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Wed Oct 21 17:02:58 2009 [dchat] Silenus@Dead Souls Dev: can you properly map concurrent models on TMs? 
Wed Oct 21 17:03:21 2009 [dchat] Kalinash@Fire and Ice: concurrency is overrated 
Wed Oct 21 17:03:54 2009 [dchat] Silenus@Dead Souls Dev: quantum is way better 
Wed Oct 21 17:05:39 2009 [dchat] Silenus@Dead Souls Dev: i wish i had more training in algorithm analysis btw 
Wed Oct 21 17:05:55 2009 [dchat] Silenus@Dead Souls Dev: i find it so hard to figure out some of these proofs in the acm 
Wed Oct 21 17:05:56 2009 [dchat] Kalinash@Fire and Ice: all you need to know is big-O notation 
Wed Oct 21 17:06:10 2009 [dchat] Silenus@Dead Souls Dev: it takes forever for me to parse 
Wed Oct 21 17:06:40 2009 [dchat] Silenus@Dead Souls Dev: i understand some of the basic principles 
Wed Oct 21 17:06:55 2009 [dchat] Silenus@Dead Souls Dev: but when applying them to actual problems i get lost 
Wed Oct 21 17:09:02 2009 [dchat] Silenus@Dead Souls Dev: guess I will actually have to study knuth/cormen and this algorithm design book 
Wed Oct 21 19:26:21 2009 [dchat] Detah@Dead Souls Dev: good afternoon 
Wed Oct 21 19:45:08 2009 [dchat] Ninja@Dead Souls Dev: hihi 
Wed Oct 21 19:58:31 2009 [dchat] Kalinash@Fire and Ice: Detah! You're alive! 
Wed Oct 21 19:58:42 2009 [dchat] Detah@Dead Souls Dev: hi Kal. hows things? 
Wed Oct 21 19:58:52 2009 [dchat] Kalinash@Fire and Ice: food coma setting in 
Wed Oct 21 19:59:08 2009 [dchat] Detah@Dead Souls Dev: sorry to hear that. dont eat such heavy lunches, dude. 
Wed Oct 21 19:59:20 2009 [dchat] Kalinash@Fire and Ice: but it was Indian 
Wed Oct 21 19:59:28 2009 [dchat] Detah@Dead Souls Dev: Mmm. I love indian food. 
Wed Oct 21 19:59:30 2009 [dchat] Kalinash@Fire and Ice: i think it's the samosas that put me over 
Thu Oct 22 16:45:33 2009 [dchat] Detah@Dead Souls Dev: good morning 
Thu Oct 22 16:46:36 2009 [dchat] Kalinash@Fire and Ice: D! 
Thu Oct 22 18:07:11 2009 [dchat] Daius@MotD: Mornin 
Thu Oct 22 18:13:05 2009 [dchat] Detah@Dead Souls Dev: wow. thats news. apparantly an NFL stadium is going to solve California's $26b deficit. woohoo. make sure you buy lots of beer. 
Thu Oct 22 18:13:28 2009 [dchat] Detah@Dead Souls Dev: "Buy beer. Otherwise, we're broke." 
Thu Oct 22 18:14:36 2009 [dchat] Kejope@Cookie Dough: Maybe California is just homeless?  Homeless people often ask for money so they can have beer. 
Thu Oct 22 18:15:19 2009 [dchat] Ninja@Dead Souls Dev: Beer will get you through times of no home better than home will get you through times of no beer. 
Thu Oct 22 18:19:30 2009 [dchat] Kalinash@Fire and Ice: Cali is hosed 
Thu Oct 22 18:20:59 2009 [dchat] Sys@BlackHole: grow more weed 
Thu Oct 22 18:22:27 2009 [dchat] Kalinash@Fire and Ice: mexican rag weed?  nasty 
Thu Oct 22 18:23:11 2009 [dchat] Sys@BlackHole: I meant Canabis, Hemp, a very useful crop and ideally suited to California 
Thu Oct 22 18:23:16 2009 [dchat] Detah@Dead Souls Dev: I think youre on to something there, Sys. California just needs to jack up their tax on marijuana to 75% and they should be good to go. 
Thu Oct 22 18:23:40 2009 [dchat] Kalinash@Fire and Ice: problem is they need infrastructure for collecting it 
Thu Oct 22 18:23:47 2009 [dchat] Kalinash@Fire and Ice: and the gov't is already paying in IOUs 
Thu Oct 22 18:24:00 2009 [dchat] Detah@Dead Souls Dev: nod. cant afford the police that they have now, much less adding more DEA-types. 
Thu Oct 22 18:24:09 2009 [dchat] Sys@BlackHole: Anarchy is the next step :D 
Thu Oct 22 18:29:21 2009 [dchat] Kalinash@Fire and Ice: Gleep 
Thu Oct 22 18:30:41 2009 [dchat] Sys@BlackHole: or Cali could decriminalise Cannabis, and set up taxed coffee shops like in Hamster Jam, and make a mint as every stoner in .us heads there on hols 
Thu Oct 22 18:32:58 2009 [dchat] Cratylus@Dead Souls Dev: ever notice that over spock's casket, kirk weepingly actually INSULTS his bud calling his soul the "most human"? 
Thu Oct 22 18:33:15 2009 [dchat] Kalinash@Fire and Ice: he was thinking of Data 
Thu Oct 22 18:33:32 2009 [dchat] Kalinash@Fire and Ice: but it's not a forgone conclusion that was an insult 
Thu Oct 22 18:33:50 2009 [dchat] Ninja@Dead Souls Dev: Cratylus, Obama is half-white too. 
Thu Oct 22 18:33:54 2009 [dchat] Kalinash@Fire and Ice: while Spock admired his logical side and his Vulcan heritage, he often struggled with balancing his human side 
Thu Oct 22 18:33:58 2009 [dchat] Ninja@Dead Souls Dev: oopsie...wrong convo. 
Thu Oct 22 18:34:09 2009 [dchat] Ninja@Dead Souls Dev: Cratylus, Spock is half-human too. 
Thu Oct 22 18:34:29 2009 [dchat] Cratylus@Dead Souls Dev: he actively rejected his human side 
Thu Oct 22 18:34:37 2009 [dchat] Cratylus@Dead Souls Dev: CONSTANTLY 
Thu Oct 22 18:34:40 2009 [dchat] Kalinash@Fire and Ice: at times 
Thu Oct 22 18:34:44 2009 [dchat] Cratylus@Dead Souls Dev: CONSTANTLY 
Thu Oct 22 18:34:54 2009 [dchat] Ninja@Dead Souls Dev: ya mean he dissed his MOM!!!1!! 
Thu Oct 22 18:35:02 2009 [dchat] Cratylus@Dead Souls Dev: there was that one time on the paradise planet where he was like "im not going back, jim" 
Thu Oct 22 18:35:05 2009 [dchat] Kalinash@Fire and Ice: only in the early episodes 
Thu Oct 22 18:35:15 2009 [dchat] Cratylus@Dead Souls Dev: but he was under the influence of alien  spores 
Thu Oct 22 18:35:23 2009 [dchat] Kalinash@Fire and Ice: friendship isn't logical 
Thu Oct 22 18:35:43 2009 [dchat] Ninja@Dead Souls Dev: Kirk was sick of Spock's half-breed interference anyway. 
Thu Oct 22 18:35:46 2009 [dchat] Kalinash@Fire and Ice: yet he often was willing to sacrifice himself for his friends under the guise of 'logical conclusion's 
Thu Oct 22 18:36:36 2009 [dchat] Detah@Dead Souls Dev: you guys have completely lost me. how is kirk's misplaced admiration of spockster gonna help california? 
Thu Oct 22 18:36:51 2009 [dchat] Detah@Dead Souls Dev: new movie!!!!! 
Thu Oct 22 18:36:59 2009 [dchat] Kalinash@Fire and Ice: heh 
Thu Oct 22 18:38:29 2009 [dchat] Kejope@Cookie Dough: Spock can be a linebacker; no need to tackle! 
Thu Oct 22 18:43:44 2009 [dchat] Detah@Dead Souls Dev: that could be interesting. I can see the script now. <Spock lunges forward> <applies vulcan knock-out grip on left offensive tackle> <left OT falls helplessly to the ground> <Spock lunges forward> <applies vulcan knock-out grip on center> <center falls helplessly to the ground> <Spock lunges at the quarterback> <applies the mind meld> <ball drops to the ground after several face closeups> <Spock falls on the lost football> [fumble recovery!] [WIN!] 
