dead Souls Dev: but to me you can also exaggerate it's importance
Fri Nov 6 02:36:05 2009
[dchat]
Kalinash@Fire and Ice: The wise programmer is told about Tao and follows it. The average programmer is told about Tao and searches for it. The foolish programmer is told about Tao and laughs at it.
Fri Nov 6 02:36:07 2009
[dchat]
Kalinash@Fire and Ice: If it were not for laughter, there would be no Tao.
Fri Nov 6 02:37:00 2009
[dchat]
Silenus@Dead Souls Dev: but the constructs of a programming language especially these days are pretty fixed
Fri Nov 6 02:37:40 2009
[dchat]
Cratylus@Dead Souls Dev: yknow, even in shakespeares time people were inclined to say there was nothing new under the sun
Fri Nov 6 02:37:42 2009
[dchat]
Silenus@Dead Souls Dev: the number of truly new innovations are somewhat limited
Fri Nov 6 02:37:59 2009
[dchat]
Cratylus@Dead Souls Dev: funny that the one constant seems to be the denial of the existence of innovation
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