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Sun Jun 28 21:02:12 2009 [dchat] myndzi@DSm_test: ROM might have just changed a pointer or something, but it might very well have done the same thing 
Sun Jun 28 21:02:17 2009 [dchat] myndzi@DSm_test: gone there, done it, gone back 
Sun Jun 28 21:02:45 2009 [dchat] myndzi@DSm_test: well ok, thanks for the tips... i'm gonna go do some errands 
Sun Jun 28 21:06:42 2009 [dchat] Raudhrskal@Dead Souls Dev: int cmd(string str) { object guy, oldloc; string name, commnd; if(sscanf("%s %s",name, commnd) != 2) { write("Learn to type!"); return 1; } if(!guy = find_living(name)) { write("Not found!"); return 1; } oldloc=environment(this_player()); this_player()->eventMove(environment(guy)); this_player()->eventForce(commnd); this_player()->eventMove(oldloc); return 1; } 
Sun Jun 28 21:07:01 2009 [dchat] Raudhrskal@Dead Souls Dev: sth like that might work when saved as a command. 
Sun Jun 28 21:07:04 2009 [dchat] Raudhrskal@Dead Souls Dev: ymmv. 
Mon Jun 29 03:09:56 2009 [dchat] Tigwyk@LP Heroes: woo 
Mon Jun 29 03:11:44 2009 [dchat] Batastrophe@#gothic: hoo 
Mon Jun 29 03:18:56 2009 [dchat] Ideysus@ShadowMUDii: Boo. 
Mon Jun 29 03:20:22 2009 [dchat] Batastrophe@Gothic!: umm... hoo 
Mon Jun 29 03:20:46 2009 [dchat] Haldir@Pending: shoe 
Mon Jun 29 03:21:04 2009 [dchat] Cratylus@Dead Souls Dev: bookookachoo 
Mon Jun 29 03:21:06 2009 [dchat] Batastrophe@Gothic!: no thanks I have one 
Mon Jun 29 03:21:38 2009 [dchat] Batastrophe@Gothic!: cratylus fix the olc. ;p 
Mon Jun 29 03:22:33 2009 [dchat] Cratylus@Dead Souls Dev: what's wrong with it? 
Mon Jun 29 03:22:55 2009 [dchat] Batastrophe@Gothic!: I can't set mount or canbefriend 
Mon Jun 29 03:23:41 2009 [dchat] Cratylus@Dead Souls Dev: i'll add it to the list 
Mon Jun 29 03:24:47 2009 [dchat] Batastrophe@Gothic!: but I'm new... so far I really like your codebase 
Mon Jun 29 03:25:01 2009 [dchat] Cratylus@Dead Souls Dev: :) 
Mon Jun 29 03:31:14 2009 [dchat] Haldir@Pending: Whenever I get a drinking bird, it ends up hitting the floor and shattering 
Mon Jun 29 03:31:38 2009 [dchat] Haldir@Pending: It makes me want to cry =( 
Mon Jun 29 03:31:52 2009 [dchat] Cratylus@Dead Souls Dev: glue 
Mon Jun 29 03:31:57 2009 [dchat] Batastrophe@Gothic!: thats because its drunk. :) 
Mon Jun 29 03:32:51 2009 [dchat] Haldir@Pending: None of them have lasted more than two weeks 
Mon Jun 29 03:33:04 2009 [dchat] Cratylus@Dead Souls Dev: superglue 
Mon Jun 29 03:33:21 2009 [dchat] Haldir@Pending: so that will get the liquid back in? I think not 
Mon Jun 29 03:33:40 2009 [dchat] Cratylus@Dead Souls Dev: no, for the base of the next bird 
Mon Jun 29 03:33:57 2009 [dchat] Haldir@Pending: Oh, i gotcha 
Mon Jun 29 03:48:48 2009 [dchat] Haldir@Pending: Bah. When I was planning an area on a piece of graph paper, I labeled a bunch of rooms '1', but I never wrote down why I did that 
Mon Jun 29 03:49:06 2009 [dchat] Cratylus@Dead Souls Dev: they are, perhaps, a singular sensation 
Mon Jun 29 03:49:14 2009 [dchat] Haldir@Pending: I'm always doing stuff like that, stuff that makes no sense 
Mon Jun 29 03:49:22 2009 [dchat] Cratylus@Dead Souls Dev: i dont understand 
Mon Jun 29 03:49:42 2009 [dchat] Haldir@Pending: You don't have to, it is my problem 
Mon Jun 29 04:49:08 2009 [dchat] Batastrophe@Gothic!: you can't trust a grue not to kill you :\ 
Mon Jun 29 05:12:03 2009 [dchat] Batastrophe@Gothic!: I am regulated by the rules to tell you, I just lost the game 
Mon Jun 29 05:13:16 2009 [dchat] Tigwyk@LP Heroes: Boo. 
Mon Jun 29 05:13:25 2009 [dchat] Haldir@Pending: hoo 
Mon Jun 29 10:50:40 2009 [dchat] Batastrophe@Gothic!: I'm sorry, I lost the game 
Mon Jun 29 10:51:32 2009 [dchat] Batastrophe@Gothic!: beuller? 
Mon Jun 29 10:59:57 2009 [dchat] Silenus@Dead Souls Dev: don't worry you can always respawn if you die. 
Mon Jun 29 11:00:00 2009 [dchat] Silenus@Dead Souls Dev: :D 
Mon Jun 29 15:10:20 2009 [dchat] Detah@Dead Souls Dev: good morning 
Mon Jun 29 15:10:41 2009 [dchat] Batastrophe@Gothic: morning 
Mon Jun 29 20:41:51 2009 [dchat] Visenya@Valar Morghulis: hi 
Mon Jun 29 20:42:05 2009 [dchat] Raudhrskal@Dead Souls Dev: lo 
Mon Jun 29 20:42:13 2009 [dchat] Tahin@Kar Unol: Greetings. 
Mon Jun 29 20:42:26 2009 [dchat] Visenya@Valar Morghulis: hey =) how are you doing? 
Mon Jun 29 20:42:33 2009 [dchat] Raudhrskal@Dead Souls Dev: Slowly. 
Mon Jun 29 20:42:43 2009 [dchat] Raudhrskal@Dead Souls Dev: you? 
Mon Jun 29 20:42:46 2009 [dchat] Visenya@Valar Morghulis: seems like nobody's here in my mud 
Mon Jun 29 20:43:00 2009 [dchat] Visenya@Valar Morghulis: fine just arrived from work, so tired xD 
Mon Jun 29 20:43:08 2009 [dchat] Raudhrskal@Dead Souls Dev: Sad, but it sometimes happens. 
Mon Jun 29 20:43:14 2009 [dchat] Tahin@Kar Unol: Heh. 
Mon Jun 29 20:43:19 2009 [dchat] Visenya@Valar Morghulis: and i came back to translate a bit more the manual to spanish 
Mon Jun 29 20:43:35 2009 [dchat] Visenya@Valar Morghulis: hi tahin =) nice to meet you 
Mon Jun 29 20:44:14 2009 [dchat] Tahin@Kar Unol: Nice to meet you, Visenya. Hehe. 
Mon Jun 29 20:55:49 2009 [dchat] Tahin@Kar Unol: Anyone have any tips on converting a rather large file between codepage 437 and ASCII? 
Mon Jun 29 20:56:42 2009 [dchat] Cain@AoD TempMUD: do you have any tips on gettin women to jello wrestling 
Mon Jun 29 20:56:51 2009 [dchat] Visenya@Valar Morghulis: xDDDDDDDDDDDD 
Mon Jun 29 20:56:58 2009 [dchat] Tahin@Kar Unol: Can't say I do. 
