Wed Oct 21 17:02:58 2009
[dchat]
Silenus@Dead Souls Dev: can you properly map concurrent models on TMs?
Wed Oct 21 17:05:39 2009
[dchat]
Silenus@Dead Souls Dev: i wish i had more training in algorithm analysis btw
Wed Oct 21 17:05:55 2009
[dchat]
Silenus@Dead Souls Dev: i find it so hard to figure out some of these proofs in the acm
Wed Oct 21 17:06:55 2009
[dchat]
Silenus@Dead Souls Dev: but when applying them to actual problems i get lost
Wed Oct 21 17:09:02 2009
[dchat]
Silenus@Dead Souls Dev: guess I will actually have to study knuth/cormen and this algorithm design book
Wed Oct 21 19:59:08 2009
[dchat]
Detah@Dead Souls Dev: sorry to hear that. dont eat such heavy lunches, dude.
Thu Oct 22 18:13:05 2009
[dchat]
Detah@Dead Souls Dev: wow. thats news. apparantly an NFL stadium is going to solve California's $26b deficit. woohoo. make sure you buy lots of beer.
Thu Oct 22 18:14:36 2009
[dchat]
Kejope@Cookie Dough: Maybe California is just homeless? Homeless people often ask for money so they can have beer.
Thu Oct 22 18:15:19 2009
[dchat]
Ninja@Dead Souls Dev: Beer will get you through times of no home better than home will get you through times of no beer.
Thu Oct 22 18:23:11 2009
[dchat]
Sys@BlackHole: I meant Canabis, Hemp, a very useful crop and ideally suited to California
Thu Oct 22 18:23:16 2009
[dchat]
Detah@Dead Souls Dev: I think youre on to something there, Sys. California just needs to jack up their tax on marijuana to 75% and they should be good to go.
Thu Oct 22 18:23:40 2009
[dchat]
Kalinash@Fire and Ice: problem is they need infrastructure for collecting it
Thu Oct 22 18:24:00 2009
[dchat]
Detah@Dead Souls Dev: nod. cant afford the police that they have now, much less adding more DEA-types.
Thu Oct 22 18:30:41 2009
[dchat]
Sys@BlackHole: or Cali could decriminalise Cannabis, and set up taxed coffee shops like in Hamster Jam, and make a mint as every stoner in .us heads there on hols
Thu Oct 22 18:32:58 2009
[dchat]
Cratylus@Dead Souls Dev: ever notice that over spock's casket, kirk weepingly actually INSULTS his bud calling his soul the "most human"?
Thu Oct 22 18:33:32 2009
[dchat]
Kalinash@Fire and Ice: but it's not a forgone conclusion that was an insult
Thu Oct 22 18:33:54 2009
[dchat]
Kalinash@Fire and Ice: while Spock admired his logical side and his Vulcan heritage, he often struggled with balancing his human side
Thu Oct 22 18:35:02 2009
[dchat]
Cratylus@Dead Souls Dev: there was that one time on the paradise planet where he was like "im not going back, jim"
Thu Oct 22 18:35:15 2009
[dchat]
Cratylus@Dead Souls Dev: but he was under the influence of alien spores
Thu Oct 22 18:35:43 2009
[dchat]
Ninja@Dead Souls Dev: Kirk was sick of Spock's half-breed interference anyway.
Thu Oct 22 18:35:46 2009
[dchat]
Kalinash@Fire and Ice: yet he often was willing to sacrifice himself for his friends under the guise of 'logical conclusion's
Thu Oct 22 18:36:36 2009
[dchat]
Detah@Dead Souls Dev: you guys have completely lost me. how is kirk's misplaced admiration of spockster gonna help california?
Thu Oct 22 18:43:44 2009
[dchat]
Detah@Dead Souls Dev: that could be interesting. I can see the script now. <Spock lunges forward> <applies vulcan knock-out grip on left offensive tackle> <left OT falls helplessly to the ground> <Spock lunges forward> <applies vulcan knock-out grip on center> <center falls helplessly to the ground> <Spock lunges at the quarterback> <applies the mind meld> <ball drops to the ground after several face closeups> <Spock falls on the lost football> [fumble recovery!] [WIN!]