Thu Oct 22 18:47:04 2009 [dchat] Kejope@Cookie Dough: I read your play-by-play to my wife (after summarizing the discussion).  She thinks your play-by-play is less than exciting. :/ 
Thu Oct 22 18:48:10 2009 [dchat] Detah@Dead Souls Dev: jeepers. tough audience. I would have thought just the image of Spock on a football field would be worthy of a chuckle alone. 
Thu Oct 22 18:48:19 2009 [dchat] Kalinash@Fire and Ice: i lol'd 
Thu Oct 22 19:20:36 2009 [dchat] Kejope@Cookie Dough: Subject:  Compiler/language creation.  What is your opinion of a single source file containing code at the top, and non-code text at the bottom, separated by a token at the end of the code part, i.e., ENDCODE, such that the compiler would treat the ENDCODE as EOF, completely ignoring anything afterwards?  So, my BNF might include something like, <file> ::= <code> NEWLINE 'ENDCODE' NEWLINE CHAR*, where the <code> would be everthing that <file> usually would be.  I understand that I could just enclose the area within a comment, but I would like to avoid having the compiler waste any time processing this area. 
Thu Oct 22 19:23:45 2009 [dchat] Kejope@Cookie Dough: Um, yeah.  Well, if anyone logs on and reads that message later today, I am still watching for your response.  Thanks! :) 
Thu Oct 22 19:24:07 2009 [dchat] Silenus@Dead Souls Dev: dunno. not sure what your motivation is. I guess they are more or less equivalent as long as your tags arent in the language in question 
Thu Oct 22 19:25:20 2009 [dchat] Kejope@Cookie Dough: And in case anyone ever wondered, making a compiler using as much "pure BASH" as possible makes for a very slow handling of files. ;) 
Thu Oct 22 19:26:42 2009 [dchat] Silenus@Dead Souls Dev: BASH can do CFGs? 
Thu Oct 22 19:26:48 2009 [dchat] Cratylus@Dead Souls Dev: generally, smart questions go on intercre 
Thu Oct 22 19:28:12 2009 [dchat] Silenus@Dead Souls Dev: define "smart" :D 
Thu Oct 22 19:28:36 2009 [dchat] Kejope@Cookie Dough: Cratylus, thanks.  I will move it there. :) 
Sun Oct 25 16:59:09 2009 [dchat] Silenus@Dead Souls Dev: meh i forgot to restock on ink cartridges :( 
Sun Oct 25 16:59:37 2009 [dchat] Kalinash@Fire and Ice: that's a paddlin' 
Sun Oct 25 17:00:08 2009 [dchat] Silenus@Dead Souls Dev: i dislike trying to read long pdfs on the screen 
Sun Oct 25 17:03:49 2009 [dchat] Silenus@Dead Souls Dev: do you think you can get a spidermonkey based driver working? 
Sun Oct 25 17:04:07 2009 [dchat] Kalinash@Fire and Ice: yes 
Sun Oct 25 17:04:21 2009 [dchat] Kalinash@Fire and Ice: but it won't be exactly like fluff/mudos 
Sun Oct 25 17:04:46 2009 [dchat] Silenus@Dead Souls Dev: what would the difference be? 
Sun Oct 25 17:05:14 2009 [dchat] Silenus@Dead Souls Dev: no blueprint objects? 
Sun Oct 25 17:05:50 2009 [dchat] Kalinash@Fire and Ice: no, that's possible 
Sun Oct 25 17:06:16 2009 [dchat] Kalinash@Fire and Ice: but the syntax will be different, of course 
Sun Oct 25 17:06:46 2009 [dchat] Silenus@Dead Souls Dev: just make a lpc->javascript converter? 
Sun Oct 25 17:07:24 2009 [dchat] Kalinash@Fire and Ice: depends... still working out how to most closely match the master/sefun stuff 
Sun Oct 25 17:08:20 2009 [dchat] Silenus@Dead Souls Dev: you mean in terms of auto updating when the master/sefun reloads? 
Sun Oct 25 17:09:10 2009 [dchat] Kalinash@Fire and Ice: so there's replicating the structure that fluff uses with the master object controlling security and the sefun object (and efun overrides) 
Sun Oct 25 17:09:23 2009 [dchat] Kalinash@Fire and Ice: as well as the compile/inheritance/update stuff for general objects 
Sun Oct 25 17:10:25 2009 [dchat] Silenus@Dead Souls Dev: does spidermonkey have built in security like the jvm? 
Sun Oct 25 17:14:13 2009 [dchat] Silenus@Dead Souls Dev: if it does i guess you could perhaps avoid the whole problem with having applies to handle security for you. 
Sun Oct 25 17:19:22 2009 [dchat] Kalinash@Fire and Ice: there are hooks 
Sun Oct 25 17:19:35 2009 [dchat] Kalinash@Fire and Ice: can even implement eval costs :) 
Sun Oct 25 17:20:59 2009 [dchat] Silenus@Dead Souls Dev: nice 
Sun Oct 25 17:21:07 2009 [dchat] Silenus@Dead Souls Dev: i might not be able to do eval costs 
Sun Oct 25 17:27:01 2009 [dchat] Kalinash@Fire and Ice: it's a bit of a hack... they have a callback whenever code branches backwards 
Sun Oct 25 17:27:10 2009 [dchat] Kalinash@Fire and Ice: i.e. a loop 
Sun Oct 25 17:32:20 2009 [dchat] Silenus@Dead Souls Dev: *nod* I plan to do that for adding extra branches for too long evals 
Sun Oct 25 17:32:56 2009 [dchat] Silenus@Dead Souls Dev: it's just that the eval costs might not be that meaningful. 
Sun Oct 25 17:34:18 2009 [dchat] Kalinash@Fire and Ice: not as specific as you get with fluff/dgd, no 
Sun Oct 25 17:35:45 2009 [dchat] Silenus@Dead Souls Dev: since i am using a JIT I am not sure what exactly it would mean 
Sun Oct 25 17:35:57 2009 [dchat] Silenus@Dead Souls Dev: it might be better just to time things using a timer 
Sun Oct 25 17:37:16 2009 [dchat] Kalinash@Fire and Ice: yeah, high resolution timers are pretty easy these days 
Mon Oct 26 02:31:44 2009 [dchat] Admin@Dead_Souls_admin: blah 
Mon Oct 26 02:31:48 2009 [dchat] Cratylus@Dead Souls Dev: hi 
Mon Oct 26 02:32:11 2009 [dchat] Kalinash@Fire and Ice: bleh 
Mon Oct 26 02:32:28 2009 [dchat] Daius@MotD: oh god, Crat said hi to "admin" but.. he is.. and they *brain explodes* 
Mon Oct 26 02:34:29 2009 [dchat] Kalinash@Fire and Ice: what is the Message of the Day? 
Mon Oct 26 13:41:09 2009 [dchat] Detah@Dead Souls Dev: good morning 
Mon Oct 26 13:48:16 2009 [dchat] Daius@MotD: mornin 
Mon Oct 26 14:03:39 2009 [dchat] Kejope@Cookie Dough: morn 
Mon Oct 26 21:10:08 2009 [dchat] Lash@Diku to Dead: does checking for a condition within an object every heartbeat have a detrimental effect on mud efficiency? 
Mon Oct 26 21:10:36 2009 [dchat] Daius@MotD: what kind of object? equipment or a room item? 
Mon Oct 26 21:13:33 2009 [dchat] Kalinash@Fire and Ice: if it did then there would be no combat :) 
Mon Oct 26 21:14:27 2009 [dchat] Lash@Diku to Dead: equipment...lag for resetting skills using SetSkill with an item 
Mon Oct 26 21:16:42 2009 [dchat] Lash@Diku to Dead: point taken 
Mon Oct 26 21:18:11 2009 [dchat] Lash@Diku to Dead: I've got an item that increases melee attack by 2. If I quickly equip and unequip it the melee attack keeps increasing by 2. However if I equip, wait a few seconds the effect dose not occur 
Mon Oct 26 21:20:02 2009 [dchat] Lash@Diku to Dead: Iwas wondering if I should have hertbeat check for the condition instead of waiting for the mud to determine if the item was unequipped before removing the bonus 
Mon Oct 26 21:20:55 2009 [dchat] Kalinash@Fire and Ice: shouldn't the item remove the bonus when it's unequipped? 