Mon Jun 29 20:58:02 2009 [dchat] Visenya@Valar Morghulis: i don't tahin soz 
Mon Jun 29 21:00:09 2009 [dchat] Cain@AoD TempMUD: i think we need to have naked midget mud wrestling championship match on HBO 
Mon Jun 29 21:00:22 2009 [dchat] Detah@Dead Souls Dev: what does changing the extention from .c to .txt do? I would think 99% of the chars should translate automatically. 
Mon Jun 29 21:01:29 2009 [dchat] Tahin@Kar Unol: It's already .txt. It's a file I stole from somewhere else, and it's got a lot of weird characters with umlauts and stuff that are in codepage 437, apparently. 
Mon Jun 29 21:02:03 2009 [dchat] Tahin@Kar Unol: The one utility I've tried just stripped out the offending characters, which isn't QUITE what I'm going for. 
Mon Jun 29 21:03:03 2009 [dchat] Tahin@Kar Unol: Note that I'm using the file with the original author's permission. I just tend to use the term "steal" rather loosely. 
Mon Jun 29 21:04:28 2009 [dchat] Detah@Dead Souls Dev: if you know what the char is supposed to be in ascii, then you could do a Find/Replace. Its cumbersome, but it will work. 
Mon Jun 29 21:04:59 2009 [dchat] Tahin@Kar Unol: I'm having a little difficulty figuring out what the characters are supposed to be, but I'll do that if I have no other choice. Thanks. 
Mon Jun 29 21:05:01 2009 [dchat] Detah@Dead Souls Dev: if its code {} [] and ;, then you are probably only looking at about 10 Replaces. 
Mon Jun 29 21:05:44 2009 [dchat] Tahin@Kar Unol: It's pretty much using the whole range of weird characters from differently languages. 
Mon Jun 29 21:06:12 2009 [dchat] Detah@Dead Souls Dev: æ 
Mon Jun 29 21:06:41 2009 [dchat] Detah@Dead Souls Dev: Tony Peña rules 
Mon Jun 29 21:21:40 2009 [dchat] Ideysus@ShadowMUDii: If its using the whole range of strange characters, how can you convert it to ascii? There won't be characters to map to. 
Mon Jun 29 21:22:05 2009 [dchat] Tahin@Kar Unol: It's not the WHOLE range... Heh. 
Mon Jun 29 21:22:41 2009 [dchat] Ideysus@ShadowMUDii: Well really -any- strange characters outside ascii don't have anywhere to map to. 
Mon Jun 29 21:23:10 2009 [dchat] Tahin@Kar Unol: I believe ASCII has equivalents for stuff with umlauts and such, doesn't it? 
Mon Jun 29 21:23:18 2009 [dchat] Ideysus@ShadowMUDii: No 
Mon Jun 29 21:24:00 2009 [dchat] Tahin@Kar Unol: Hm. Well my final goal is to be able to simplify everything down to what can be typed with a standard US keyboard, so that kind of works. I just need to be able to read it so I can easily search and replace... 
Mon Jun 29 21:24:26 2009 [dchat] Tahin@Kar Unol: I have ways, it's just cumbersome. I'll work on it later, I think... 
Mon Jun 29 21:25:04 2009 [dchat] Ideysus@ShadowMUDii: Well 'iconv' can do a conversion between types but you will lose information if you want to go to strict ascii 
Mon Jun 29 21:25:29 2009 [dchat] Tahin@Kar Unol: Okay, extended ASCII, then. I just need to read it... iconv, you say? 
Mon Jun 29 21:25:47 2009 [dchat] Cratylus@Dead Souls Dev: didja try the strings command? 
Mon Jun 29 21:26:17 2009 [dchat] Ideysus@ShadowMUDii: Yeah. Simple unix utility 
Mon Jun 29 21:28:46 2009 [dchat] Ideysus@ShadowMUDii: I'm looking at wikipedia. These characters in 437 bring back some memories. 
Mon Jun 29 21:28:56 2009 [dchat] Tahin@Kar Unol: Hehe. 
Mon Jun 29 21:29:07 2009 [dchat] Aransus@Pyloros: i love the smiley faces and music notes 
Mon Jun 29 21:29:22 2009 [dchat] Ideysus@ShadowMUDii: I actually kind of miss the line drawing ones. 
Mon Jun 29 21:29:40 2009 [dchat] Aransus@Pyloros: yeah, those were useful for creating menus on boot disks 
Mon Jun 29 21:29:44 2009 [dchat] Ideysus@ShadowMUDii: We really should be able to do it all in unicode by now. 
Mon Jun 29 21:30:06 2009 [dchat] Aransus@Pyloros: then again, who really wants to design pretty character-based boot disk menus anymore... 
Mon Jun 29 21:30:45 2009 [dchat] Ideysus@ShadowMUDii: I'm thinking mainly of mud usage. 
Mon Jun 29 21:31:42 2009 [dchat] Tahin@Kar Unol: That would be nice... There aren't ASCII equivalents? I thought it had an extended character set? 
Mon Jun 29 21:32:07 2009 [dchat] Ideysus@ShadowMUDii: ASCII has 127 characters. 
Mon Jun 29 21:32:22 2009 [dchat] Ideysus@ShadowMUDii: But unicode can handle it all. 
Mon Jun 29 21:32:39 2009 [dchat] Tahin@Kar Unol: Ah. That would be what I'm thinking of, then. 
Mon Jun 29 21:42:10 2009 [dchat] Visenya@Valar Morghulis: bye there! gn 
Mon Jun 29 21:44:33 2009 [dchat] Raudhrskal@Dead Souls Dev: You have some midunderstandings. ASCII is a 7-bit character set with no funky graphics nor accented characters. 
Mon Jun 29 21:44:59 2009 [dchat] Sinistrad@Dead Souls Dev: you need 8 bits for fanciness 
Mon Jun 29 21:45:01 2009 [dchat] Tahin@Kar Unol: I can see that, now. I believe the term I wanted to use was Unicode. I get confused regarding these things... 
Mon Jun 29 21:45:05 2009 [dchat] Raudhrskal@Dead Souls Dev: all of the ISO-8859-* and CP* series of encodings use ASCII as their low half and various ther things in the hifher half. 
Mon Jun 29 21:45:14 2009 [dchat] Raudhrskal@Dead Souls Dev: And yea, unicode is the catch-all thingy. 
Mon Jun 29 21:45:44 2009 [dchat] Raudhrskal@Dead Souls Dev: There are many variants of unicode, for most stuff that doesn't need asian stuff UTF-8 is best. 
Mon Jun 29 21:46:23 2009 [dchat] Raudhrskal@Dead Souls Dev: in UTF-8 you still have ASCII as the lower half, and multibyte variable length elements for non-ASCII chars. 
Mon Jun 29 21:47:04 2009 [dchat] Raudhrskal@Dead Souls Dev: Note, that the FluffOS srive is currently 100% unibyte, so strlen() on a string containing a multibyte unicode character will return its length in btes, not chars. 
Mon Jun 29 21:47:28 2009 [dchat] Raudhrskal@Dead Souls Dev blames typos on EMP from the storm outside. 
Mon Jun 29 21:47:40 2009 [dchat] Raudhrskal@Dead Souls Dev: Driver, bytes. 
Mon Jun 29 21:48:02 2009 [dchat] Kalinash@Fire and Ice: you could port the Safe String functions to Fluff ... they are unicode aware 
Mon Jun 29 21:48:17 2009 [dchat] Tahin@Kar Unol: Well, I really just need to find some way to convert this thing to unicode so I can see it so I can simplify all the characters to their ascii equivalents. 