Thu Oct 22 18:47:04 2009
[dchat]
Kejope@Cookie Dough: I read your play-by-play to my wife (after summarizing the discussion). She thinks your play-by-play is less than exciting. :/
Thu Oct 22 18:48:10 2009
[dchat]
Detah@Dead Souls Dev: jeepers. tough audience. I would have thought just the image of Spock on a football field would be worthy of a chuckle alone.
Thu Oct 22 19:20:36 2009
[dchat]
Kejope@Cookie Dough: Subject: Compiler/language creation. What is your opinion of a single source file containing code at the top, and non-code text at the bottom, separated by a token at the end of the code part, i.e., ENDCODE, such that the compiler would treat the ENDCODE as EOF, completely ignoring anything afterwards? So, my BNF might include something like, <file> ::= <code> NEWLINE 'ENDCODE' NEWLINE CHAR*, where the <code> would be everthing that <file> usually would be. I understand that I could just enclose the area within a comment, but I would like to avoid having the compiler waste any time processing this area.
Thu Oct 22 19:23:45 2009
[dchat]
Kejope@Cookie Dough: Um, yeah. Well, if anyone logs on and reads that message later today, I am still watching for your response. Thanks! :)
Thu Oct 22 19:24:07 2009
[dchat]
Silenus@Dead Souls Dev: dunno. not sure what your motivation is. I guess they are more or less equivalent as long as your tags arent in the language in question
Thu Oct 22 19:25:20 2009
[dchat]
Kejope@Cookie Dough: And in case anyone ever wondered, making a compiler using as much "pure BASH" as possible makes for a very slow handling of files. ;)
Sun Oct 25 16:59:09 2009
[dchat]
Silenus@Dead Souls Dev: meh i forgot to restock on ink cartridges :(
Sun Oct 25 17:00:08 2009
[dchat]
Silenus@Dead Souls Dev: i dislike trying to read long pdfs on the screen
Sun Oct 25 17:03:49 2009
[dchat]
Silenus@Dead Souls Dev: do you think you can get a spidermonkey based driver working?
Sun Oct 25 17:07:24 2009
[dchat]
Kalinash@Fire and Ice: depends... still working out how to most closely match the master/sefun stuff
Sun Oct 25 17:08:20 2009
[dchat]
Silenus@Dead Souls Dev: you mean in terms of auto updating when the master/sefun reloads?
Sun Oct 25 17:09:10 2009
[dchat]
Kalinash@Fire and Ice: so there's replicating the structure that fluff uses with the master object controlling security and the sefun object (and efun overrides)
Sun Oct 25 17:09:23 2009
[dchat]
Kalinash@Fire and Ice: as well as the compile/inheritance/update stuff for general objects
Sun Oct 25 17:10:25 2009
[dchat]
Silenus@Dead Souls Dev: does spidermonkey have built in security like the jvm?
Sun Oct 25 17:14:13 2009
[dchat]
Silenus@Dead Souls Dev: if it does i guess you could perhaps avoid the whole problem with having applies to handle security for you.
Sun Oct 25 17:27:01 2009
[dchat]
Kalinash@Fire and Ice: it's a bit of a hack... they have a callback whenever code branches backwards
Sun Oct 25 17:32:20 2009
[dchat]
Silenus@Dead Souls Dev: *nod* I plan to do that for adding extra branches for too long evals
Sun Oct 25 17:32:56 2009
[dchat]
Silenus@Dead Souls Dev: it's just that the eval costs might not be that meaningful.
Sun Oct 25 17:34:18 2009
[dchat]
Kalinash@Fire and Ice: not as specific as you get with fluff/dgd, no
Sun Oct 25 17:35:45 2009
[dchat]
Silenus@Dead Souls Dev: since i am using a JIT I am not sure what exactly it would mean
Sun Oct 25 17:35:57 2009
[dchat]
Silenus@Dead Souls Dev: it might be better just to time things using a timer
Sun Oct 25 17:37:16 2009
[dchat]
Kalinash@Fire and Ice: yeah, high resolution timers are pretty easy these days
Mon Oct 26 02:32:28 2009
[dchat]
Daius@MotD: oh god, Crat said hi to "admin" but.. he is.. and they *brain explodes*
Mon Oct 26 21:10:08 2009
[dchat]
Lash@Diku to Dead: does checking for a condition within an object every heartbeat have a detrimental effect on mud efficiency?
