Mon Oct 5 21:30:57 2009
[dchat]
Wodan@Discworld: it's a bit more than a threadpool, they actually extended the compiler
Mon Oct 5 21:31:27 2009
[dchat]
Wodan@Discworld: but locks are fun, they can race, and you have deadlocks!
Mon Oct 5 21:33:20 2009
[dchat]
Wodan@Discworld: they're even better when combined with c++ exceptions ;)
Mon Oct 5 21:34:47 2009
[dchat]
Wodan@Discworld: not sure what a finally clause is, but it does have destructors, and using an object for the lock indeed fixed that problem, but it was fun finding it first!
Mon Oct 5 21:35:24 2009
[dchat]
Hamlet@WWC-west: try { } except { } finally { } in Java, anyway, as long as you make sure and release the lock in the finally, all is well.
Mon Oct 5 21:38:14 2009
[dchat]
Wodan@Discworld: although if you unlock after the whole try block it's still fine, obviously :)
Mon Oct 5 22:00:58 2009
[dchat]
Hamlet@WWC-west: I think part of the theory of finally is that there are cases where you *don't* want to catch errors... you want it to bomb, but you want to do cleanup first. always another way to do it, but maybe not as cute the other way.
Tue Oct 6 16:58:52 2009
[dchat]
Kalinash@Fire and Ice: do you think python's whitespace indendation would make the typical lpc coder's head asplode?
Tue Oct 6 17:22:39 2009
[dchat]
Silenus@Dead Souls Dev: not unless you fit their heads with microexplosives!
Tue Oct 6 17:37:21 2009
[dchat]
Silenus@Dead Souls Dev: btw kal for aion do you bother upgrading your gear?
Tue Oct 6 17:38:25 2009
[dchat]
Silenus@Dead Souls Dev: i have been crafting greens for myself but not sure if it's worth it
Tue Oct 6 17:38:50 2009
[dchat]
Kalinash@Fire and Ice: i like that you can enhace things with manastones
Tue Oct 6 17:40:33 2009
[dchat]
Silenus@Dead Souls Dev: yeah i am too cheap to take the second upgrade atm
Tue Oct 6 18:02:11 2009
[dchat]
Daius@MotD: fix-a-flat... its about a 4" cut in the tire though (outter wall)
Tue Oct 6 18:06:40 2009
[dchat]
Daius@MotD: I have the bus key :) he'll want that back today if I can't drive the bus lol
Tue Oct 6 18:07:09 2009
[dchat]
Cratylus@Dead Souls Dev: http://www.liveleak.com/view?i=8f2_1254802303
Tue Oct 6 18:15:31 2009
[dchat]
CrakAdmin@YottaQuest: oh. that was porn. Great, here comes the HR girl now.
Tue Oct 6 18:16:33 2009
[dchat]
CrakAdmin@YottaQuest: I don't know, the site-blocker at work blocked it saying "porn"
Tue Oct 6 18:17:34 2009
[dchat]
Daius@MotD: that tree showed those powerlines who was boss in the end.
Tue Oct 6 18:17:53 2009
[dchat]
Cratylus@Dead Souls Dev: what, by getting totally ownt and exploding?
Tue Oct 6 20:25:11 2009
[dchat]
CrakAdmin@YottaQuest: Oh well, too late now, I've already got a letter in my file. Thanks guys.
Tue Oct 6 20:25:45 2009
[dchat]
Kalinash@Fire and Ice: is it a Q? I've always been partial to that letter
Tue Oct 6 20:28:56 2009
[dchat]
Kalinash@Fire and Ice: http://www.urbandictionary.com/define.php?term=qwyjibo
Tue Oct 6 20:30:56 2009
[dchat]
Cratylus@Dead Souls Dev: also, you misspelled it: http://dead-souls.net/code/alpha/ds2.11a19/lib/domains/default/npc/kwyjibo.c
Wed Oct 7 02:18:22 2009
[dchat]
Tigwyk@LP Heroes: Anyone seen this? http://graphcomp.com/info/mud/mudos/driver/todo.html
Wed Oct 7 02:20:35 2009
[dchat]
Tigwyk@LP Heroes: And some of those things never did see the light of day.