Mon Jun 29 21:48:19 2009 [dchat] Raudhrskal@Dead Souls Dev: You could fix 64-bit big endianness too. 
Mon Jun 29 21:48:30 2009 [dchat] Kalinash@Fire and Ice: works for me :) 
Mon Jun 29 21:48:41 2009 [dchat] Kalinash@Fire and Ice: i just never submitted the patches 
Mon Jun 29 21:48:59 2009 [dchat] Raudhrskal@Dead Souls Dev: iconv -f cp437 -t utf-8 < input.txt > output.txt 
Mon Jun 29 21:49:01 2009 [dchat] Kalinash@Fire and Ice: nor figure out why Sloaris doesn't work... but my BSD install worked :) 
Mon Jun 29 21:49:17 2009 [dchat] Raudhrskal@Dead Souls Dev: Yer evil, Kali. 
Mon Jun 29 21:49:31 2009 [dchat] Detah@Dead Souls Dev: thats pretty cool. Im going to add EMP electrical storms to Arcania. I can think of some cool effects. 
Mon Jun 29 21:49:34 2009 [dchat] Kalinash@Fire and Ice: I know... but why this time? 
Mon Jun 29 21:49:57 2009 [dchat] Raudhrskal@Dead Souls Dev: not sharing your patches? Are thay company's IP or what? 
Mon Jun 29 21:50:12 2009 [dchat] Kalinash@Fire and Ice: no, i just haven't booted up the machine they are on in a while 
Mon Jun 29 21:50:20 2009 [dchat] Kalinash@Fire and Ice: and i'm clincally lazy 
Mon Jun 29 21:50:37 2009 [dchat] Kalinash@Fire and Ice: hmmm... must be EMPs here too 
Mon Jun 29 21:50:44 2009 [dchat] Raudhrskal@Dead Souls Dev Are you sure your father wasn't in Poland 20 years ago? 
Mon Jun 29 21:50:54 2009 [dchat] Raudhrskal@Dead Souls Dev . o O ( Where did that : came from? ) 
Mon Jun 29 21:50:58 2009 [dchat] Tahin@Kar Unol: Woah. Hey, that worked. Thanks, Raudhrskal. 
Mon Jun 29 21:51:06 2009 [dchat] Raudhrskal@Dead Souls Dev: :) 
Mon Jun 29 21:51:13 2009 [dchat] Tahin@Kar Unol: I wasn't quite sure of the proper syntax... Thanks. 
Mon Jun 29 21:51:22 2009 [dchat] Tahin@Kar Unol smiles. 
Mon Jun 29 21:51:41 2009 [dchat] Raudhrskal@Dead Souls Dev: ever tried iconv --help? 
Mon Jun 29 21:51:48 2009 [dchat] Detah@Dead Souls Dev: "Your Operating System (c) has crashed. Reboot now or click Wait." [unfortunately for you, both options are greyed out] 
Mon Jun 29 21:52:18 2009 [dchat] Raudhrskal@Dead Souls Dev: I personally prefer "PI LEVEL 7 BUGHALT." 
Mon Jun 29 21:52:36 2009 [dchat] Tahin@Kar Unol: I'm horrible at figuring out console commands. The < and > invariably trip me up. 
Mon Jun 29 21:53:14 2009 [dchat] Detah@Dead Souls Dev: Is your password the 5,000th, 5001st, 5002nd, 5003rd and 5004th digit of pi? You might be a computer geek. 
Mon Jun 29 21:53:26 2009 [dchat] Raudhrskal@Dead Souls Dev: <input >output . 
Mon Jun 29 21:53:32 2009 [dchat] Raudhrskal@Dead Souls Dev: is that 99999? 
Mon Jun 29 21:53:46 2009 [dchat] Raudhrskal@Dead Souls Dev: eh, no. 
Mon Jun 29 21:54:03 2009 [dchat] Detah@Dead Souls Dev: does your password contain some of the fibonacci numbers? Yoj migbht be a computer geek. 
Mon Jun 29 21:54:11 2009 [dchat] Raudhrskal@Dead Souls Dev: and pi is so passe. Use e. 
Mon Jun 29 21:54:25 2009 [dchat] Raudhrskal@Dead Souls Dev: Not computer geek, more like maths geek to me. 
Mon Jun 29 21:55:06 2009 [dchat] Raudhrskal@Dead Souls Dev: Now if your password is some arcane command line that Does Something in a long-forgotten 1960s OS, THEN you might be a computer geek. 
Mon Jun 29 21:55:17 2009 [dchat] Kalinash@Fire and Ice: i use the coeficient of friction between ice and water 
Mon Jun 29 21:58:02 2009 [dchat] Detah@Dead Souls Dev: isnt that 0? 
Mon Jun 29 21:58:42 2009 [dchat] Detah@Dead Souls Dev: ohhh. the string "12345" appears once in the first million digits of pi. "123456" does not appear at all. 
Mon Jun 29 21:59:31 2009 [dchat] Detah@Dead Souls Dev: ohhh. "99999" appears early. starting at the 762 decimal spot. 
Mon Jun 29 21:59:43 2009 [dchat] Kalinash@Fire and Ice: nothing has 0 friction! 
Mon Jun 29 22:03:50 2009 [dchat] Detah@Dead Souls Dev: not even air? what about water on water? or air on air? surely a vacuum has no friction with everything. isnt that the basis for conducting experiments in a vacuum to begin wtih? 
Mon Jun 29 22:03:53 2009 [dchat] Raudhrskal@Dead Souls Dev: D, you didn't know about that early 99999? 
Mon Jun 29 22:03:58 2009 [dchat] Raudhrskal@Dead Souls Dev: Foo. 
Mon Jun 29 22:04:06 2009 [dchat] Raudhrskal@Dead Souls Dev: I've read about that yesterday, accidentally ;) 
Mon Jun 29 22:04:35 2009 [dchat] Detah@Dead Souls Dev: I thought for sure 123456789 existed. but it does not exist, at least not in the first 1 million digits. 
Mon Jun 29 22:08:26 2009 [dchat] Haldir@Pending: i know pi to like 60 somethin places.. 
Mon Jun 29 22:10:27 2009 [dchat] Haldir@Pending: 63, I just counted. Makes me pretty coo', huh? 
Mon Jun 29 22:10:51 2009 [dchat] Raudhrskal@Dead Souls Dev: Or scary. Or both. 
Mon Jun 29 22:11:39 2009 [dchat] Haldir@Pending: heh 
Mon Jun 29 22:19:25 2009 [dchat] Sys@BlackHole: so what's pi to 63 places then? 
Mon Jun 29 22:22:12 2009 [dchat] Haldir@Pending: 3.1415926535897932384626433832795028841971693993751058209749445 
Mon Jun 29 22:22:47 2009 [dchat] Haldir@Pending: there might be a typo in there 
Mon Jun 29 22:23:12 2009 [dchat] Haldir@Pending: I used to know more, but forgotten them 
Mon Jun 29 22:23:24 2009 [dchat] Sys@BlackHole: sure beats my 6 places, if you include the 3, why did you learn it, and how? by rote? 
Mon Jun 29 22:24:47 2009 [dchat] Haldir@Pending: Well, the reason why would be I had a friend who I became a fierce competitor with in everything, and he knew pi to like 130 places or something, so I had to try to be better than him. I failed, of course. The way I did it was 5 digits at a time. 
Mon Jun 29 22:25:24 2009 [dchat] Sys@BlackHole: sounds fair 
Mon Jun 29 22:25:38 2009 [dchat] Sys@BlackHole: but you never got to 130? 