Mon Oct 26 21:14:27 2009
[dchat]
Lash@Diku to Dead: equipment...lag for resetting skills using SetSkill with an item
Mon Oct 26 21:18:11 2009
[dchat]
Lash@Diku to Dead: I've got an item that increases melee attack by 2. If I quickly equip and unequip it the melee attack keeps increasing by 2. However if I equip, wait a few seconds the effect dose not occur
Mon Oct 26 21:20:02 2009
[dchat]
Lash@Diku to Dead: Iwas wondering if I should have hertbeat check for the condition instead of waiting for the mud to determine if the item was unequipped before removing the bonus
Mon Oct 26 21:20:55 2009
[dchat]
Kalinash@Fire and Ice: shouldn't the item remove the bonus when it's unequipped?
Mon Oct 26 21:22:29 2009
[dchat]
Lash@Diku to Dead: yes but i'm not seeing that effect. Instead if I reequip the bonus tends to stack unless I wait a few seconds - then no stacking
Mon Oct 26 21:23:17 2009
[dchat]
Kalinash@Fire and Ice: hmm... probably have to ask crat if it's a DS issue
Tue Oct 27 13:54:01 2009
[dchat]
Ninja@Dead Souls Dev: good morning right back at ya...I'm in my happy place, where are you?
Tue Oct 27 14:33:03 2009
[dchat]
Hamlet@WWC-west: not-funny things can be quality components of funny jokes! (no warranty offered or implied)
Tue Oct 27 14:36:15 2009
[dchat]
Khnemu@Sine Camellie: Just downloaded the lib yesterday, didn't expect there to be other folks talking here.
Tue Oct 27 14:38:07 2009
[dchat]
Khnemu@Sine Camellie: That's a goodly variety. (: I'm pretty excited to start exploring this all. I haven't played a MUD in about 10 years, let alone tried building one. One of my friends recommended this lib though, seems a pretty good place to start.
Tue Oct 27 14:39:35 2009
[dchat]
Hamlet@WWC-west: hmmm. spam email subject line: You'll fap with eager on it
Tue Oct 27 14:46:34 2009
[dchat]
Khnemu@Sine Camellie: Is there any way to have DS call a different editor [eg vim?] instead of ed?
Tue Oct 27 14:48:55 2009
[dchat]
Khnemu@Sine Camellie: Hm, says it doesn't support saving yet. Could still be useful though.
Tue Oct 27 14:49:33 2009
[dchat]
Cratylus@Dead Souls Dev: i believe it's disabled in 2.10 by default but in the next release it'll probably be enabled by default
Tue Oct 27 14:49:55 2009
[dchat]
Cratylus@Dead Souls Dev: http://dead-souls.net/ds-charmode-faq.html
Tue Oct 27 14:51:28 2009
[dchat]
Kejope@Cookie Dough: That looks more like a screenshot of the Kirk Emulator.
Tue Oct 27 14:52:22 2009
[dchat]
Khnemu@Sine Camellie: Hee, no. Khnemu was one of the first Egyptian gods.
Tue Oct 27 15:03:19 2009
[dchat]
Khnemu@Sine Camellie: Actually come to think of it, it's hardly more effort just to edit it from the server and reload it in-game than use the in-game editor.
Tue Oct 27 15:07:13 2009
[dchat]
Cratylus@Dead Souls Dev: naw if you have shell access it's pretty convenient to just use vi
Tue Oct 27 20:04:17 2009
[dchat]
Kalinash@Fire and Ice: http://www.gunsamerica.com/images/errorData.gif
Tue Oct 27 22:38:05 2009
[dchat]
Shadyman@QuantumScape bonks Silenus@Dead Souls Dev on Silenus@Dead Souls Dev's head. BONK! BONK!
Tue Oct 27 22:38:31 2009
[dchat]
Shadyman@QuantumScape: seriously. It's the only chat you can type utter crap on and everyone will nod knowingly and understand.
Wed Oct 28 16:43:14 2009
[dchat]
Hamlet@WWC-west: hopefully not the one that overflew its airport the other day as the pilots were too busy watching porn or whatever.