Wed Oct 7 02:21:10 2009
[dchat]
Tigwyk@LP Heroes: "check out the object loading code in Amylaar's driver (up to 2x faster than lars apparently -- according to Buddha)."
Wed Oct 7 02:22:32 2009
[dchat]
Cratylus@Dead Souls Dev: luckily yer running a cutting edge version of mudos
Wed Oct 7 02:23:56 2009
[dchat]
Hamlet@WWC-west: ugh. direct access to other objects' variables seems both unnecessary and , well, unnecessary.
Wed Oct 7 02:24:53 2009
[dchat]
Hamlet@WWC-west: that "fix inheritance" thing doesn't sound like a fix to me at all.
Wed Oct 7 02:26:06 2009
[dchat]
Cratylus@Dead Souls Dev: you've correctly assumed that it'll break your very old version of ds
Wed Oct 7 02:26:28 2009
[dchat]
Hamlet@WWC-west: it's really not that hard (yes, I've actually converted a mud that ran on v21 to run on FluffOS). It *seems* really hard because it won't start up when you first try. But usually it's only a few small things that are actually preventing startup.
Wed Oct 7 02:26:49 2009
[dchat]
Cratylus@Dead Souls Dev: but you'd need an afternoon or so of undivided attention to fixing it
Wed Oct 7 02:26:52 2009
[dchat]
Tigwyk@LP Heroes: If you can fluff nightmare, Crat, I can fluff my mud. ;)
Wed Oct 7 02:27:41 2009
[dchat]
Hamlet@WWC-west: of course, there will still be lingering weirdnesses even days later, but as long as you handle the show-stoppers, the rest is just details.
Wed Oct 7 02:28:08 2009
[dchat]
Cratylus@Dead Souls Dev: when i fluffed old libs that was one of the problems...just knowing what was chiking where
Wed Oct 7 02:28:35 2009
[dchat]
Tigwyk@LP Heroes: Hopefully in the future I'll be fluffing an ancient nm3 derivative. That'll be fun.
Wed Oct 7 02:30:40 2009
[dchat]
Hamlet@WWC-west: yeah. jumping from there to v22 is more painful than v22 -> fluff.
Wed Oct 7 02:30:50 2009
[dchat]
Tigwyk@LP Heroes: Crat knows cuz he probably knows the forum post where it was mentioned.
Wed Oct 7 02:31:09 2009
[dchat]
Tigwyk@LP Heroes: Apparently there were so many compat busters with v22 that it was ridiculous.
Wed Oct 7 02:31:32 2009
[dchat]
Tigwyk@LP Heroes: We've got tons of posts from one of the previous admins saying, "Please clean up your code if you have <blah> as it's a major compat buster."
Wed Oct 7 02:31:57 2009
[dchat]
Hamlet@WWC-west: yeah. beek was obsessed with turning MudOS into a RISC machine. who needs more than ADD and MOV anyway?
Wed Oct 7 02:32:58 2009
[dchat]
Tigwyk@LP Heroes: But just think, stripping out all that extra crap means you could run your entire mud from a single chip. That'd be sweet! Think of all the uses! Wait, there really are no uses for that.
Wed Oct 7 02:33:52 2009
[dchat]
Cratylus@Dead Souls Dev: im still offended from his painting his handling of parsing ambiguity as trying to protect the players
Wed Oct 7 02:34:09 2009
[dchat]
Hamlet@WWC-west: I have a "chat server" that I wrote to learn C#. It understands LOGIN, LOGOUT, MSG <msg>, and TELL <user> <msg>. We could call that a mud and just use our imaginations for everything else.
Wed Oct 7 02:35:37 2009
[dchat]
Hamlet@WWC-west: I call it a proof of concept :P It also runs on a thread pool AND can be multiple servers from the same executable. very high-tech, eh? With all that awesomeness, who needs features?
Wed Oct 7 02:36:13 2009
[dchat]
Tigwyk@LP Heroes: End users aren't supposed to appreciate things like that. That's something you show off to your coding friends.