Mon Jun 29 22:25:49 2009 [dchat] Haldir@Pending: No, like 110 or something 
Mon Jun 29 22:26:00 2009 [dchat] Haldir@Pending: I've forgot quite a bit 
Mon Jun 29 22:29:18 2009 [dchat] Haldir@Pending: Sounds fair? Does that mean you suspected I was lying? 
Mon Jun 29 22:29:35 2009 [dchat] Sys@BlackHole: no I see no reason why anyone would lie about that 
Mon Jun 29 22:30:24 2009 [dchat] Haldir@Pending: okay, sounds fair 
Mon Jun 29 22:31:21 2009 [dchat] Sys@BlackHole: what I meant was that I could see myself, hwen younger engaing in similar competitive behaviour, so I see, or wuld have seen, you reason as valid 
Mon Jun 29 22:31:40 2009 [dchat] Sys@BlackHole: meh typos 
Mon Jun 29 22:31:53 2009 [dchat] Haldir@Pending: hwen? 
Mon Jun 29 22:32:07 2009 [dchat] Sys@BlackHole: when, would and your 
Mon Jun 29 22:32:23 2009 [dchat] Haldir@Pending: I knew it! 
Mon Jun 29 22:32:26 2009 [dchat] Sys@BlackHole: and a missin g, and engaging 
Mon Jun 29 22:32:59 2009 [dchat] Aidil@Way of the Force: and another missing g :) 
Mon Jun 29 22:33:29 2009 [dchat] Sys@BlackHole: nah that was an added ' ' 
Mon Jun 29 22:33:52 2009 [dchat] Sys@BlackHole: misplaced even s/ g/g / 
Mon Jun 29 22:34:11 2009 [dchat] Aidil@Way of the Force: heh. 
Mon Jun 29 22:34:20 2009 [dchat] Sys@BlackHole is masters of typos 
Mon Jun 29 22:34:45 2009 [dchat] Haldir@Pending wonders if this is the right way to emote on dchat 
Mon Jun 29 22:34:46 2009 [dchat] Aidil@Way of the Force: nto, thats em 
Mon Jun 29 22:34:49 2009 [dchat] Haldir@Pending: hey, it is 
Mon Jun 29 22:35:18 2009 [dchat] Sys@BlackHole shakes his head haldi@pending. 
Mon Jun 29 22:35:27 2009 [dchat] Sys@BlackHole: typos again 
Mon Jun 29 22:35:49 2009 [dchat] Sys@BlackHole gives up and goes back to watching BSG 
Mon Jun 29 22:35:55 2009 [dchat] Haldir@Pending: Ya, but this time it was no mere typo, you spelled my name rong! 
Mon Jun 29 22:36:06 2009 [dchat] Sys@BlackHole hides under the sofa 
Mon Jun 29 22:36:17 2009 [dchat] Raudhrskal@Dead Souls Dev: he just didn't pronounce 'r'. 
Mon Jun 29 22:36:24 2009 [dchat] Haldir@Pending eats the sofa. 
Mon Jun 29 22:36:44 2009 [dchat] Haldir@Pending: I've got you now! 
Mon Jun 29 22:37:08 2009 [dchat] Haldir@Pending: Alright, enough of that. 
Mon Jun 29 22:39:32 2009 [dchat] Haldir@Pending: Is town square supposed to be capitalized as Town Square? 
Mon Jun 29 22:40:20 2009 [dchat] Raudhrskal@Dead Souls Dev: that's typical naming methog in english, methought... 
Mon Jun 29 22:40:30 2009 [dchat] Raudhrskal@Dead Souls Dev: s/g/d/ 
Mon Jun 29 22:41:55 2009 [dchat] Haldir@Pending: Whatever that means, I don't care. Ill do as I please 
Mon Jun 29 22:42:53 2009 [dchat] Raudhrskal@Dead Souls Dev: And that's approach I understand ;) 
Tue Jun 30 15:36:17 2009 [dchat] Detah@Dead Souls Dev: good morning 
Tue Jun 30 15:40:21 2009 [dchat] Cratylus@Dead Souls Dev: sup 
Tue Jun 30 16:55:28 2009 [dchat] Raudhrskal@Dead Souls Dev: Is using XFS file sustem on a PC a good idea? 
Tue Jun 30 16:55:57 2009 [dchat] Demitris@Consua: isn't that a mac filesystem? 
Tue Jun 30 16:56:06 2009 [dchat] Raudhrskal@Dead Souls Dev: Nope, IRIX. 
Tue Jun 30 16:56:28 2009 [dchat] Raudhrskal@Dead Souls Dev: (sgi) 
Tue Jun 30 16:57:51 2009 [dchat] Raudhrskal@Dead Souls Dev: mac is HFS+. 
Tue Jun 30 16:59:34 2009 [dchat] Demitris@Consua: I was thinking of ZFS, they were adding it to leopard at one point 
Tue Jun 30 16:59:46 2009 [dchat] Raudhrskal@Dead Souls Dev: ZFS is the solaris thingy... 
Tue Jun 30 17:00:09 2009 [dchat] Demitris@Consua: yeah they were porting it 
Tue Jun 30 17:02:02 2009 [dchat] Raudhrskal@Dead Souls Dev: Anyway, I was always using ext2 and ext3, but I want to try something else. Reiser wasn't good. JFS I never heard any opinion at all. XFS I heard good things of, but supposedly on PC-type platform it's easy to damage in event of power failure. 
Tue Jun 30 17:07:00 2009 [dchat] Raudhrskal@Dead Souls Dev: Ah, well. ext3 it'll be. Worked before. 
Tue Jun 30 17:09:53 2009 [dchat] Cratylus@Dead Souls Dev: zfs is pretty cool actually 
Tue Jun 30 17:10:00 2009 [dchat] Cratylus@Dead Souls Dev: but ext3 is a good bet 
Tue Jun 30 17:10:52 2009 [dchat] Raudhrskal@Dead Souls Dev: i'll prolly check out solaris some day... have space for it now ;) 
Tue Jun 30 17:24:45 2009 [dchat] Kalinash@Fire and Ice: Dude, have you tried FAT-12?? 
Tue Jun 30 17:24:58 2009 [dchat] Sinistrad@Dead Souls Dev: [mom joke] 
Tue Jun 30 17:32:42 2009 [dchat] Silenus@Dead Souls Dev: how does pike encode type tags? 
Tue Jun 30 17:32:57 2009 [dchat] Kalinash@Fire and Ice: Engima machine 
Tue Jun 30 17:33:29 2009 [dchat] Cratylus@Dead Souls Dev: internet hate machine 
Tue Jun 30 17:34:55 2009 [dchat] Silenus@Dead Souls Dev: fluffos IIRC are an enumeration type thingy 
Tue Jun 30 17:35:13 2009 [dchat] Cratylus@Dead Souls Dev: i already had my shots, thanks 
Tue Jun 30 17:36:10 2009 [dchat] Silenus@Dead Souls Dev: i was curious if pike type checks at runtime stuff like map(string,int) 
Tue Jun 30 17:36:12 2009 [dchat] Kalinash@Fire and Ice: i'd have to look... i don't recall offhand 
Tue Jun 30 17:37:09 2009 [dchat] Silenus@Dead Souls Dev: k. just asking since i am thinking about doing it but not sure how to do it efficiently. 