Wed Oct 28 17:31:58 2009
[dchat]
Hamlet@WWC-west: no, I decided on the stir-fry today, although the soup DID look good. I think I may have made a mistake.
Wed Oct 28 19:15:07 2009
[dchat]
Bear@Sine Camellie: It's cracking me up that everyone in town is helping me out so much when I'm disguised as a ravenous bear.
Wed Oct 28 19:15:44 2009
[dchat]
Ninja@Dead Souls Dev: ya, we feed the bears around here just before hunting season too.
Thu Oct 29 17:11:15 2009
[dchat]
Detah@Dead Souls Dev: jeepers, Tricky. The Register and New Scientist are spamming the heck out of me.
Thu Oct 29 17:12:39 2009
[dchat]
Tricky@Rock the Halo: Crat's server dropped me earlier this morning, after I got it back up something went wrong with the driver however I was asleep at the time.
Thu Oct 29 17:15:38 2009
[dchat]
Tricky@Rock the Halo: I'll have a look at splitting up multiple messages over a more reasonable time period.
Thu Oct 29 17:18:07 2009
[dchat]
Cratylus@Dead Souls Dev: the news type service in question is more like newsgroups
Thu Oct 29 17:18:13 2009
[dchat]
Tricky@Rock the Halo: Err... Check my log page. I have separate RSS feeds for all news lines.
Thu Oct 29 17:18:42 2009
[dchat]
Cratylus@Dead Souls Dev: to the extent that mixing up the ocncepts of rss and newsgroups can be reasonably done and implemented, the answer is yes
Thu Oct 29 17:18:52 2009
[dchat]
Cratylus@Dead Souls Dev: but i guess my first question is what are you trying to solve
Thu Oct 29 17:19:48 2009
[dchat]
Silenus@Dead Souls Dev: just a thought I am just thinking that it perhaps could be convenient to have things sorted in some manner but perhaps it might not be too useful
Thu Oct 29 17:25:20 2009
[dchat]
Silenus@Dead Souls Dev: not sure it's a real issue. my first thought was some sort of a intermud client filter to select out articles from services you deemed interesting in real time.
Thu Oct 29 17:25:40 2009
[dchat]
Cratylus@Dead Souls Dev: yeh i guess but i dont think anyone takes the feeds that srs
Thu Oct 29 17:25:50 2009
[dchat]
Cratylus@Dead Souls Dev: if they did, they'ds use their favorite rss reader
Thu Oct 29 17:26:14 2009
[dchat]
Hamlet@WWC-west: I've got code to dredge through websites, identify changes from the last time, and create a virtual RSS feed. could cut big chunks out of it if you were just receiving messages and dredging instead.
Thu Oct 29 17:27:59 2009
[dchat]
Silenus@Dead Souls Dev: but as of right now i have inews off bc most of the articles don't interest me.
Fri Oct 30 01:42:48 2009
[dchat]
Tricky@Rock the Halo: I've implemented a message queue system for the RSS feeds so you should only get 3 messages max per 20 seconds on re-syncs.
Fri Oct 30 13:10:45 2009
[dchat]
Hamlet@WWC-west: don't you hate it when you mean to bring a cd to work and you forget?
Fri Oct 30 13:23:12 2009
[dchat]
Ninja@Dead Souls Dev: Don't ya hate it when ya forget to go to work?
Fri Oct 30 17:10:23 2009
[dchat]
Hamlet@WWC-west: does there exist an XML->mapping and mapping->XML object for LPC?
Fri Oct 30 17:10:57 2009
[dchat]
Hamlet@WWC-west: which is why I want to translate it to something more useful :P
Fri Oct 30 17:12:24 2009
[dchat]
Silenus@Dead Souls Dev: parse_string makes a lot of parsing problems rather trivial in dgd
Fri Oct 30 17:13:20 2009
[dchat]
Silenus@Dead Souls Dev: or rather you supply a grammar + string and it parses it according to the grammar
Fri Oct 30 17:13:24 2009
[dchat]
Hamlet@WWC-west: regex should be able to handle the xml without too many problems.