Mon Oct 26 21:22:29 2009 [dchat] Lash@Diku to Dead: yes but i'm not seeing that effect. Instead if I reequip the bonus tends to stack unless I wait a few seconds - then no stacking 
Mon Oct 26 21:23:17 2009 [dchat] Kalinash@Fire and Ice: hmm... probably have to ask crat if it's a DS issue 
Mon Oct 26 21:23:56 2009 [dchat] Lash@Diku to Dead: ah...ok it is DS issue 
Mon Oct 26 21:25:45 2009 [dchat] Sinistrad@Dead Souls Dev: silly nintendo ds 
Mon Oct 26 21:44:15 2009 [dchat] Cratylus@Dead Souls Dev: post the code 
Mon Oct 26 21:44:27 2009 [dchat] Cratylus@Dead Souls Dev: then we'll know if it's a ds issue 
Mon Oct 26 21:45:48 2009 [dchat] Sinistrad@Dead Souls Dev: it posts the code into the bucket 
Mon Oct 26 21:45:53 2009 [dchat] Sinistrad@Dead Souls Dev: or else it gets ignored again 
Mon Oct 26 21:48:14 2009 [dchat] Lash@Diku to Dead: ok working on posting it now - thanks 
Tue Oct 27 13:45:19 2009 [dchat] Detah@Dead Souls Dev: good morning 
Tue Oct 27 13:45:55 2009 [dchat] Kalinash@Fire and Ice: hey hey 
Tue Oct 27 13:54:01 2009 [dchat] Ninja@Dead Souls Dev: good morning right back at ya...I'm in my happy place, where are you? 
Tue Oct 27 13:54:36 2009 [dchat] Hamlet@WWC-west: massachusetts :( 
Tue Oct 27 14:04:10 2009 [dchat] Hamlet@WWC-west: these are the jokes, folks. 
Tue Oct 27 14:18:04 2009 [dchat] Kalinash@Fire and Ice: there's nothing funny about massachusetts 
Tue Oct 27 14:32:23 2009 [dchat] Hamlet@WWC-west sighs. 
Tue Oct 27 14:33:03 2009 [dchat] Hamlet@WWC-west: not-funny things can be quality components of funny jokes!  (no warranty offered or implied) 
Tue Oct 27 14:35:33 2009 [dchat] Khnemu@Sine Camellie: Oh hey, people. :o 
Tue Oct 27 14:36:15 2009 [dchat] Khnemu@Sine Camellie: Just downloaded the lib yesterday, didn't expect there to be other folks talking here. 
Tue Oct 27 14:36:27 2009 [dchat] Cratylus@Dead Souls Dev: type: mudlist 
Tue Oct 27 14:38:07 2009 [dchat] Khnemu@Sine Camellie: That's a goodly variety. (:  I'm pretty excited to start exploring this all.  I haven't played a MUD in about 10 years, let alone tried building one.  One of my friends recommended this lib though, seems a pretty good place to start. 
Tue Oct 27 14:39:35 2009 [dchat] Hamlet@WWC-west: hmmm.  spam email subject line:  You'll fap with eager on it 
Tue Oct 27 14:39:47 2009 [dchat] Cratylus@Dead Souls Dev: wrong channel for your filthmongering 
Tue Oct 27 14:46:34 2009 [dchat] Khnemu@Sine Camellie: Is there any way to have DS call a different editor [eg vim?] instead of ed? 
Tue Oct 27 14:46:42 2009 [dchat] Cratylus@Dead Souls Dev: sort of 
Tue Oct 27 14:46:59 2009 [dchat] Cratylus@Dead Souls Dev: help ced 
Tue Oct 27 14:47:02 2009 [dchat] Cratylus@Dead Souls Dev: help charmode 
Tue Oct 27 14:48:55 2009 [dchat] Khnemu@Sine Camellie: Hm, says it doesn't support saving yet.  Could still be useful though. 
Tue Oct 27 14:49:12 2009 [dchat] Cratylus@Dead Souls Dev: mudconfig ced enable 
Tue Oct 27 14:49:33 2009 [dchat] Cratylus@Dead Souls Dev: i believe it's disabled in 2.10 by default but in the next release it'll probably be enabled by default 
Tue Oct 27 14:49:39 2009 [dchat] Cratylus@Dead Souls Dev: still pretty new 
Tue Oct 27 14:50:11 2009 [dchat] Kejope@Cookie Dough: Are you a Kahn Emulator? 
Tue Oct 27 14:50:31 2009 [dchat] Khnemu@Sine Camellie: Cool, checking it out. 
Tue Oct 27 14:50:36 2009 [dchat] Cratylus@Dead Souls Dev: http://lpmuds.net/khan.jpg 
Tue Oct 27 14:50:48 2009 [dchat] Cratylus@Dead Souls Dev: http://lpmuds.net/KHAN.jpg 
Tue Oct 27 14:51:28 2009 [dchat] Kejope@Cookie Dough: That looks more like a screenshot of the Kirk Emulator. 
Tue Oct 27 14:52:22 2009 [dchat] Khnemu@Sine Camellie:  Hee, no.  Khnemu was one of the first Egyptian gods. 
Tue Oct 27 15:03:19 2009 [dchat] Khnemu@Sine Camellie: Actually come to think of it, it's hardly more effort just to edit it from the server and reload it in-game than use the in-game editor. 
Tue Oct 27 15:06:07 2009 [dchat] Detah@Dead Souls Dev: that sounds a lot like madness. 
Tue Oct 27 15:07:13 2009 [dchat] Cratylus@Dead Souls Dev: naw if you have shell access it's pretty convenient to just use vi 
Tue Oct 27 15:07:27 2009 [dchat] Cratylus@Dead Souls Dev: or whatever yer favorite editor is 
Tue Oct 27 21:37:15 2009 [dchat] Hamlet@WWC-west: yay 5 emails! 
Tue Oct 27 21:45:50 2009 [dchat] Sinistrad@Dead Souls Dev: Congrats! 
Tue Oct 27 22:35:54 2009 [dchat] Shadyman@QuantumScape meuhs. 
Tue Oct 27 22:36:13 2009 [dchat] Shadyman@QuantumScape: how goes everything in DSland? 
Tue Oct 27 22:36:45 2009 [dchat] Silenus@Dead Souls Dev: in a fairly dslike manner 
Tue Oct 27 22:36:51 2009 [dchat] Shadyman@QuantumScape goes, "NO WAI!!!
Tue Oct 27 22:37:02 2009 [dchat] Silenus@Dead Souls Dev: YES WAI 
Tue Oct 27 22:37:34 2009 [dchat] Silenus@Dead Souls Dev nogs vigorously. 
Tue Oct 27 22:38:02 2009 [dchat] Wodan@Discworld: dw rules :) 
Tue Oct 27 22:38:05 2009 [dchat] Shadyman@QuantumScape bonks Silenus@Dead Souls Dev on Silenus@Dead Souls Dev's head. BONK! BONK! 
Tue Oct 27 22:38:31 2009 [dchat] Shadyman@QuantumScape: seriously. It's the only chat you can type utter crap on and everyone will nod knowingly and understand. 
Tue Oct 27 22:39:36 2009 [dchat] Silenus@Dead Souls Dev nods knowingly. 
Wed Oct 28 16:40:44 2009 [dchat] Hamlet@WWC-west: awfully quiet around here. 
Wed Oct 28 16:40:56 2009 [dchat] Sinistrad@Dead Souls Dev: you should come over this way. 
Wed Oct 28 16:40:58 2009 [dchat] Sinistrad@Dead Souls Dev: it's loud and abrasive! 
Wed Oct 28 16:41:02 2009 [dchat] Kalinash@Fire and Ice: or up here 
Wed Oct 28 16:41:39 2009 [dchat] Hamlet@WWC-west: hm.  loud.  abrasive. 
Wed Oct 28 16:42:13 2009 [dchat] Sinistrad@Dead Souls Dev: Like standing behind a jetplane 
Wed Oct 28 16:43:14 2009 [dchat] Hamlet@WWC-west: hopefully not the one that overflew its airport the other day as the pilots were too busy watching porn or whatever. 
Wed Oct 28 16:43:24 2009 [dchat] Hamlet@WWC-west: 'cause I'm a bit leery of that one. 