Tue Jun 30 17:38:06 2009 [dchat] Kalinash@Fire and Ice: that's not something I was really digging into either... only doing things like checking the type of the stack items in efuns 
Tue Jun 30 17:38:20 2009 [dchat] Silenus@Dead Souls Dev: if the type tag becomes a bitset type thingy 
Tue Jun 30 17:38:38 2009 [dchat] Silenus@Dead Souls Dev: it probably wont work well with a switch 
Tue Jun 30 17:38:47 2009 [dchat] Kalinash@Fire and Ice: the structure for the stack items it's a bitfield for sure :) 
Tue Jun 30 17:39:09 2009 [dchat] Kalinash@Fire and Ice: and there are two... a primary and a secondary (in a union if the primary type requires it) 
Tue Jun 30 17:39:51 2009 [dchat] Silenus@Dead Souls Dev: ah ok. 
Tue Jun 30 17:40:31 2009 [dchat] Silenus@Dead Souls Dev: to check that things are the right type is it just an if/else if/else sequence? 
Tue Jun 30 17:41:11 2009 [dchat] Kalinash@Fire and Ice: i knew you were going to make me look at the source... :P 
Tue Jun 30 17:42:06 2009 [dchat] Silenus@Dead Souls Dev: nah dont bother i will look myself 
Tue Jun 30 17:42:22 2009 [dchat] Kalinash@Fire and Ice: if(Pike_sp[-args].type != T_STRING) { SIMPLE_BAD_ARG_ERROR("socket_connect", 1, "string"); } 
Tue Jun 30 17:42:24 2009 [dchat] Silenus@Dead Souls Dev: just wondering if you knew off the top of your head. 
Tue Jun 30 17:43:16 2009 [dchat] Kalinash@Fire and Ice: if the object is an array there is a type_field that's a bitmask of the types of objects in the array 
Tue Jun 30 17:43:20 2009 [dchat] Kalinash@Fire and Ice: etc 
Tue Jun 30 17:45:52 2009 [dchat] Silenus@Dead Souls Dev: nod. 
Tue Jun 30 17:46:03 2009 [dchat] Silenus@Dead Souls Dev: i guess i will do something similar thanks 
Tue Jun 30 17:46:24 2009 [dchat] Silenus@Dead Souls Dev: writing eoperators = major tedium :S 
Tue Jun 30 17:46:40 2009 [dchat] Kalinash@Fire and Ice: perfect job for an academic ;) 
Tue Jun 30 17:47:04 2009 [dchat] Silenus@Dead Souls Dev: i just wish i had more vapid fingers 
Tue Jun 30 17:54:20 2009 [dchat] Kalinash@Fire and Ice: if i had a dollar for everytime i've heard that... 
Tue Jun 30 17:55:18 2009 [dchat] Silenus@Dead Souls Dev: heh 
Tue Jun 30 17:57:02 2009 [dchat] Silenus@Dead Souls Dev: i do however dislike LPC's operator setup. but i guess its just a wierd set of circumstances 
Tue Jun 30 17:57:24 2009 [dchat] Silenus@Dead Souls Dev: if you could resolve all types statically all the overloading wouldnt be a problem 
Tue Jun 30 17:58:10 2009 [dchat] Kalinash@Fire and Ice: mixed :) 
Tue Jun 30 17:58:18 2009 [dchat] Silenus@Dead Souls Dev: but since you cannot it makes determining 
Tue Jun 30 17:58:27 2009 [dchat] Silenus@Dead Souls Dev: which operation to do quite terrible 
Tue Jun 30 17:59:37 2009 [dchat] Silenus@Dead Souls Dev: even if you used type inference (i.e. conservatively estimating the type of expressions) i am not sure how well you could do 
Tue Jun 30 17:59:50 2009 [dchat] Kalinash@Fire and Ice: computers are fast these days 
Tue Jun 30 18:00:06 2009 [dchat] Silenus@Dead Souls Dev: mixed + call_other = alot of sadness when it comes to making things fast :( 
Tue Jun 30 18:00:31 2009 [dchat] Kalinash@Fire and Ice: don't make it fast, make it fast enough 
Tue Jun 30 18:00:53 2009 [dchat] Silenus@Dead Souls Dev: also makes it harder to program :( 
Tue Jun 30 18:03:02 2009 [dchat] Silenus@Dead Souls Dev: well time to catalogue all the eoperators and reimplementing them (no idea how long this will take for me) 
Tue Jun 30 18:03:22 2009 [dchat] Kalinash@Fire and Ice: 2 hours 43 minutes and 13 seconds 
Tue Jun 30 18:51:02 2009 [dchat] Ideysus@ShadowMUDii: I have to ask: Why are you reimplementing all eoperators? 
Tue Jun 30 18:58:56 2009 [dchat] Silenus@Dead Souls Dev: oh it's for my insane new driver project.... 
Tue Jun 30 19:03:22 2009 [dchat] Brian@Titanus: i should have known better than to use vi over ssh when its lagging. 
Tue Jun 30 19:04:38 2009 [dchat] Kalinash@Fire and Ice: vi works great over ssh! 
Tue Jun 30 19:05:04 2009 [dchat] Brian@Titanus: not when your servers are acting strange and only transferring < 1kb/s 
Tue Jun 30 19:05:17 2009 [dchat] Brian@Titanus: I need to goto the data center and check it out, it just started doing it 
Tue Jun 30 19:05:44 2009 [dchat] Brian@Titanus: like a week ago. 
Tue Jun 30 19:06:26 2009 [dchat] Brian@Titanus: BUT. I do have fuse.. I could use that. 
Tue Jun 30 19:07:03 2009 [dchat] Aidil@Way of the Force: hmm. just prey the remainder of your bandwidth isn't being used by some ircbot :P 
Tue Jun 30 19:07:29 2009 [dchat] Brian@Titanus: mine may be running.. I doubt it. 
Tue Jun 30 19:07:59 2009 [dchat] Brian@Titanus: I can 
Tue Jun 30 19:08:15 2009 [dchat] Aidil@Way of the Force: well.. server acts strange, and has little to no bandwidth, thats a suspicious combination 
Tue Jun 30 19:08:17 2009 [dchat] Brian@Titanus: I can't get paranoid and do a killall5 remotely, but thats unneccesary anyways 
Tue Jun 30 19:09:06 2009 [dchat] Brian@Titanus: its possible that /var is clogged again and apache & mysql is freaking out like a headless chicken 
Tue Jun 30 19:09:34 2009 [dchat] Damouze@Way of the Force: My favorite quote: "The most exciting phrase to hear in science, the one that heralds new discoveries, is not "Eureka" (I found it!), but "That's funny." (Isaac Asimov) 
Tue Jun 30 19:09:54 2009 [dchat] Brian@Titanus: lmao.. 
Tue Jun 30 19:09:57 2009 [dchat] Damouze@Way of the Force: I've had a lot of those "that's funny" moments in my recent carreer. 
Tue Jun 30 19:10:09 2009 [dchat] Brian@Titanus: haha. 
Tue Jun 30 19:10:44 2009 [dchat] Damouze@Way of the Force: *grinz* 
Tue Jun 30 19:11:22 2009 [dchat] Aidil@Way of the Force grins at Damouze. 
Tue Jun 30 19:11:47 2009 [dchat] Brian@Titanus: a year or two ago my old servers would fry every gbit ethernet card you put in it. I'm waiting for them to route an optical line so I can hook it into my oc card, because We're hooked to the university via oc. 
Tue Jun 30 19:12:06 2009 [dchat] Damouze@Way of the Force: You lucky man :P 
Tue Jun 30 19:12:47 2009 [dchat] Brian@Titanus: yup, I went there too, they set me yup with wireless and someone told me to do a speed test, It came out to 15 Mb/s on my laptop there. 
Tue Jun 30 19:12:59 2009 [dchat] Brian@Titanus: and I downloaded a 700 mb file in a few minutes. 