Fri Oct 30 17:13:53 2009
[dchat]
Silenus@Dead Souls Dev: xml is pretty regular so probably not too much of a problem
Fri Oct 30 17:14:08 2009
[dchat]
Silenus@Dead Souls Dev: probably just need to keep track of nesting depth
Fri Oct 30 17:14:45 2009
[dchat]
Hamlet@WWC-west: not sure you do with recursion. we'll see. I was just hoping someone had already written it.
Fri Oct 30 17:15:11 2009
[dchat]
Hamlet@WWC-west: especially since the regex I'll use for it is, uh, a bit unstable still.
Fri Oct 30 17:15:12 2009
[dchat]
Silenus@Dead Souls Dev: well with recursion = you are using stack frames to do it i guess
Fri Oct 30 17:16:18 2009
[dchat]
Silenus@Dead Souls Dev: do XSL xforms allow you to convert to non XML formats?
Fri Oct 30 17:16:50 2009
[dchat]
Silenus@Dead Souls Dev: I thought it was just a tree transducer from XML -> XML.
Fri Oct 30 17:17:04 2009
[dchat]
Kalinash@Fire and Ice: of course, we used to transform XML into HTML
Fri Oct 30 17:18:08 2009
[dchat]
Hamlet@WWC-west: hm. ok, I'll think about that. adding more crap to the driver wasn't what I had in mind, but maybe it's the best idea.
Fri Oct 30 17:18:17 2009
[dchat]
Silenus@Dead Souls Dev: odd i thought it only handled XML -> XML subset stuff
Fri Oct 30 17:18:20 2009
[dchat]
Kalinash@Fire and Ice: we built a web site that used nothing but XML and XSLT
Fri Oct 30 17:19:10 2009
[dchat]
Silenus@Dead Souls Dev: of course XHTML is XML does it do full SGML then?
Fri Oct 30 17:19:58 2009
[dchat]
Kalinash@Fire and Ice: well, if you consider properly formed HTML to be XHTML, then yeah I guess
Fri Oct 30 17:21:07 2009
[dchat]
Sinistrad@Dead Souls Dev: any *ML language is theoretically an extension of SGML
Fri Oct 30 17:21:37 2009
[dchat]
Silenus@Dead Souls Dev: and that XSL only copes with the XML subset but i could be wrong.
Fri Oct 30 17:21:47 2009
[dchat]
Hamlet@WWC-west: I did something really dumb with this perforce plugin for eclipse.
Fri Oct 30 17:22:01 2009
[dchat]
Sinistrad@Dead Souls Dev: SGML is to XML what writing is to a love letter
Fri Oct 30 17:27:34 2009
[dchat]
Silenus@Dead Souls Dev: meh n900 delayed i guess wonder when it will be available for purchase around here
Fri Oct 30 17:41:22 2009
[dchat]
Kalinash@Fire and Ice: Nokia has officially announced that it will put an end to its problem-plagued N-Gage gaming service
Fri Oct 30 17:49:19 2009
[dchat]
Silenus@Dead Souls Dev: the reason i am interested in the N900 is that
Fri Oct 30 17:50:47 2009
[dchat]
Hamlet@WWC-west: or, if it's a phone, does that make it the BPOD? to compete with the iPod, I suppose.
Fri Oct 30 17:51:19 2009
[dchat]
Hamlet@WWC-west: yes, kernel panics certainly do happen. I've had three in the past decade.
Fri Oct 30 17:54:12 2009
[dchat]
Hamlet@WWC-west: my Windows at home boots and shows the lovely background and then stops. apparently it forgot people might like to run explorer. Wonder what you call that... Picture of My Choosing Of Death?
Fri Oct 30 17:57:01 2009
[dchat]
Sinistrad@Dead Souls Dev: I don't think I would ever find myself in a position to have to explain what "indy quotes" means on any mud channel
Fri Oct 30 17:57:30 2009
[dchat]
Hamlet@WWC-west: yes, but then the most recent movie came out. and people are trying very VERY hard to forget that the franchise exists at all.
Fri Oct 30 17:57:56 2009
[dchat]
Silenus@Dead Souls Dev: the question is where do those quotes come from
Fri Oct 30 17:57:59 2009
[dchat]
Chil@Dead Souls Dev: They can bury their heads in the refridgerator all they want, Indy still rocks.