Wed Oct 28 17:07:39 2009 [dchat] Detah@Dead Souls Dev: good afternoon 
Wed Oct 28 17:07:46 2009 [dchat] Khnemu@Sine Camellie: Howdy 
Wed Oct 28 17:12:13 2009 [dchat] Cratylus@Dead Souls Dev: soup 
Wed Oct 28 17:23:38 2009 [dchat] Sinistrad@Dead Souls Dev: goulash 
Wed Oct 28 17:31:58 2009 [dchat] Hamlet@WWC-west: no, I decided on the stir-fry today, although the soup DID look good.  I think I may have made a mistake. 
Wed Oct 28 19:15:07 2009 [dchat] Bear@Sine Camellie: It's cracking me up that everyone in town is helping me out so much when I'm disguised as a ravenous bear. 
Wed Oct 28 19:15:44 2009 [dchat] Ninja@Dead Souls Dev: ya, we feed the bears around here just before hunting season too. 
Thu Oct 29 17:11:15 2009 [dchat] Detah@Dead Souls Dev: jeepers, Tricky. The Register and New Scientist are spamming the heck out of me. 
Thu Oct 29 17:11:30 2009 [dchat] Tricky@Rock the Halo: Synching 
Thu Oct 29 17:11:43 2009 [dchat] Kalinash@Fire and Ice: chupacabra 
Thu Oct 29 17:11:52 2009 [dchat] Cratylus@Dead Souls Dev: epiglottis 
Thu Oct 29 17:12:39 2009 [dchat] Tricky@Rock the Halo: Crat's server dropped me earlier this morning, after I got it back up something went wrong with the driver however I was asleep at the time. 
Thu Oct 29 17:12:40 2009 [dchat] Kalinash@Fire and Ice: getting yours pierced? 
Thu Oct 29 17:15:38 2009 [dchat] Tricky@Rock the Halo: I'll have a look at splitting up multiple messages over a more reasonable time period. 
Thu Oct 29 17:16:22 2009 [dchat] Silenus@Dead Souls Dev: does intermud support a news type service? 
Thu Oct 29 17:16:30 2009 [dchat] Cratylus@Dead Souls Dev: the spec supports it 
Thu Oct 29 17:16:36 2009 [dchat] Tricky@Rock the Halo: OOB 
Thu Oct 29 17:16:37 2009 [dchat] Cratylus@Dead Souls Dev: dont believe anyone took it too seriously 
Thu Oct 29 17:16:40 2009 [dchat] Kalinash@Fire and Ice: the spec supports extensions 
Thu Oct 29 17:17:18 2009 [dchat] Silenus@Dead Souls Dev: could RSS be implemented in terms of that? 
Thu Oct 29 17:18:07 2009 [dchat] Cratylus@Dead Souls Dev: the news type service in question is more like newsgroups 
Thu Oct 29 17:18:13 2009 [dchat] Tricky@Rock the Halo: Err... Check my log page. I have separate RSS feeds for all news lines. 
Thu Oct 29 17:18:42 2009 [dchat] Cratylus@Dead Souls Dev: to the extent that mixing up the ocncepts of rss and newsgroups can be reasonably done and implemented, the answer is yes 
Thu Oct 29 17:18:52 2009 [dchat] Cratylus@Dead Souls Dev: but i guess my first question is what are you trying to solve 
Thu Oct 29 17:18:55 2009 [dchat] Silenus@Dead Souls Dev: *nod* 
Thu Oct 29 17:19:48 2009 [dchat] Silenus@Dead Souls Dev: just a thought I am just thinking that it perhaps could be convenient to have things sorted in some manner but perhaps it might not be too useful 
Thu Oct 29 17:25:20 2009 [dchat] Silenus@Dead Souls Dev: not sure it's a real issue. my first thought was some sort of a intermud client filter to select out articles from services you deemed interesting in real time. 
Thu Oct 29 17:25:40 2009 [dchat] Cratylus@Dead Souls Dev: yeh i guess but i dont think anyone takes the feeds that srs 
Thu Oct 29 17:25:50 2009 [dchat] Cratylus@Dead Souls Dev: if they did, they'ds use their favorite rss reader 
Thu Oct 29 17:26:04 2009 [dchat] Silenus@Dead Souls Dev: *nod* 
Thu Oct 29 17:26:09 2009 [dchat] Kalinash@Fire and Ice: telnet is my favorite rss reader 
Thu Oct 29 17:26:14 2009 [dchat] Hamlet@WWC-west: I've got code to dredge through websites, identify changes from the last time, and create a virtual RSS feed.  could cut big chunks out of it if you were just receiving messages and dredging instead. 
Thu Oct 29 17:27:20 2009 [dchat] Silenus@Dead Souls Dev: dont think it has much added value really 
Thu Oct 29 17:27:59 2009 [dchat] Silenus@Dead Souls Dev: but as of right now i have inews off bc most of the articles don't interest me. 
Thu Oct 29 17:28:19 2009 [dchat] Cratylus@Dead Souls Dev: theres an imc channel called imudnews 
Thu Oct 29 17:28:33 2009 [dchat] Cratylus@Dead Souls Dev: speshulizis in mud forims 
Thu Oct 29 17:30:20 2009 [dchat] Silenus@Dead Souls Dev: just a random thought anyhow 
Fri Oct 30 01:42:48 2009 [dchat] Tricky@Rock the Halo: I've implemented a message queue system for the RSS feeds so you should only get 3 messages max per 20 seconds on re-syncs. 
Fri Oct 30 02:12:25 2009 [dchat] Kalinash@Fire and Ice: i killed gribbles 
Fri Oct 30 13:10:45 2009 [dchat] Hamlet@WWC-west: don't you hate it when you mean to bring a cd to work and you forget? 
Fri Oct 30 13:23:12 2009 [dchat] Ninja@Dead Souls Dev: Don't ya hate it when ya forget to go to work? 
Fri Oct 30 13:23:43 2009 [dchat] Hamlet@WWC-west: not until the next day/week! 
Fri Oct 30 17:10:23 2009 [dchat] Hamlet@WWC-west: does there exist an XML->mapping and mapping->XML object for LPC? 
Fri Oct 30 17:10:39 2009 [dchat] Kalinash@Fire and Ice: xml is rubbish 
Fri Oct 30 17:10:46 2009 [dchat] Hamlet@WWC-west: oh, I agree.  x1000. 
Fri Oct 30 17:10:57 2009 [dchat] Hamlet@WWC-west: which is why I want to translate it to something more useful :P 
Fri Oct 30 17:11:02 2009 [dchat] Kalinash@Fire and Ice: hehe 
Fri Oct 30 17:11:28 2009 [dchat] Silenus@Dead Souls Dev: well easy to do in dgd probably 
Fri Oct 30 17:11:39 2009 [dchat] Silenus@Dead Souls Dev: but not in fluffy 
Fri Oct 30 17:11:56 2009 [dchat] Hamlet@WWC-west: why not? 
Fri Oct 30 17:11:57 2009 [dchat] Silenus@Dead Souls Dev: might not be too bad tho 
Fri Oct 30 17:12:05 2009 [dchat] Silenus@Dead Souls Dev: xml is pretty regular 
Fri Oct 30 17:12:24 2009 [dchat] Silenus@Dead Souls Dev: parse_string makes a lot of parsing problems rather trivial in dgd 
Fri Oct 30 17:12:37 2009 [dchat] Hamlet@WWC-west: wassat? 
Fri Oct 30 17:12:59 2009 [dchat] Silenus@Dead Souls Dev: it's a parser generator essentially 
Fri Oct 30 17:13:20 2009 [dchat] Silenus@Dead Souls Dev: or rather you supply a grammar + string and it parses it according to the grammar 
Fri Oct 30 17:13:24 2009 [dchat] Hamlet@WWC-west: regex should be able to handle the xml without too many problems. 
Fri Oct 30 17:13:53 2009 [dchat] Silenus@Dead Souls Dev: xml is pretty regular so probably not too much of a problem 
Fri Oct 30 17:14:08 2009 [dchat] Silenus@Dead Souls Dev: probably just need to keep track of nesting depth 
Fri Oct 30 17:14:45 2009 [dchat] Hamlet@WWC-west: not sure you do with recursion.  we'll see.  I was just hoping someone had already written it. 
Fri Oct 30 17:15:11 2009 [dchat] Hamlet@WWC-west: especially since the regex I'll use for it is, uh, a bit unstable still. 
Fri Oct 30 17:15:12 2009 [dchat] Silenus@Dead Souls Dev: well with recursion = you are using stack frames to do it i guess 
Fri Oct 30 17:15:20 2009 [dchat] Hamlet@WWC-west: right. 