Wed Oct 7 02:36:58 2009
[dchat]
Hamlet@WWC-west: that's why this code is probably done. :P wasn't meant to actually be used anyway. was just meant to be stable and actually use some C# features.
Wed Oct 7 02:40:19 2009
[dchat]
Hamlet@WWC-west: oooo. "make it so that 'z' in ed uses getenv("LINES") to see how much to list."
Wed Oct 7 02:42:15 2009
[dchat]
Hamlet@WWC-west: well, not with getenv(), though. that's just crazy-talk.
Wed Oct 7 02:43:28 2009
[dchat]
Hamlet@WWC-west: final arg to ed() or ed_start() can be number of lines on the user's screen.
Wed Oct 7 02:45:28 2009
[dchat]
Hamlet@WWC-west: I have no idea what this one means: consider putting "ls" back into the GD
Wed Oct 7 11:36:55 2009
[dchat]
Sys@BlackHole: what's with all the muds popping on and off line, death of the internet?
Wed Oct 7 14:27:24 2009
[dchat]
Daius@MotD: the tubes where clogged. someone must have unclogged them. Death of the Internet, or just unclogged :)
Wed Oct 7 19:50:28 2009
[dchat]
Wodan@Discworld: heh, most of that stuff in the mudos1.0 wishlist did get fixed, some of the others are just wrong, why would you keep screen size data in the driver?
Wed Oct 7 23:17:09 2009
[dchat]
Kalinash@Fire and Ice: Utinam populus Romanus unam cervicem haberet!
Sun Oct 11 20:58:36 2009
[dchat]
Sys@BlackHole: I knew it all tests need to have the word test in them or they automatically fail
Mon Oct 12 23:54:40 2009
[dchat]
Lash@Diku to Dead: Heya, anyone know how to use SetPosition in an npc to change the default from standing to sitting (or other)?
Mon Oct 12 23:55:22 2009
[dchat]
Cratylus@Dead Souls Dev: theres no function to set a default posture
Tue Oct 13 00:01:06 2009
[dchat]
Lash@Diku to Dead: ha - SetPosition(4) (?) followed by SetAutoStand(0) seems to work
Tue Oct 13 01:23:17 2009
[dchat]
Cratylus@Dead Souls Dev: http://dead-souls.net/ds-creator-faq.html#3.12
Tue Oct 13 01:24:16 2009
[dchat]
Kalinash@Fire and Ice: I'm fighting the beggar with my staff and he's kicking my ass
Tue Oct 13 01:24:23 2009
[dchat]
Fthmdg@Infinium: Ive read the faqs, as well as looked at the example rooms and defualt npcs and such
Tue Oct 13 01:25:10 2009
[dchat]
Fthmdg@Infinium: is there a function to make an npc talk to a player when they enter the room? I looked at tell_object and message, but those don't look right
Tue Oct 13 01:26:04 2009
[dchat]
Cratylus@Dead Souls Dev: it's delayed a few seconds but it does what you want
Tue Oct 13 01:26:32 2009
[dchat]
Fthmdg@Infinium: mmk, thanks. I've been scrolling through the efun/sefun/lfun docs for ever and cant find it xD haha
Tue Oct 13 02:30:27 2009
[dchat]
Fthmdg@Infinium: well the code would be documentation but it doesnt tell me why Im getting an undefined function error.. :/
Tue Oct 13 02:35:35 2009
[dchat]
Fthmdg@Infinium: I figured it out, and yeah it was case sensetivity xD
Tue Oct 13 06:31:48 2009
[dchat]
Fthmdg@Infinium: any reason an NPC who is set in a rooms inventory would be there every-other update?
Tue Oct 13 19:48:01 2009
[dchat]
Ideysus@ShadowMUDii: Ooh. Limited swearing. I thought there was none at all.
Tue Oct 13 19:48:19 2009
[dchat]
Cratylus@Dead Souls Dev: well yknow it's pg-13 so i guess damn and hell are ok
Tue Oct 13 21:13:39 2009
[dchat]
Hamlet@WWC-west: anyone know what tells gcc where to look for .h files?
Tue Oct 13 21:15:10 2009
[dchat]
Hamlet@WWC-west: there must be system defaults. gcc looks in more than one place and merges dirs.