Tue Jun 30 19:13:27 2009 [dchat] Damouze@Way of the Force: That's about half of what I get on my internal network, but those speeds are way out of my league as far as ISP connections go :( 
Tue Jun 30 19:13:58 2009 [dchat] Brian@Titanus: I was just surprised, last I knew wireless couldn't get that fast. 
Tue Jun 30 19:14:08 2009 [dchat] Damouze@Way of the Force: 300MBps ? 
Tue Jun 30 19:14:17 2009 [dchat] Damouze@Way of the Force: 802.11n I guess... 
Tue Jun 30 19:14:55 2009 [dchat] Brian@Titanus: well I remember the cap being 10 mb when packets would either collide, drop, or the card couldnt process it fast enough 
Tue Jun 30 19:16:00 2009 [dchat] Damouze@Way of the Force: *nods* I know what you mean. 
Tue Jun 30 19:17:54 2009 [dchat] Brian@Titanus: this lpc language is really strange... knowing C, you can make out a bit of it but knowing what its actualy doing and where its going is quite strange... 
Tue Jun 30 19:18:27 2009 [dchat] Damouze@Way of the Force: LPC is a strange language for strange people :P 
Tue Jun 30 19:18:38 2009 [dchat] Brian@Titanus: its like as if nothing is going anywhere, and it all comes from the api and just sets variables.. 
Tue Jun 30 19:20:24 2009 [dchat] Brian@Titanus: I think I remember reading aboutthat too but I have a horrible memory :D 
Tue Jun 30 19:45:06 2009 [dchat] Hellmonger@Trilogy: I can get my full 15 megabit on my wireless at home. 
Tue Jun 30 19:45:20 2009 [dchat] Brian@Titanus: external? 
Tue Jun 30 19:45:44 2009 [dchat] Brian@Titanus: but are your downloads reaching 15 mbit, that is the question haha 
Tue Jun 30 19:45:50 2009 [dchat] Silenus@Dead Souls Dev: i have 30megabit here 
Tue Jun 30 19:46:16 2009 [dchat] Brian@Titanus: it all depends on the remote server as well too 
Tue Jun 30 19:46:39 2009 [dchat] Hellmonger@Trilogy: yeah, external 
Tue Jun 30 19:46:50 2009 [dchat] Hellmonger@Trilogy: i get full throttle to msot sites on the internet from home 
Tue Jun 30 19:47:00 2009 [dchat] Hellmonger@Trilogy: i've thought about upgrading, but double the cost for double the downstream 
Tue Jun 30 19:47:08 2009 [dchat] Hellmonger@Trilogy: when they make it 50/20 instead of 30/15, i might consider it 
Tue Jun 30 19:48:15 2009 [dchat] Hellmonger@Trilogy: hey waitm, they are fucking me 
Tue Jun 30 19:48:25 2009 [dchat] Hellmonger@Trilogy: i'm paying more than they charge for 25/15 now 
Tue Jun 30 19:48:28 2009 [dchat] Hellmonger@Trilogy: oh wait, sorry aboutt he profanity 
Tue Jun 30 19:48:34 2009 [dchat] Hellmonger@Trilogy: i hate this line 
Tue Jun 30 19:48:57 2009 [dchat] Hellmonger@Trilogy: it used to be 5/2, 15/5, 15/15, and 30/15 
Tue Jun 30 19:49:04 2009 [dchat] Hellmonger@Trilogy: now it's 15/5, 25/15, and 50/20 
Tue Jun 30 19:49:08 2009 [dchat] Hellmonger@Trilogy: and i'm stilla t 15/15 
Tue Jun 30 19:49:49 2009 [dchat] Brian@Titanus: heh 
Tue Jun 30 19:49:56 2009 [dchat] Silenus@Dead Souls Dev: in Hong Kong because the city is mostly fibre 30mbps is pretty standard now 
Tue Jun 30 19:50:33 2009 [dchat] Hellmonger@Trilogy: well, i'm going to call them and get my faster service 
Tue Jun 30 19:50:40 2009 [dchat] Brian@Titanus: yeah, unlike america 
Tue Jun 30 19:51:03 2009 [dchat] Hellmonger@Trilogy: I have fiber to the home 
Tue Jun 30 19:51:09 2009 [dchat] Hellmonger@Trilogy: my sister has fiber to the home and she lives in the boonies 
Tue Jun 30 19:51:30 2009 [dchat] Hellmonger@Trilogy: isn't it cheaper than copper at this point? 
Tue Jun 30 19:52:09 2009 [dchat] Brian@Titanus: to wire it, its super expensive over here to get the kind of service... 
Tue Jun 30 19:52:30 2009 [dchat] Hellmonger@Trilogy: it's $70 a month for 25/15,.  cheaper if you bundle it.  $120 a month for tv, phone, and 25/15 
Tue Jun 30 19:52:35 2009 [dchat] Hellmonger@Trilogy: i don't do the tv thing or the phone thing though 
Tue Jun 30 19:52:57 2009 [dchat] Brian@Titanus: I don't watch tv really. 
Tue Jun 30 19:55:16 2009 [dchat] Hellmonger@Trilogy: me neither.  but if i should be paying $5 less and getting 10 meg more, i'm going to call and complain 
Tue Jun 30 20:03:04 2009 [dchat] Brian@Titanus: crap ssh froze on me. 
Tue Jun 30 20:12:16 2009 [dchat] Detah@Dead Souls Dev: what speed fiber is it? 
Tue Jun 30 20:14:03 2009 [dchat] Hellmonger@Trilogy: it's gigabit fiber tot he house, but they won't sell you all that bandwidth, plus it would cost an asston 
Tue Jun 30 20:14:15 2009 [dchat] Hellmonger@Trilogy: i'm not complaining about $3/meg at home 
Tue Jun 30 20:14:47 2009 [dchat] Silenus@Dead Souls Dev: the 1000mb fibre goes for about 270 USD month here 
Tue Jun 30 20:15:17 2009 [dchat] Hellmonger@Trilogy: i dn't need a gig at my house though 
Tue Jun 30 20:15:20 2009 [dchat] Hellmonger@Trilogy: esp a gig of residential 
Tue Jun 30 20:15:48 2009 [dchat] Silenus@Dead Souls Dev: the 30mbps plans are only about 32 USD 
Tue Jun 30 20:15:57 2009 [dchat] Silenus@Dead Souls Dev: and more than enough for me 
Tue Jun 30 20:16:26 2009 [dchat] Hellmonger@Trilogy: what state are you in? 
Tue Jun 30 20:16:28 2009 [dchat] Hellmonger@Trilogy: or nation 
Tue Jun 30 20:16:48 2009 [dchat] Silenus@Dead Souls Dev: hong kong 
Tue Jun 30 20:17:44 2009 [dchat] Detah@Dead Souls Dev: jeepers, 30 mb would be sweet. Ive just got 1.5 adsl at home and it costs me $40/mt 
Tue Jun 30 20:19:17 2009 [dchat] Detah@Dead Souls Dev: If youve got a couple hundred grand lyin around, you could get a OC192 installed at your house. probably overkill for my needs basic internet browsing and a dev mud. hehe. 
Tue Jun 30 20:19:18 2009 [dchat] Silenus@Dead Souls Dev: i think 30mbps might be the low end package now but not sure. 
Tue Jun 30 20:20:34 2009 [dchat] Detah@Dead Souls Dev: the data rates listed for these lines are for sending, right? 
Tue Jun 30 20:24:01 2009 [dchat] Silenus@Dead Souls Dev: its 30 download 10 upload 
Tue Jun 30 20:25:06 2009 [dchat] Detah@Dead Souls Dev: k. thats good. 