Fri Oct 30 17:58:25 2009
[dchat]
Silenus@Dead Souls Dev: i am pretty out of touch with popular culture :-)
Fri Oct 30 17:58:41 2009
[dchat]
Cratylus@Dead Souls Dev: raiders of the lost ark stands as a lesson in how to make an adventure movie
Fri Oct 30 17:58:50 2009
[dchat]
Cratylus@Dead Souls Dev: it might as well be made of marble, standing in a pantheon
Fri Oct 30 17:59:47 2009
[dchat]
Hamlet@WWC-west: and Crystal Skull stands as a lesson in how to turn a series into a laughing stock.
Fri Oct 30 18:00:50 2009
[dchat]
Sinistrad@Dead Souls Dev: hope you remember the theme song at least
Fri Oct 30 18:01:44 2009
[dchat]
Silenus@Dead Souls Dev: but in general i think my memory for 80's movies is pretty vague
Fri Oct 30 18:02:40 2009
[dchat]
Kalinash@Fire and Ice: lucas is a democrat... he loves revisionist history
Fri Oct 30 18:03:30 2009
[dchat]
Silenus@Dead Souls Dev: i usually read those instead of watching that many movies :D
Fri Oct 30 18:10:22 2009
[dchat]
Cratylus@Dead Souls Dev: did he really think a bag of SAND that was SMALLER than a gold statue was heavier than it?
Fri Oct 30 18:11:43 2009
[dchat]
Cratylus@Dead Souls Dev: i guess he was prolly right in the end. he was able to heft it like ti was a football
Fri Oct 30 18:11:59 2009
[dchat]
Cratylus@Dead Souls Dev: a real gold icon that size woulda taken two hands and a hunched back
Fri Oct 30 18:12:00 2009
[dchat]
Sinistrad@Dead Souls Dev: However even a hollow idol would weigh more, I think
Fri Oct 30 18:12:18 2009
[dchat]
Sinistrad@Dead Souls Dev: Maybe it was paiper mache dipped in gold juice
Fri Oct 30 18:12:32 2009
[dchat]
Chil@Dead Souls Dev: C'mon, think like Lucas. The bag of sand weighed exactly the same as the gold-painted plaster.
Fri Oct 30 18:14:21 2009
[dchat]
Chil@Dead Souls Dev: Oh, right. I was trying to think of a Sini replacement.
Fri Oct 30 18:15:16 2009
[dchat]
Sinistrad@Dead Souls Dev: Mine has some color bars and a shrill constant note
Fri Oct 30 18:15:23 2009
[dchat]
Cratylus@Dead Souls Dev: damn is pretty mild tho. the idea of the rule is not to freak out newbies
Fri Oct 30 18:16:35 2009
[dchat]
Sinistrad@Dead Souls Dev: So it's "rude enough" but not for here =)
Fri Oct 30 18:16:53 2009
[dchat]
Cratylus@Dead Souls Dev: well someone who would use cursefilter would want damn asterisked i figure
Fri Oct 30 18:17:39 2009
[dchat]
Cratylus@Dead Souls Dev: in asterisking known epithets it makes some words funny
Fri Oct 30 18:18:15 2009
[dchat]
Cratylus@Dead Souls Dev: however, it amuses me and i dont want to fix it
Fri Oct 30 18:18:16 2009
[dchat]
Chil@Dead Souls Dev: Being able to add words to your own filter would be nice, for when someone crossed the Nafe threshold.
Fri Oct 30 18:20:50 2009
[dchat]
Cratylus@Dead Souls Dev: i didnt code it for detah tho, although he actually thought so for a little bit
Fri Oct 30 18:21:02 2009
[dchat]
Cratylus@Dead Souls Dev: i coded it because my 5 year old can read over my shoulder
Fri Oct 30 18:21:30 2009
[dchat]
Sinistrad@Dead Souls Dev: So you have it on? Or you just turn it on real quick?