Tue Oct 13 21:15:36 2009
[dchat]
Wodan@Discworld: the spec file, but I think recent versions have that compiled in.
Tue Oct 13 21:22:12 2009
[dchat]
Wodan@Discworld: guess he died of a heart attack when i mentioned the compiled in bit :( he's gone all quiet
Wed Oct 14 00:52:29 2009
[dchat]
Hamlet@WWC-west: big mild pepper stuffed with cheese, breaded and fried. how can you go wrong?
Wed Oct 14 00:59:12 2009
[dchat]
Sys@BlackHole: wikipedia disagrees with you, it thinks they are Mexican
Wed Oct 14 01:02:04 2009
[dchat]
Hamlet@WWC-west: I was going for "close but no cigar", but didn't want to imply Cuba :P
Wed Oct 14 01:02:36 2009
[dchat]
Hamlet@WWC-west: regardless of their ethnicity, I'm a little high on the beans and chiles.
Wed Oct 14 01:02:44 2009
[dchat]
Sys@BlackHole: http://www.xelawho.com/giantburrito.html in Guetemala
Wed Oct 14 01:11:32 2009
[dchat]
Kalinash@Fire and Ice: oh, that's the gimpy yard that the euros use, isn't it?
Wed Oct 14 01:12:10 2009
[dchat]
Cratylus@Dead Souls Dev: my milkshake brings all the dieters to the meter
Wed Oct 14 01:13:02 2009
[dchat]
Cratylus@Dead Souls Dev: the imperial system is objectively superior for practical measurements
Wed Oct 14 01:13:49 2009
[dchat]
Sys@BlackHole: and you tend to carry around , as part of your body many of the measuring implements you need
Wed Oct 14 01:14:41 2009
[dchat]
Cratylus@Dead Souls Dev: ima forget the stuff duuk and kali say bout you
Wed Oct 14 01:15:12 2009
[dchat]
Hamlet@WWC-west: I used to cut my little fingernail to be a centimeter. decimeter is from index fingertip to the first major wrinkle on the palm. meter is from fingertip to opposite shoulder joint.
Wed Oct 14 01:15:45 2009
[dchat]
Kalinash@Fire and Ice: the metric system is why (american) football fails in europe
Wed Oct 14 01:16:08 2009
[dchat]
Pso@Discworld: that's good as long as you never have to talk anyone outside America or Burma!
Wed Oct 14 01:16:16 2009
[dchat]
Sys@BlackHole: those were the original definitions, the meter is some silly stick in a vaul in Paris
Wed Oct 14 01:16:39 2009
[dchat]
Sys@BlackHole: and it was meant to be an exact decimal fraction fo the world's circumference, but they got it wrong
Wed Oct 14 01:17:07 2009
[dchat]
Pso@Discworld: eh, as long as 100 of them make a meter, it's all good
Wed Oct 14 01:17:29 2009
[dchat]
Kalinash@Fire and Ice: let's just see you try and push metric time and a metric calendar
Wed Oct 14 01:17:45 2009
[dchat]
Sys@BlackHole: and psi is a useful measurement of pressure a Pascal is silly
Wed Oct 14 01:18:49 2009
[dchat]
Pso@Discworld: if you don't use pounds or inches, psi is a meaningless measure :p
Wed Oct 14 01:19:20 2009
[dchat]
Kalinash@Fire and Ice: my car has a 223709 joule per second engine!