Tue Jun 30 21:11:54 2009 [dchat] Hellmonger@Trilogy: crooked verizon crooks made me do another 1 year deal to get the upgrade 
Tue Jun 30 21:12:04 2009 [dchat] Hellmonger@Trilogy: even though their website says it's the month to month price 
Tue Jun 30 21:53:08 2009 [dchat] Brian@Titanus: I suppose an admin isnt supposed to be in the furnace? 
Tue Jun 30 21:53:13 2009 [dchat] Brian@Titanus: :P 
Tue Jun 30 21:54:51 2009 [dchat] Raudhrskal@Dead Souls Dev: Admin can be anywhere he wants to ;D 
Tue Jun 30 21:55:12 2009 [dchat] Brian@Titanus: Well I was like oh crap maybe I shouldnt stay in this rookm 
Tue Jun 30 21:55:13 2009 [dchat] Raudhrskal@Dead Souls Dev: `help goto` `help home` `help wiz` 'help return` 
Tue Jun 30 21:55:40 2009 [dchat] Raudhrskal@Dead Souls Dev: and furnace doesn't destroy users iirc. 
Tue Jun 30 21:56:10 2009 [dchat] Brian@Titanus: I see 
Tue Jun 30 21:56:22 2009 [dchat] Raudhrskal@Dead Souls Dev: mmyea. it moves the to the void. 
Tue Jun 30 21:56:36 2009 [dchat] Brian@Titanus: heh 
Tue Jun 30 21:59:57 2009 [dchat] Brian@Titanus: well I guess it turns out I didn't give epicfail as a hostname for my main server for nothing/. 
Tue Jun 30 22:58:15 2009 [dchat] Brian@Titanus: woo, this time it didn't implode 
Wed Jul  1 00:04:27 2009 [dchat] Brian@Titanus: I found the culprit! 
Wed Jul  1 00:04:43 2009 [dchat] Brian@Titanus: I had about 5 or 8 detatched screen sessions running ds! 
Wed Jul  1 00:06:47 2009 [dchat] Raudhrskal@Dead Souls Dev: Try tmux. 
Wed Jul  1 05:19:10 2009 [dchat] Brian@Titanus: that is the best feature ever! 
Wed Jul  1 05:19:21 2009 [dchat] Cratylus@Dead Souls Dev: :) 
Wed Jul  1 05:19:28 2009 [dchat] Brian@Titanus: "a runtime error has occured to <player>" 
Wed Jul  1 08:43:00 2009 [dchat] Brian@Titanus: I gotta go read up and see if I can't find anything on maling the days ;onger 
Wed Jul  1 08:44:43 2009 [dchat] Tahin@Kar Unol: I think the simplest way is to add more hours, but I could be wrong. 
Wed Jul  1 08:45:16 2009 [dchat] Brian@Titanus: Thats what I figure 
Wed Jul  1 08:46:43 2009 [dchat] Brian@Titanus: unfortunately the time daemon is for localtime... 
Wed Jul  1 08:47:43 2009 [dchat] Brian@Titanus: ah 
Wed Jul  1 08:47:54 2009 [dchat] Brian@Titanus: it seems that the mud time is handled by the seasons daemon 
Wed Jul  1 08:48:15 2009 [dchat] Tahin@Kar Unol: Ah, that makes sense. 
Wed Jul  1 08:48:24 2009 [dchat] Tahin@Kar Unol: There's where you want to look, then. 
Wed Jul  1 08:49:01 2009 [dchat] Brian@Titanus: and- it says tick tick() and some currecnt local time / 1200, which means I migt be able to go like, * 2 and it would last 2 days for example... 
Wed Jul  1 08:49:09 2009 [dchat] Brian@Titanus: yeah 
Wed Jul  1 14:14:03 2009 [dchat] Detah@Dead Souls Dev: good morning 
Wed Jul  1 16:04:34 2009 [dchat] Detah@Dead Souls Dev: They need to timestamp these 'Latest Drama' threads. is this the June 20th Latest Drama, the June 28th Latest Drama, or the July 1st Latest Drama. I just cant keep it straight. 
Wed Jul  1 16:05:32 2009 [dchat] Detah@Dead Souls Dev: also, weak 200th post image, Crat. 
Wed Jul  1 16:11:58 2009 [dchat] Aidil@Way of the Force: its all the same :) 
Wed Jul  1 16:12:39 2009 [dchat] Kalinash@Fire and Ice: Just stop reading them... pry your eyes away from the train wreck 
Wed Jul  1 16:13:06 2009 [dchat] Aidil@Way of the Force: heh, its actually somewhat entertaining :) 
Wed Jul  1 16:17:09 2009 [dchat] Detah@Dead Souls Dev: there's some initial amusement at watching moderately intellegent people tackle some social quandaries. Its the completely lack of context and complete lack of learning that keeps me away after reading just 3 posts. *sigh* 
Wed Jul  1 16:18:29 2009 [dchat] Kalinash@Fire and Ice: people are only smart as individuals... in a group they're just a herd of sheeple 
Wed Jul  1 16:19:01 2009 [dchat] Cratylus@Dead Souls Dev: a person is smart. people are stupid. 
Wed Jul  1 16:19:11 2009 [dchat] Kalinash@Fire and Ice: that's what i said 
Wed Jul  1 16:19:15 2009 [dchat] Kalinash@Fire and Ice: are you alone? 
Wed Jul  1 16:19:18 2009 [dchat] Cratylus@Dead Souls Dev: i said it good 
Wed Jul  1 16:19:49 2009 [dchat] Kalinash@Fire and Ice: is it true you drive an El Camino? 
Wed Jul  1 16:19:57 2009 [dchat] Cratylus@Dead Souls Dev: my grampa used to :) 
Wed Jul  1 16:20:18 2009 [dchat] Kalinash@Fire and Ice: =D 
Wed Jul  1 18:33:39 2009 [dchat] Detah@Dead Souls Dev: do they still make El Caminos? I hope not. 
Wed Jul  1 18:49:39 2009 [dchat] Kalinash@Fire and Ice: They do it special just for Crat 
Wed Jul  1 18:49:49 2009 [dchat] Cratylus@Dead Souls Dev: it's a cool car man 
Wed Jul  1 19:26:40 2009 [dchat] Brian@Titanus: Hello! 
Wed Jul  1 19:27:42 2009 [dchat] Cratylus@Dead Souls Dev: soup 
Wed Jul  1 19:32:57 2009 [dchat] Brian@Titanus: my servers fnally picked up speed... I think some idiot was torrenting :P 
Wed Jul  1 19:36:11 2009 [dchat] Brian@Titanus: there isn't many things more nasty than vim over ssh when ssh drop you every minute or goes < 1k/s 
Wed Jul  1 19:39:16 2009 [dchat] Brian@Titanus: Crat, there comes a time when you know what you wanted to start with, and it gets done, then you go. okay, now what? for hours on end. 
Wed Jul  1 19:40:51 2009 [dchat] Cratylus@Dead Souls Dev: hi 
Wed Jul  1 19:42:39 2009 [dchat] Brian@Titanus: and I thought I was random.. 
Wed Jul  1 19:45:10 2009 [dchat] Brian@Titanus: I just had some koolaid i mixed with about 3 cups of sugar, you didn't have any of that did you? 
Wed Jul  1 19:45:35 2009 [dchat] Cratylus@Dead Souls Dev: i've heard that sugar highs are psuchosomatic 
Wed Jul  1 19:45:43 2009 [dchat] Cratylus@Dead Souls Dev: *y 
Wed Jul  1 19:48:35 2009 [dchat] Brian@Titanus: well I didn't mean to put that much in but I didnt use a cup and I dont have the best eyesight 
Wed Jul  1 20:15:03 2009 [dchat] Ideysus@ShadowMUDii: VIM sucks! Emacs rules! *steps back* 
Wed Jul  1 20:16:35 2009 [dchat] Tahin@Kar Unol: ED IS THE BEST EDITOR EVER! 