Fri Oct 30 17:15:41 2009 [dchat] Kalinash@Fire and Ice: use an XSL tranform 
Fri Oct 30 17:15:49 2009 [dchat] Kalinash@Fire and Ice: probably easier than doing it in LPC 
Fri Oct 30 17:16:18 2009 [dchat] Silenus@Dead Souls Dev: do XSL xforms allow you to convert to non XML formats? 
Fri Oct 30 17:16:50 2009 [dchat] Silenus@Dead Souls Dev: I thought it was just a tree transducer from XML -> XML. 
Fri Oct 30 17:17:04 2009 [dchat] Kalinash@Fire and Ice: of course, we used to transform XML into HTML 
Fri Oct 30 17:17:47 2009 [dchat] Silenus@Dead Souls Dev: to XHTML? 
Fri Oct 30 17:18:03 2009 [dchat] Kalinash@Fire and Ice: no, html :) 
Fri Oct 30 17:18:08 2009 [dchat] Hamlet@WWC-west: hm.  ok, I'll think about that.  adding more crap to the driver wasn't what I had in mind, but maybe it's the best idea. 
Fri Oct 30 17:18:17 2009 [dchat] Silenus@Dead Souls Dev: odd i thought it only handled XML -> XML subset stuff 
Fri Oct 30 17:18:20 2009 [dchat] Kalinash@Fire and Ice: we built a web site that used nothing but XML and XSLT 
Fri Oct 30 17:19:10 2009 [dchat] Silenus@Dead Souls Dev: of course XHTML is XML does it do full SGML then? 
Fri Oct 30 17:19:58 2009 [dchat] Kalinash@Fire and Ice: well, if you consider properly formed HTML to be XHTML, then yeah I guess 
Fri Oct 30 17:20:02 2009 [dchat] Kalinash@Fire and Ice: i still think you could do it 
Fri Oct 30 17:20:38 2009 [dchat] Sinistrad@Dead Souls Dev: Also SGML is the generalization 
Fri Oct 30 17:21:07 2009 [dchat] Sinistrad@Dead Souls Dev: any *ML language is theoretically an extension of SGML 
Fri Oct 30 17:21:16 2009 [dchat] Silenus@Dead Souls Dev: i thought = subset 
Fri Oct 30 17:21:37 2009 [dchat] Silenus@Dead Souls Dev: and that XSL only copes with the XML subset but i could be wrong. 
Fri Oct 30 17:21:47 2009 [dchat] Hamlet@WWC-west: I did something really dumb with this perforce plugin for eclipse. 
Fri Oct 30 17:21:53 2009 [dchat] Hamlet@WWC-west: it's been gronking for over an hour. 
Fri Oct 30 17:22:01 2009 [dchat] Sinistrad@Dead Souls Dev: SGML is to XML what writing is to a love letter 
Fri Oct 30 17:22:28 2009 [dchat] Silenus@Dead Souls Dev: strange analogy :P 
Fri Oct 30 17:22:39 2009 [dchat] Sinistrad@Dead Souls Dev: romantic, I'd say 
Fri Oct 30 17:22:42 2009 [dchat] Kalinash@Fire and Ice: you think of xml as love? 
Fri Oct 30 17:23:14 2009 [dchat] Sinistrad@Dead Souls Dev: <hottie>Allison Stokke</hottie> 
Fri Oct 30 17:27:34 2009 [dchat] Silenus@Dead Souls Dev: meh n900 delayed i guess wonder when it will be available for purchase around here 
Fri Oct 30 17:36:21 2009 [dchat] Hamlet@WWC-west: n900? 
Fri Oct 30 17:36:30 2009 [dchat] Silenus@Dead Souls Dev: nokia n900 
Fri Oct 30 17:41:22 2009 [dchat] Kalinash@Fire and Ice: Nokia has officially announced that it will put an end to its problem-plagued N-Gage gaming service 
Fri Oct 30 17:49:19 2009 [dchat] Silenus@Dead Souls Dev: the reason i am interested in the N900 is that 
Fri Oct 30 17:49:32 2009 [dchat] Silenus@Dead Souls Dev: it is linux based 
Fri Oct 30 17:49:39 2009 [dchat] Kalinash@Fire and Ice: =( 
Fri Oct 30 17:49:44 2009 [dchat] Kalinash@Fire and Ice: they ruined it! 
Fri Oct 30 17:49:50 2009 [dchat] Silenus@Dead Souls Dev: :P 
Fri Oct 30 17:50:05 2009 [dchat] Silenus@Dead Souls Dev: wot is wrong with linux? ;) 
Fri Oct 30 17:50:14 2009 [dchat] Hamlet@WWC-west: yeah.  everyone needs the BSOD on a regular basis. 
Fri Oct 30 17:50:45 2009 [dchat] Kalinash@Fire and Ice: it's called a 'kernel panic' 
Fri Oct 30 17:50:47 2009 [dchat] Hamlet@WWC-west: or, if it's a phone, does that make it the BPOD?  to compete with the iPod, I suppose. 
Fri Oct 30 17:50:53 2009 [dchat] Sinistrad@Dead Souls Dev: kernel sanders 
Fri Oct 30 17:51:19 2009 [dchat] Hamlet@WWC-west: yes, kernel panics certainly do happen.  I've had three in the past decade. 
Fri Oct 30 17:51:48 2009 [dchat] Kalinash@Fire and Ice: I've not had a BSOD in as many years :) 
Fri Oct 30 17:52:06 2009 [dchat] Kalinash@Fire and Ice: Now, a BMOD is another thing 
Fri Oct 30 17:52:35 2009 [dchat] Hamlet@WWC-west: eh? 
Fri Oct 30 17:52:44 2009 [dchat] Kalinash@Fire and Ice: i can't say on this channel :( 
Fri Oct 30 17:54:12 2009 [dchat] Hamlet@WWC-west: my Windows at home boots and shows the lovely background and then stops.  apparently it forgot people might like to run explorer.  Wonder what you call that... Picture of My Choosing Of Death? 
Fri Oct 30 17:54:46 2009 [dchat] Kalinash@Fire and Ice: bad dates 
Fri Oct 30 17:55:00 2009 [dchat] Hamlet@WWC-west: eh? 
Fri Oct 30 17:55:32 2009 [dchat] Kalinash@Fire and Ice: Raiders 
Fri Oct 30 17:55:36 2009 [dchat] Silenus@Dead Souls Dev: kalinash is failing the turing test atm :( 
Fri Oct 30 17:55:54 2009 [dchat] Sinistrad@Dead Souls Dev: you're failing to grasp Indy quotes 
Fri Oct 30 17:55:56 2009 [dchat] Kalinash@Fire and Ice high-fives Sini. 
Fri Oct 30 17:56:02 2009 [dchat] Silenus@Dead Souls Dev: Indy quotes? 
Fri Oct 30 17:56:11 2009 [dchat] Sinistrad@Dead Souls Dev: =-O 
Fri Oct 30 17:56:31 2009 [dchat] Sinistrad@Dead Souls Dev: ... 
Fri Oct 30 17:56:40 2009 [dchat] Sinistrad@Dead Souls Dev: you just blew my mind, Sil 
Fri Oct 30 17:56:59 2009 [dchat] Silenus@Dead Souls Dev: oh? :-) 
Fri Oct 30 17:57:01 2009 [dchat] Sinistrad@Dead Souls Dev: I don't think I would ever find myself in a position to have to explain what "indy quotes" means on any mud channel 
Fri Oct 30 17:57:07 2009 [dchat] Sinistrad@Dead Souls Dev: ever 
Fri Oct 30 17:57:15 2009 [dchat] Kalinash@Fire and Ice: he's a f'rner 
Fri Oct 30 17:57:27 2009 [dchat] Silenus@Dead Souls Dev: first time for everything :-) 
Fri Oct 30 17:57:29 2009 [dchat] Sinistrad@Dead Souls Dev: Quotes from Indiana Jones movies 
Fri Oct 30 17:57:30 2009 [dchat] Hamlet@WWC-west: yes, but then the most recent movie came out.  and people are trying very VERY hard to forget that the franchise exists at all. 
Fri Oct 30 17:57:47 2009 [dchat] Silenus@Dead Souls Dev: i got that part 
Fri Oct 30 17:57:50 2009 [dchat] Hamlet@WWC-west: makes me shudder every time anyone mentions Indy. 