Fri Oct 30 18:21:50 2009
[dchat]
Cratylus@Dead Souls Dev: i turned it off for now cuz i wanted to know what chil said
Fri Oct 30 18:22:06 2009
[dchat]
Sinistrad@Dead Souls Dev: yeah hard to make out "**** and *** ** ** or ***"
Fri Oct 30 18:25:06 2009
[dchat]
Silenus@Dead Souls Dev: will probably study them a bit in the next 6 months tho
Fri Oct 30 18:35:30 2009
[dchat]
Hamlet@WWC-west: wow. Verizon just called me to tell me (it was a recording) that they couldn't talk to me about my account at this time. Goodbye.
Fri Oct 30 18:35:40 2009
[dchat]
Hamlet@WWC-west: I'm glad they cleared that up. because I'd been wondering all day.
Fri Oct 30 18:37:34 2009
[dchat]
Hamlet@WWC-west: I guess the associated letter will be arriving shortly. "Dear Sir, we do not wish to correspond with you at this time. Thank you."
Fri Oct 30 18:39:03 2009
[dchat]
Sinistrad@Dead Souls Dev: Just wait until they ask to be your Facebook friends just to send you a "sorry can't be your friend" message and dump you.
Fri Oct 30 18:39:56 2009
[dchat]
Hamlet@WWC-west: oooo. and twitter updates that say, "it is against our policy to tweet. thank you."
Fri Oct 30 18:40:39 2009
[dchat]
Hamlet@WWC-west: well, at least the irritation woke me up. I should call and thank them.
Fri Oct 30 19:10:05 2009
[dchat]
Kalinash@Fire and Ice: http://www.penny-arcade.com/comic/2009/10/30/
Sat Oct 31 01:15:45 2009
[dchat]
Hamlet@WWC-west: hmmm. my application said "KCrash: ..." Isn't that Krash?
Sat Oct 31 01:16:36 2009
[dchat]
Hamlet@WWC-west: I'm going to ask my question again on the grounds that the audience has changed... does anyone have an LPC library to translate xml <-> mappings?
Sat Oct 31 01:16:47 2009
[dchat]
Cratylus@Dead Souls Dev: a KCrash is the amount of fail required to crash 1000 times
Sat Oct 31 01:17:34 2009
[dchat]
Cratylus@Dead Souls Dev: typically kilocrash is relevant and useful only in reference to microsoft products
Sat Oct 31 01:18:25 2009
[dchat]
Hamlet@WWC-west: what about like in the context of a software company? Like every time SCO rears its ugly head, for instance. that could be considered a kilocrash when they get slapped down again.
Sat Oct 31 01:19:14 2009
[dchat]
Kalinash@Fire and Ice: kilocrash is what you get when you try to run fluff on a 64-bit solaris box
Sat Oct 31 01:20:41 2009
[dchat]
Kalinash@Fire and Ice: and i'm afraid of trying solaris on this thing
Sat Oct 31 01:20:56 2009
[dchat]
Kalinash@Fire and Ice: it's only an Ultra 5 and the free versions of solaris are too new
Sat Oct 31 01:27:32 2009
[dchat]
Hamlet@WWC-west: I was thinking more along the lines of "oracle is going to dismantle them".
Sat Oct 31 01:28:42 2009
[dchat]
Cratylus@Dead Souls Dev: weyul i think the higher probability is that the EU will hose everything up
Sat Oct 31 01:34:50 2009
[dchat]
Tricky@Rock the Halo: OK, I've split mud related stuff onto a new channel called 'mudnews' all other stuff is on inews.
Sat Oct 31 01:58:18 2009
[dchat]
Tricky@Rock the Halo: "Branching, making changes you don't want to commit but need to to start the mud, starting up the mud, reverting t changes you don't want committed, committing, and then remaking those changes you don't want to commit and starting the cycle again is very tedious and probably is discouraging." -- Eh?
Sat Oct 31 17:22:36 2009
[dchat]
Hamlet@WWC-west: hmmm. I wonder what determines the order/choices of what firefox picks to show you in the pull-down as you type an address.
Sat Oct 31 17:22:57 2009
[dchat]
Hamlet@WWC-west: if I type "www.", it offers me Jennifer Love Hewitt every time.
Sat Oct 31 17:23:48 2009
[dchat]
Hamlet@WWC-west: if you right-click on IE's back arrow, what happens? Oh that's right... nothing.
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