Wed Oct 14 01:19:33 2009
[dchat]
Sys@BlackHole: at least you don't need a million of them to add up to anything
Wed Oct 14 01:19:49 2009
[dchat]
Pso@Discworld: well, that would be a problem if we were short on numbers for some reason
Wed Oct 14 01:20:19 2009
[dchat]
Sys@BlackHole: you don't get the point, the Imperial system is a human based system of real measurements, the metric system is made up bollocks
Wed Oct 14 01:21:12 2009
[dchat]
Pso@Discworld: that's the point.. it's made up to make sense, it's not based on the length of a body part :p
Wed Oct 14 01:21:20 2009
[dchat]
Sys@BlackHole: you suffer from lack of brain power? you can only work with things you can count on your fingures
Wed Oct 14 01:21:22 2009
[dchat]
Hamlet@WWC-west: Crat, you should ban religious show-downs on dchat :P
Wed Oct 14 01:21:53 2009
[dchat]
Pso@Discworld: I'd say less than 1% of people in the world can use base 2 for anything meaningful :p
Wed Oct 14 01:22:09 2009
[dchat]
Kalinash@Fire and Ice: I like to know how many tablespoons to use, not grams thank you very much
Wed Oct 14 01:22:25 2009
[dchat]
Sys@BlackHole: base ten sucks so much more than base 12 ten is divisible by 2, 12 by 2 3 4, without needing awkward fractions
Wed Oct 14 01:22:43 2009
[dchat]
Kalinash@Fire and Ice: .333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333
Wed Oct 14 01:23:23 2009
[dchat]
Pso@Discworld: there are probably less people that can do base 12 than base 2 :p
Wed Oct 14 01:23:37 2009
[dchat]
Sys@BlackHole: that's because they have been stupified by the metric system
Wed Oct 14 01:24:17 2009
[dchat]
Sys@BlackHole: it's not efficient to have to use recurring numbers when you divide by 3
Wed Oct 14 01:24:23 2009
[dchat]
Pso@Discworld: maybe someone who was more efficiently counting in base 10 beat you in a maths competition as a child!
Wed Oct 14 01:24:46 2009
[dchat]
Sys@BlackHole: there used to be a system of feet which were different from other feet in the ratio 22/7
Wed Oct 14 01:25:39 2009
[dchat]
Sys@BlackHole: well not precisely pi, but close enough that you get exact numbers of feet for radius and circumference measurements
Wed Oct 14 01:26:52 2009
[dchat]
Kalinash@Fire and Ice: i thought that was built as a solstice marker
Wed Oct 14 01:27:00 2009
[dchat]
Sys@BlackHole: tho stonehenge as we know it was an Iron age modification of a stone age monument
Wed Oct 14 01:27:15 2009
[dchat]
Sys@BlackHole: it was, but to get a circle you need to be able to measure radii and circumferences
Wed Oct 14 01:44:38 2009
[dchat]
Hamlet@WWC-west: I think I'm becoming a convert to .NET... or at least the base class library.
Wed Oct 14 01:50:46 2009
[dchat]
Sys@BlackHole: I hate google http://books.google.co.uk/books?id=efc_gR1QM-oC&pg=PA79&lpg=PA79&dq=system+of+feet+for+measuring+circles&source=bl&ots=yRwDORoN-u&sig=fwS5MGyKKekUb_8cbngZmC1UURA&hl=en&ei=th_VSpzeD9Ws4QaVio3bDA&sa=X&oi=book_result&ct=result&resnum=6&ved=0CCQQ6AEwBQ#v=onepage&q=&f=false
Wed Oct 14 01:51:06 2009
[dchat]
Chris Bailey@Dead Souls Dev: You tinyurl'd the last one, wtf happened there?
Wed Oct 14 01:51:09 2009
[dchat]
Sys@BlackHole: The Lost Science of Measuring the Earth: Discovering the Sacred Geometry of ...
Wed Oct 14 01:52:33 2009
[dchat]
Sys@BlackHole: ahem! he Lost Science of Measuring the Earth: Discovering the Sacred Geometry of ... By Robin Heath, John Michell is the book I was referring to
Wed Oct 14 01:52:55 2009
[dchat]
Sys@BlackHole: which explains loads bout ancient systems of measurements and hence why the metric system sucks
Wed Oct 14 01:53:26 2009
[dchat]
Hamlet@WWC-west: hmmm. these authors weren't very big on logic, were they?
Wed Oct 14 01:54:18 2009
[dchat]
Hamlet@WWC-west: "The modern metre has significant faults and disadvantages. It is not properly geodetic; it has no covenient foot or third-part division; it is awkward to use, as in making a 6-foot man measure 1.8288 m"
Wed Oct 14 01:54:29 2009
[dchat]
Hamlet@WWC-west: in other words, "it's not the English system. Therefore it is wrong."