Fri Oct 30 17:57:54 2009 [dchat] Sinistrad@Dead Souls Dev: "bad dates" 
Fri Oct 30 17:57:56 2009 [dchat] Silenus@Dead Souls Dev: the question is where do those quotes come from 
Fri Oct 30 17:57:59 2009 [dchat] Chil@Dead Souls Dev: They can bury their heads in the refridgerator all they want, Indy still rocks. 
Fri Oct 30 17:58:14 2009 [dchat] Cratylus@Dead Souls Dev: wait 
Fri Oct 30 17:58:21 2009 [dchat] Cratylus@Dead Souls Dev: ok im a little late to the convo 
Fri Oct 30 17:58:25 2009 [dchat] Silenus@Dead Souls Dev: i am pretty out of touch with popular culture :-) 
Fri Oct 30 17:58:27 2009 [dchat] Cratylus@Dead Souls Dev: but was that even in question 
Fri Oct 30 17:58:39 2009 [dchat] Sinistrad@Dead Souls Dev: backscroll and submit your review 
Fri Oct 30 17:58:40 2009 [dchat] Kalinash@Fire and Ice: pop culture from the 80's :P 
Fri Oct 30 17:58:41 2009 [dchat] Cratylus@Dead Souls Dev: raiders of the lost ark stands as a lesson in how to make an adventure movie 
Fri Oct 30 17:58:50 2009 [dchat] Cratylus@Dead Souls Dev: it might as well be made of marble, standing in a pantheon 
Fri Oct 30 17:58:59 2009 [dchat] Cratylus@Dead Souls Dev: right next to indy himself 
Fri Oct 30 17:59:13 2009 [dchat] Silenus@Dead Souls Dev: when did he say bad dates? 
Fri Oct 30 17:59:18 2009 [dchat] Kalinash@Fire and Ice: Istanbul 
Fri Oct 30 17:59:20 2009 [dchat] Cratylus@Dead Souls Dev: indy didnt say bad dates 
Fri Oct 30 17:59:29 2009 [dchat] Cratylus@Dead Souls Dev: that was sallah 
Fri Oct 30 17:59:31 2009 [dchat] Sinistrad@Dead Souls Dev: t'was Sallah 
Fri Oct 30 17:59:36 2009 [dchat] Kalinash@Fire and Ice: Gimli 
Fri Oct 30 17:59:42 2009 [dchat] Silenus@Dead Souls Dev: hehi barely remember that movie tbh 
Fri Oct 30 17:59:47 2009 [dchat] Hamlet@WWC-west: and Crystal Skull stands as a lesson in how to turn a series into a laughing stock. 
Fri Oct 30 17:59:48 2009 [dchat] Sinistrad@Dead Souls Dev: Sallah/Gimli/the professor from Sliders 
Fri Oct 30 17:59:53 2009 [dchat] Silenus@Dead Souls Dev: havent watched it since original release 
Fri Oct 30 17:59:56 2009 [dchat] Kalinash@Fire and Ice: best monkey death scene ever 
Fri Oct 30 18:00:07 2009 [dchat] Sinistrad@Dead Souls Dev: Poor poisoned primate 
Fri Oct 30 18:00:16 2009 [dchat] Cratylus@Dead Souls Dev: he was a nazi monkey 
Fri Oct 30 18:00:22 2009 [dchat] Cratylus@Dead Souls Dev: he got what was coming 
Fri Oct 30 18:00:23 2009 [dchat] Silenus@Dead Souls Dev: i think i remember the overall plot 
Fri Oct 30 18:00:25 2009 [dchat] Kalinash@Fire and Ice: :( 
Fri Oct 30 18:00:31 2009 [dchat] Silenus@Dead Souls Dev: but probably that's about it 
Fri Oct 30 18:00:50 2009 [dchat] Sinistrad@Dead Souls Dev: hope you remember the theme song at least 
Fri Oct 30 18:01:00 2009 [dchat] Silenus@Dead Souls Dev: i think i vaguely remember that too 
Fri Oct 30 18:01:05 2009 [dchat] Silenus@Dead Souls Dev: :P 
Fri Oct 30 18:01:07 2009 [dchat] Sinistrad@Dead Souls Dev: Harrison Ford? Familiar with him? 
Fri Oct 30 18:01:11 2009 [dchat] Silenus@Dead Souls Dev: sure 
Fri Oct 30 18:01:15 2009 [dchat] Kalinash@Fire and Ice: doo dooo doooot doo doo dooo dooo 
Fri Oct 30 18:01:23 2009 [dchat] Cratylus@Dead Souls Dev: yeah he's the guy that shot first 
Fri Oct 30 18:01:44 2009 [dchat] Silenus@Dead Souls Dev: but in general i think my memory for 80's movies is pretty vague 
Fri Oct 30 18:01:55 2009 [dchat] Silenus@Dead Souls Dev: since i was pretty young at the time 
Fri Oct 30 18:02:13 2009 [dchat] Sinistrad@Dead Souls Dev: http://bit.ly/1XbwsA 
Fri Oct 30 18:02:37 2009 [dchat] Cratylus@Dead Souls Dev: plus that monkey sold out marion 
Fri Oct 30 18:02:40 2009 [dchat] Kalinash@Fire and Ice: lucas is a democrat... he loves revisionist history 
Fri Oct 30 18:02:45 2009 [dchat] Cratylus@Dead Souls Dev: remember she was like omg stfu 
Fri Oct 30 18:02:50 2009 [dchat] Cratylus@Dead Souls Dev: monkey was like HI 
Fri Oct 30 18:02:55 2009 [dchat] Sinistrad@Dead Souls Dev: I think he votes Republican, actually 
Fri Oct 30 18:03:01 2009 [dchat] Cratylus@Dead Souls Dev: HEIL! SIE IST HIER! 
Fri Oct 30 18:03:14 2009 [dchat] Sinistrad@Dead Souls Dev: IST IN DAS WICKERBASKETHOFFEN! 
Fri Oct 30 18:03:17 2009 [dchat] Silenus@Dead Souls Dev: well back to the math books :P 
Fri Oct 30 18:03:30 2009 [dchat] Silenus@Dead Souls Dev: i usually read those instead of watching that many movies :D 
Fri Oct 30 18:07:24 2009 [dchat] Sinistrad@Dead Souls Dev: btw yeah, Indy 4 is considered rape 
Fri Oct 30 18:09:44 2009 [dchat] Cratylus@Dead Souls Dev: having said all that 
Fri Oct 30 18:09:53 2009 [dchat] Cratylus@Dead Souls Dev: looking back at the gold idol scene 
Fri Oct 30 18:09:59 2009 [dchat] Cratylus@Dead Souls Dev: wtf 
Fri Oct 30 18:10:22 2009 [dchat] Cratylus@Dead Souls Dev: did he really think a bag of SAND that was SMALLER than a gold statue was heavier than it? 
Fri Oct 30 18:11:43 2009 [dchat] Cratylus@Dead Souls Dev: i guess he was prolly right in the end. he was able to heft it like ti was a football 
Fri Oct 30 18:11:45 2009 [dchat] Sinistrad@Dead Souls Dev: Leave the man alone 
Fri Oct 30 18:11:59 2009 [dchat] Cratylus@Dead Souls Dev: a real gold icon that size woulda taken two hands and a hunched back 
Fri Oct 30 18:12:00 2009 [dchat] Sinistrad@Dead Souls Dev: However even a hollow idol would weigh more, I think 
Fri Oct 30 18:12:18 2009 [dchat] Sinistrad@Dead Souls Dev: Maybe it was paiper mache dipped in gold juice 
Fri Oct 30 18:12:32 2009 [dchat] Chil@Dead Souls Dev: C'mon, think like Lucas. The bag of sand weighed exactly the same as the gold-painted plaster. 
Fri Oct 30 18:12:34 2009 [dchat] Cratylus@Dead Souls Dev: not from concentrate 
Fri Oct 30 18:12:38 2009 [dchat] Chil@Dead Souls Dev: Damnit Sini. 
Fri Oct 30 18:13:54 2009 [dchat] Sinistrad@Dead Souls Dev: I'm not sure you can say that word here! 
Fri Oct 30 18:14:06 2009 [dchat] Sinistrad@Dead Souls Dev: Try darn it 
Fri Oct 30 18:14:19 2009 [dchat] Cratylus@Dead Souls Dev: heh 
Fri Oct 30 18:14:21 2009 [dchat] Chil@Dead Souls Dev: Oh, right. I was trying to think of a Sini replacement. 
Fri Oct 30 18:14:24 2009 [dchat] Cratylus@Dead Souls Dev: i think damn is ok 
Fri Oct 30 18:14:33 2009 [dchat] Cratylus@Dead Souls Dev: it's on tv 
Fri Oct 30 18:14:34 2009 [dchat] Sinistrad@Dead Souls Dev: okie 
Fri Oct 30 18:14:38 2009 [dchat] Sinistrad@Dead Souls Dev: NOT ON MINE 
Fri Oct 30 18:14:40 2009 [dchat] Cratylus@Dead Souls Dev: well wait no tv is a bad role model 
Fri Oct 30 18:14:48 2009 [dchat] Chil@Dead Souls Dev: Yeah, whose tv we talkin' about here? 
Fri Oct 30 18:14:55 2009 [dchat] Chil@Dead Souls Dev: Mine's got a lot of words on it. 
Fri Oct 30 18:15:16 2009 [dchat] Sinistrad@Dead Souls Dev: Mine has some color bars and a shrill constant note 
Fri Oct 30 18:15:23 2009 [dchat] Cratylus@Dead Souls Dev: damn is pretty mild tho. the idea of the rule is not to freak out newbies 
Fri Oct 30 18:15:34 2009 [dchat] Sinistrad@Dead Souls Dev: okie 
Fri Oct 30 18:15:36 2009 [dchat] Cratylus@Dead Souls Dev: i think damn is pretty mainstream 
Fri Oct 30 18:15:46 2009 [dchat] Sinistrad@Dead Souls Dev: detah will muff you 
Fri Oct 30 18:15:56 2009 [dchat] Chil@Dead Souls Dev: Yeah, that's a consequence. 
Fri Oct 30 18:15:58 2009 [dchat] Cratylus@Dead Souls Dev: he can use the new cursefilter feature 
Fri Oct 30 18:16:08 2009 [dchat] Sinistrad@Dead Souls Dev: does it pick up damn? 
Fri Oct 30 18:16:11 2009 [dchat] Cratylus@Dead Souls Dev: asterisks out rude words 
Fri Oct 30 18:16:13 2009 [dchat] Cratylus@Dead Souls Dev: yeah 
Fri Oct 30 18:16:18 2009 [dchat] Cratylus@Dead Souls Dev: it's on detah mode 
Fri Oct 30 18:16:35 2009 [dchat] Sinistrad@Dead Souls Dev: So it's "rude enough" but not for here =) 
Fri Oct 30 18:16:53 2009 [dchat] Cratylus@Dead Souls Dev: well someone who would use cursefilter would want damn asterisked i figure 
Fri Oct 30 18:17:03 2009 [dchat] Sinistrad@Dead Souls Dev: noddle 
Fri Oct 30 18:17:26 2009 [dchat] Cratylus@Dead Souls Dev: it's still a little buggy tho 
Fri Oct 30 18:17:39 2009 [dchat] Cratylus@Dead Souls Dev: in asterisking known epithets it makes some words funny 
Fri Oct 30 18:17:50 2009 [dchat] Cratylus@Dead Souls Dev: like a country named ***an 
Fri Oct 30 18:18:15 2009 [dchat] Cratylus@Dead Souls Dev: however, it amuses me and i dont want to fix it 
Fri Oct 30 18:18:16 2009 [dchat] Chil@Dead Souls Dev: Being able to add words to your own filter would be nice, for when someone crossed the Nafe threshold. 
Fri Oct 30 18:18:52 2009 [dchat] Sinistrad@Dead Souls Dev: Like grapenisberry 
Fri Oct 30 18:19:16 2009 [dchat] Sinistrad@Dead Souls Dev: (yeah I looked up nisberry) 
Fri Oct 30 18:20:15 2009 [dchat] Silenus@Dead Souls Dev: 4 days or so til dragon age i guess 
Fri Oct 30 18:20:50 2009 [dchat] Cratylus@Dead Souls Dev: i didnt code it for detah tho, although he actually thought so for a little bit 
Fri Oct 30 18:21:02 2009 [dchat] Cratylus@Dead Souls Dev: i coded it because my 5 year old can read over my shoulder 
Fri Oct 30 18:21:08 2009 [dchat] Cratylus@Dead Souls Dev: and you guys are filthy on intergossip 
Fri Oct 30 18:21:19 2009 [dchat] Sinistrad@Dead Souls Dev: =) 
Fri Oct 30 18:21:25 2009 [dchat] Silenus@Dead Souls Dev: maybe i can switch i gossip on now :P 
Fri Oct 30 18:21:30 2009 [dchat] Sinistrad@Dead Souls Dev: So you have it on? Or you just turn it on real quick? 
Fri Oct 30 18:21:31 2009 [dchat] Silenus@Dead Souls Dev: how do i activate this filter? 
Fri Oct 30 18:21:39 2009 [dchat] Cratylus@Dead Souls Dev: help cursefilter 
Fri Oct 30 18:21:50 2009 [dchat] Cratylus@Dead Souls Dev: i turned it off for now cuz i wanted to know what chil said 
Fri Oct 30 18:22:06 2009 [dchat] Sinistrad@Dead Souls Dev: yeah hard to make out "**** and *** ** ** or ***" 
Fri Oct 30 18:22:42 2009 [dchat] Silenus@Dead Souls Dev: does this filter work on hist too? 
Fri Oct 30 18:22:48 2009 [dchat] Sinistrad@Dead Souls Dev: noup 
Fri Oct 30 18:22:50 2009 [dchat] Cratylus@Dead Souls Dev: yep 
Fri Oct 30 18:22:52 2009 [dchat] Sinistrad@Dead Souls Dev: omg 
Fri Oct 30 18:22:57 2009 [dchat] Cratylus@Dead Souls Dev: works on all incoming text 
Fri Oct 30 18:23:00 2009 [dchat] Sinistrad@Dead Souls Dev: you have exceeded my expectations 
Fri Oct 30 18:23:02 2009 [dchat] Silenus@Dead Souls Dev: ah cool 
Fri Oct 30 18:23:05 2009 [dchat] Cratylus@Dead Souls Dev: im pretty uber 
Fri Oct 30 18:23:11 2009 [dchat] Sinistrad@Dead Souls Dev: you ****ing are 
Fri Oct 30 18:23:25 2009 [dchat] Cratylus@Dead Souls Dev: :) **** ** **** 
Fri Oct 30 18:23:27 2009 [dchat] Silenus@Dead Souls Dev: where is it in? 
Fri Oct 30 18:23:32 2009 [dchat] Silenus@Dead Souls Dev: receive_message? 
Fri Oct 30 18:23:39 2009 [dchat] Cratylus@Dead Souls Dev: i forget now 
Fri Oct 30 18:23:45 2009 [dchat] Sinistrad@Dead Souls Dev: it's in the network driver 
Fri Oct 30 18:23:49 2009 [dchat] Sinistrad@Dead Souls Dev: that's how hardcore it is 
Fri Oct 30 18:23:59 2009 [dchat] Sinistrad@Dead Souls Dev: outgoing TCP packet filter baby 
Fri Oct 30 18:24:08 2009 [dchat] Silenus@Dead Souls Dev: heh 
Fri Oct 30 18:24:18 2009 [dchat] Silenus@Dead Souls Dev: tbh sini i barely understand networks 
Fri Oct 30 18:24:33 2009 [dchat] Sinistrad@Dead Souls Dev: it's ok, I'm making things up 
Fri Oct 30 18:25:06 2009 [dchat] Silenus@Dead Souls Dev: will probably study them a bit in the next 6 months tho 
Fri Oct 30 18:25:20 2009 [dchat] Sinistrad@Dead Souls Dev: well good luck 
Fri Oct 30 18:25:33 2009 [dchat] Silenus@Dead Souls Dev: mostly on my own time :P 
Fri Oct 30 18:25:42 2009 [dchat] Sinistrad@Dead Souls Dev: thank god it's not on mine 
Fri Oct 30 18:26:05 2009 [dchat] Silenus@Dead Souls Dev: how would it be yours? :P 
Fri Oct 30 18:28:46 2009 [dchat] Sinistrad@Dead Souls Dev: You never know 
Fri Oct 30 18:29:07 2009 [dchat] Silenus@Dead Souls Dev: apparently not :P 
Fri Oct 30 18:35:30 2009 [dchat] Hamlet@WWC-west: wow.  Verizon just called me to tell me (it was a recording) that they couldn't talk to me about my account at this time.  Goodbye. 