Wed Oct 14 01:55:27 2009
[dchat]
Hamlet@WWC-west: in fact, one would suspect that most men are something on the theme of 5.8281 feet.
Wed Oct 14 01:56:36 2009
[dchat]
Sys@BlackHole: but yes I agree with Hamlet, if it's not the English system is is wrong
Wed Oct 14 01:58:12 2009
[dchat]
Hamlet@WWC-west: my son just turned around from the toy he's playing with and asked, "How can you lose against Army?"
Wed Oct 14 02:30:37 2009
[dchat]
Cratylus@Dead Souls Dev: http://www.tysknews.com/Depts/Metrication/metric_land.htm
Wed Oct 14 02:31:07 2009
[dchat]
Cratylus@Dead Souls Dev: read it. then, after the reading is complete, make with the lacrimose
Wed Oct 14 02:31:15 2009
[dchat]
Hamlet@WWC-west: you mean something more meaningful than, "you can't divide it into thirds easily,t therefore it's wrong." ?
Wed Oct 14 02:35:56 2009
[dchat]
Cratylus@Dead Souls Dev: ugh the smoked salmon got all over my fingers and i scratched my beard
Wed Oct 14 02:37:51 2009
[dchat]
Cratylus@Dead Souls Dev: lpuni, is it from scratch or based off something?
Wed Oct 14 02:38:39 2009
[dchat]
Tricky@Rock the Halo: Kali answered. I believe if you ask Wiki it will give you the definitive (and long winded) answer,
Wed Oct 14 02:39:29 2009
[dchat]
Tricky@Rock the Halo: At least that is what Tac wanted to call it but got shot down.
Wed Oct 14 02:41:02 2009
[dchat]
Tricky@Rock the Halo: http://en.wikipedia.org/wiki/LPUniversity_Foundation
Wed Oct 14 02:44:21 2009
[dchat]
Cratylus@Dead Souls Dev: srsly i thought tacitus said he built it from scratch
Wed Oct 14 02:44:32 2009
[dchat]
Cratylus@Dead Souls Dev: or rather from lil, which is functionally the same thing
Wed Oct 14 02:45:36 2009
[dchat]
Hamlet@WWC-west: it takes surprisingly little to turn lil into a lib that's useful for testing and basic communication. double the number of commands (intelligently) and you're there.
Wed Oct 14 02:47:07 2009
[dchat]
Tricky@Rock the Halo: Heh! Started on that myself, http://ebspso.dnsalias.org:8080/tlib/dev/files -- Probably should restart that project.
Wed Oct 14 02:48:26 2009
[dchat]
Hamlet@WWC-west: I should put together my super-lil. call it "lillier" or osmething :P
Wed Oct 14 02:49:25 2009
[dchat]
Tricky@Rock the Halo: I was messing with H7 Avatar before. Sapidlib/LPUni seemed simpler if a little basic to use.
Wed Oct 14 02:49:48 2009
[dchat]
Cratylus@Dead Souls Dev: yknow, it doesnt work waiting for you to be sober, this is the only chance i get to ask you things
Wed Oct 14 02:50:11 2009
[dchat]
Tricky@Rock the Halo: Meant having to learn a different syntax because of driver differences though.
Wed Oct 14 02:50:43 2009
[dchat]
Tricky@Rock the Halo: It takes a lot more than I have had to be drunk. Ask away.
Wed Oct 14 02:51:40 2009
[dchat]
Tricky@Rock the Halo: lpuni, not used tmi so wouldn't really know, however I would possibly say yes.
Wed Oct 14 02:53:09 2009
[dchat]
Tricky@Rock the Halo: Occasionally, cf bazzar updates to lpuni line.
Wed Oct 14 02:55:16 2009
[dchat]
Tricky@Rock the Halo: Although I am currently investigating why my client doesn't receive mudlist updates from Aidil's router. Strangely the DS lib does with the same driver.
Wed Oct 14 02:58:06 2009
[dchat]
Tricky@Rock the Halo: PS - The reset hack for the latest DS alpha (a20) seems to have stopped the Mangy rats from overwhelming my bots.