Fri Oct 30 18:35:40 2009 [dchat] Hamlet@WWC-west: I'm glad they cleared that up.  because I'd been wondering all day. 
Fri Oct 30 18:37:34 2009 [dchat] Hamlet@WWC-west: I guess the associated letter will be arriving shortly.  "Dear Sir, we do not wish to correspond with you at this time.  Thank you." 
Fri Oct 30 18:39:03 2009 [dchat] Sinistrad@Dead Souls Dev: Just wait until they ask to be your Facebook friends just to send you a "sorry can't be your friend" message and dump you. 
Fri Oct 30 18:39:56 2009 [dchat] Hamlet@WWC-west: oooo.  and twitter updates that say, "it is against our policy to tweet.  thank you." 
Fri Oct 30 18:40:07 2009 [dchat] Sinistrad@Dead Souls Dev: web 2.0 baby 
Fri Oct 30 18:40:39 2009 [dchat] Hamlet@WWC-west: well, at least the irritation woke me up.  I should call and thank them. 
Fri Oct 30 18:44:20 2009 [dchat] Kalinash@Fire and Ice: i suggest an analgesic cream 
Fri Oct 30 18:44:38 2009 [dchat] Sinistrad@Dead Souls Dev: you mean an ****gesic cream 
Sat Oct 31 01:10:00 2009 [dchat] Hamlet@WWC-west: so how do we feel about the weekend? 
Sat Oct 31 01:10:14 2009 [dchat] Kalinash@Fire and Ice: morbid 
Sat Oct 31 01:11:14 2009 [dchat] Cratylus@Dead Souls Dev: effervescent 
Sat Oct 31 01:11:46 2009 [dchat] Manwe@Middle-earth: off 
Sat Oct 31 01:11:50 2009 [dchat] Hamlet@WWC-west: ooo.  good word. 
Sat Oct 31 01:12:10 2009 [dchat] Kalinash@Fire and Ice: Exlax 
Sat Oct 31 01:12:18 2009 [dchat] Cratylus@Dead Souls Dev: well i was looking at my guinness 
Sat Oct 31 01:12:29 2009 [dchat] Cratylus@Dead Souls Dev: and the word just uh...floated up 
Sat Oct 31 01:13:40 2009 [dchat] Tricky@Rock the Halo: Weekend??? That's Tuesday for me. 
Sat Oct 31 01:15:45 2009 [dchat] Hamlet@WWC-west: hmmm.  my application said "KCrash: ..."    Isn't that Krash? 
Sat Oct 31 01:16:15 2009 [dchat] Kalinash@Fire and Ice: not when i do it 
Sat Oct 31 01:16:25 2009 [dchat] Kalinash@Fire and Ice: just be glad it wasn't a Kalrash 
Sat Oct 31 01:16:36 2009 [dchat] Hamlet@WWC-west: I'm going to ask my question again on the grounds that the audience has changed... does anyone have an LPC library to translate xml <-> mappings? 
Sat Oct 31 01:16:47 2009 [dchat] Cratylus@Dead Souls Dev: a KCrash is the amount of fail required to crash 1000 times 
Sat Oct 31 01:17:25 2009 [dchat] Hamlet@WWC-west: ohhh.  that puts it in better perspective, Crat. 
Sat Oct 31 01:17:34 2009 [dchat] Cratylus@Dead Souls Dev: typically kilocrash is relevant and useful only in reference to microsoft products 
Sat Oct 31 01:18:25 2009 [dchat] Hamlet@WWC-west: what about like in the context of a software company?  Like every time SCO rears its ugly head, for instance.  that could be considered a kilocrash when they get slapped down again. 
Sat Oct 31 01:18:31 2009 [dchat] Tricky@Rock the Halo: XML stuff... kinda... Although it is a hack. 
Sat Oct 31 01:19:14 2009 [dchat] Kalinash@Fire and Ice: kilocrash is what you get when you try to run fluff on a 64-bit solaris box 
Sat Oct 31 01:19:28 2009 [dchat] Cratylus@Dead Souls Dev: 64 bit SPARC solaris box 
Sat Oct 31 01:19:33 2009 [dchat] Cratylus@Dead Souls Dev: and thats MCrash 
Sat Oct 31 01:20:08 2009 [dchat] Kalinash@Fire and Ice: Megacrash? 
Sat Oct 31 01:20:10 2009 [dchat] Kalinash@Fire and Ice: ouch 
Sat Oct 31 01:20:18 2009 [dchat] Cratylus@Dead Souls Dev: unless you fixt it 
Sat Oct 31 01:20:20 2009 [dchat] Kalinash@Fire and Ice: Gigacrash? 
Sat Oct 31 01:20:25 2009 [dchat] Kalinash@Fire and Ice: no, never figured out the solaris issue 
Sat Oct 31 01:20:41 2009 [dchat] Kalinash@Fire and Ice: and i'm afraid of trying solaris on this thing 
Sat Oct 31 01:20:50 2009 [dchat] Cratylus@Dead Souls Dev: i can set you up again 
Sat Oct 31 01:20:56 2009 [dchat] Kalinash@Fire and Ice: it's only an Ultra 5 and the free versions of solaris are too new 
Sat Oct 31 01:25:39 2009 [dchat] Hamlet@WWC-west: free solaris might be an impermanent thing, too. 
Sat Oct 31 01:26:53 2009 [dchat] Cratylus@Dead Souls Dev: those yachts don't buy themselves ya know 
Sat Oct 31 01:27:32 2009 [dchat] Hamlet@WWC-west: I was thinking more along the lines of "oracle is going to dismantle them". 
Sat Oct 31 01:28:42 2009 [dchat] Cratylus@Dead Souls Dev: weyul i think the higher probability is that the EU will hose everything up 
Sat Oct 31 01:34:50 2009 [dchat] Tricky@Rock the Halo: OK, I've split mud related stuff onto a new channel called 'mudnews' all other stuff is on inews. 
Sat Oct 31 01:35:05 2009 [dchat] Hamlet@WWC-west: how does that make you feel? 
Sat Oct 31 01:35:14 2009 [dchat] Tricky@Rock the Halo: Warm 
Sat Oct 31 01:35:22 2009 [dchat] Hamlet@WWC-west: anything else? 
Sat Oct 31 01:35:36 2009 [dchat] Tricky@Rock the Halo: Tingly I think. 
Sat Oct 31 01:35:53 2009 [dchat] Tricky@Rock the Halo: Oh, and wanting another cig. 
Sat Oct 31 01:38:43 2009 [dchat] Cratylus@Dead Souls Dev: theyll kill you dead 
Sat Oct 31 01:39:00 2009 [dchat] Hamlet@WWC-west: the zombies?  They certainly will. 
Sat Oct 31 01:39:02 2009 [dchat] Tricky@Rock the Halo: So does old age. 
Sat Oct 31 01:39:04 2009 [dchat] Hamlet@WWC-west: it doesn't last, though. 
Sat Oct 31 01:58:18 2009 [dchat] Tricky@Rock the Halo: "Branching, making changes you don't want to commit but need to to start the mud, starting up the mud, reverting t changes you don't want committed, committing,  and then remaking those changes you don't want to commit and starting the cycle again is very tedious and probably is discouraging." -- Eh? 
Sat Oct 31 17:22:36 2009 [dchat] Hamlet@WWC-west: hmmm.  I wonder what determines the order/choices of what firefox picks to show you in the pull-down as you type an address. 
Sat Oct 31 17:22:49 2009 [dchat] Kalinash@Fire and Ice: mru 
Sat Oct 31 17:22:54 2009 [dchat] Kalinash@Fire and Ice: mou 
Sat Oct 31 17:22:57 2009 [dchat] Hamlet@WWC-west: if I type "www.", it offers me Jennifer Love Hewitt every time. 
Sat Oct 31 17:23:07 2009 [dchat] Hamlet@WWC-west: and, no, that's not mru. 
Sat Oct 31 17:23:11 2009 [dchat] Kalinash@Fire and Ice: you go there a lot and often :) 
Sat Oct 31 17:23:13 2009 [dchat] Hamlet@WWC-west: it never changes. 
Sat Oct 31 17:23:24 2009 [dchat] Kalinash@Fire and Ice: hmm... IE8 works better 
Sat Oct 31 17:23:48 2009 [dchat] Hamlet@WWC-west: if you right-click on IE's back arrow, what happens?  Oh that's right... nothing. 
Sat Oct 31 17:24:05 2009 [dchat] Kalinash@Fire and Ice: why would you do that? 
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