Wed Oct 14 02:58:41 2009
[dchat]
Tricky@Rock the Halo: The bots used to pick them up making combat with them impossible.
Wed Oct 14 02:59:17 2009
[dchat]
Tricky@Rock the Halo: Combat messages were seen but no damgage to either.
Wed Oct 14 03:00:43 2009
[dchat]
Tricky@Rock the Halo: Big hint to those running on Windows, don't set up more than 10 bots at once. after 2 days your box will grind to a halt with eval errors.
Wed Oct 14 03:01:15 2009
[dchat]
Tricky@Rock the Halo: Apart from that, Fluff 2.18-alpha seems to work.
Wed Oct 14 03:02:37 2009
[dchat]
Cratylus@Dead Souls Dev: yeh the "pick up livings" code needs srs tweaking
Wed Oct 14 03:02:39 2009
[dchat]
Hamlet@WWC-west: Big hint to those running on Windows, don't set up a server. Windows wasn't meant for servers.
Wed Oct 14 03:02:58 2009
[dchat]
Cratylus@Dead Souls Dev: the problem with windoes is the lack of unix timekeeping
Wed Oct 14 03:03:26 2009
[dchat]
Cratylus@Dead Souls Dev: i can easily see locking up a core that way
Wed Oct 14 03:03:38 2009
[dchat]
Tricky@Rock the Halo: I get similar problems with andLinux on my Vista laptop.
Wed Oct 14 03:05:25 2009
[dchat]
Tricky@Rock the Halo: Oh yeah! I tweaked the Performance code so that it comes back with reasonable scores for faster machines. I might post on the forum so others can test so I can tweak it.
Wed Oct 14 03:44:16 2009
[dchat]
Tricky@Rock the Halo: Weird, never really tested it in DS until now.
Wed Oct 14 03:47:48 2009
[dchat]
Tricky@Rock the Halo: Ah! printf() doesn't output to the user on DS.
Wed Oct 14 03:50:32 2009
[dchat]
Taffyd@Discworld: simuled to go through the standard message output path I guess
Wed Oct 14 04:06:14 2009
[dchat]
Tricky@Rock the Halo: Weirdly, DS timetest is faster than Sapidlib. Driver is practically the same.
Wed Oct 14 04:15:29 2009
[dchat]
Tricky@Rock the Halo: dc A quick grep of the DS sefun's doesn't show that.
Wed Oct 14 04:17:40 2009
[dchat]
Tricky@Rock the Halo: Possibly local_options differences that are to blaim.
Wed Oct 14 04:33:11 2009
[dchat]
Kalinash@Fire and Ice: color me wrong... printf is an efun... The output is sent to this_user(), in the same manner as the write() efun.
Wed Oct 14 04:34:45 2009
[dchat]
Cratylus@Dead Souls Dev: btw http://www.youtube.com/watch?v=yN9UT2zF8c8
Wed Oct 14 11:57:53 2009
[dchat]
Sys@BlackHole thinks the shaggs need to learn how to play thier instruments, or get some cojones.
Wed Oct 14 12:03:10 2009
[dchat]
Sys@BlackHole: whereas the Bloohound gang rule! tho I wish they'd done a wickerman job on the cage full fo Frenchies, at least the got the mime tho.
Wed Oct 14 18:40:52 2009
[dchat]
Wintermute@Kults: is there a way to change the "spawn message" of a npc? I've tried all valid parameters for SetMessage but none of them fired.
Wed Oct 14 18:41:32 2009
[dchat]
Wintermute@Kults: it would be really nice for rp-oriented games, ie: "A behemoth jumps through a crack in the cave ceiling and surprises you!"
Wed Oct 14 18:44:29 2009
[dchat]
Wintermute@Kults: also, I was wondering about the default npc message in the room description. It only changes depending on current stance, but is there a way to replace the default "stands here." with a customised string?
Wed Oct 14 19:12:10 2009
[dchat]
Wintermute@kults_dev: I had high hopes for CLONE but that did not do it either
Thu Oct 15 12:51:13 2009
[dchat]
Hamlet@WWC-west: hm. taking a poll: Do you have any recollection of when you learned to talk and tie your shoes at the same time? If so, when did it occur?
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