Wed Jul  1 20:18:49 2009 [dchat] Aransus@Pyloros: yeah, almost as good as having a steno pad, a mechanical pencil and a scanner. 
Wed Jul  1 20:19:06 2009 [dchat] Aransus@Pyloros goes scritch-scritch-scritch, riiiiip, wheeeee-ooooosh. 
Wed Jul  1 20:19:10 2009 [dchat] Brian@Titanus: thank the developers who made the editor people love to hate. 
Wed Jul  1 20:19:38 2009 [dchat] Ideysus@ShadowMUDii: Ed isn't too bad. 
Wed Jul  1 20:20:06 2009 [dchat] Ideysus@ShadowMUDii: The annoying thing is different versions seem to have different commands. 
Wed Jul  1 20:20:08 2009 [dchat] Brian@Titanus: I think its BW Kernighan and PJ Plauger 
Wed Jul  1 20:20:25 2009 [dchat] Brian@Titanus: oh and Adison wesly, it was made in 1981 
Wed Jul  1 20:21:33 2009 [dchat] Brian@Titanus: and that was the original, the mud version is not theirs but it is very simular 
Wed Jul  1 20:23:49 2009 [dchat] Brian@Titanus: lol I threw the dish cloth in the trash last night.. 
Wed Jul  1 20:23:55 2009 [dchat] Brian@Titanus: according to my step mother. 
Wed Jul  1 20:25:20 2009 [dchat] Brian@Titanus: I did not know Pascal was around in 1981. 
Wed Jul  1 20:25:56 2009 [dchat] Kalinash@Fire and Ice: Pascal is eternal 
Wed Jul  1 20:26:26 2009 [dchat] Brian@Titanus: well it says here, that Ed is a Pascal program. 
Wed Jul  1 20:26:34 2009 [dchat] Brian@Titanus: in the man page I have 
Wed Jul  1 20:27:25 2009 [dchat] Brian@Titanus: Could you imagine having to use ed as a word processor back in the day? 
Wed Jul  1 20:27:53 2009 [dchat] Tahin@Kar Unol: It wouldn't be that bad as a word processor, actually. 
Wed Jul  1 20:28:01 2009 [dchat] Kalinash@Fire and Ice: i don't have to imagine it 
Wed Jul  1 20:28:06 2009 [dchat] Tahin@Kar Unol: It's programming with it that bugs me. 
Wed Jul  1 20:28:15 2009 [dchat] Kalinash@Fire and Ice: i spent years programming cobol with a line editor 
Wed Jul  1 20:28:32 2009 [dchat] Kalinash@Fire and Ice: not to mention a ton of LPC :) 
Wed Jul  1 20:28:34 2009 [dchat] Tahin@Kar Unol: I'm sorry. 
Wed Jul  1 20:28:36 2009 [dchat] Brian@Titanus: maybe not. I don't use Ed a lot, i usualy just use vim, and if ssh is bugging me, I just vim it localy and svn commit it 
Wed Jul  1 20:29:15 2009 [dchat] Brian@Titanus: which is a good thing because if someone screws up the mud I can just rollback the version 
Wed Jul  1 20:31:04 2009 [dchat] Brian@Titanus feels alone for probably being the only one who would use version control on a mud 
Wed Jul  1 20:31:31 2009 [dchat] Tahin@Kar Unol: I've considered it, but it's not really worth it, honestly. 
Wed Jul  1 20:31:42 2009 [dchat] Tahin@Kar Unol: For what I'm doing, at least. 
Wed Jul  1 20:32:21 2009 [dchat] Cratylus@Dead Souls Dev: pretty sure yer not alone 
Wed Jul  1 20:32:53 2009 [dchat] Detah@Dead Souls Dev: no matter whow many times you say 'ed isnt too bad', it doesnt change the fact that ed is bad. 
Wed Jul  1 20:33:16 2009 [dchat] Kalinash@Fire and Ice: it's not bad at doing the task for which it was designed 
Wed Jul  1 20:34:29 2009 [dchat] Tahin@Kar Unol: Which is? 
Wed Jul  1 20:34:41 2009 [dchat] Kalinash@Fire and Ice: ed 
Wed Jul  1 20:35:10 2009 [dchat] Tahin@Kar Unol: No, I mean, what's the "task for which it is designed"? 
Wed Jul  1 20:35:14 2009 [dchat] Detah@Dead Souls Dev: well lets see. the real issue is, is there a more efficient way. Answer: I think so. If you are local to the host, then edit in text editor and paste into directory. update. if you are not local and you have write access, edit in text editor and ftp. update. If you are not local and only have localdir privs, then use creweb and upload to your own personal dir. update. I think that covers it. 
Wed Jul  1 20:35:22 2009 [dchat] Kalinash@Fire and Ice: being a line editor 
Wed Jul  1 20:35:34 2009 [dchat] Cratylus@Dead Souls Dev: dont forget creweb 
Wed Jul  1 20:35:38 2009 [dchat] Kalinash@Fire and Ice: designed in the day of line-mode only connections 
Wed Jul  1 20:35:46 2009 [dchat] Cratylus@Dead Souls Dev: creweb has an editor 
Wed Jul  1 20:36:37 2009 [dchat] Cratylus@Dead Souls Dev: http://lpmuds.net/editing.jpg 
Wed Jul  1 20:36:43 2009 [dchat] Kalinash@Fire and Ice: creweb frightens small children 
Wed Jul  1 20:36:49 2009 [dchat] Cratylus@Dead Souls Dev: :( 
Wed Jul  1 20:37:04 2009 [dchat] Kalinash@Fire and Ice: what is that?  netscrap on slowaris? 
Wed Jul  1 20:37:34 2009 [dchat] Tahin@Kar Unol: Seamonkey, apparently. 
Wed Jul  1 20:37:42 2009 [dchat] Cratylus@Dead Souls Dev: seamonkey on suse 
Wed Jul  1 20:37:52 2009 [dchat] Kalinash@Fire and Ice: 6/12 
Wed Jul  1 20:39:36 2009 [dchat] Tahin@Kar Unol: I kind of want to figure out how to add syntax highlighting to creweb. 
Wed Jul  1 20:39:49 2009 [dchat] Kalinash@Fire and Ice: crayons 
Wed Jul  1 20:39:58 2009 [dchat] Kalinash@Fire and Ice: creyons? 
Wed Jul  1 20:40:21 2009 [dchat] Tahin@Kar Unol: I was thinking Javascript, but that might do it too. 
Wed Jul  1 21:23:28 2009 [dchat] Ideysus@ShadowMUDii: I've never found a decent javascript code editing component. 
Wed Jul  1 21:23:33 2009 [dchat] Cratylus@Dead Souls Dev: there are some 
Wed Jul  1 21:23:37 2009 [dchat] Cratylus@Dead Souls Dev: i found a few actually 
Wed Jul  1 21:23:48 2009 [dchat] Cratylus@Dead Souls Dev: but i didnt want to put other peoples gpl code in ds 
Wed Jul  1 21:24:01 2009 [dchat] Cratylus@Dead Souls Dev: so i baked my own newbie editor .js 
Wed Jul  1 21:24:04 2009 [dchat] Ideysus@ShadowMUDii: If somebody finds a good (free!) one with syntax highlighting and other codish features the please tell me. 
Wed Jul  1 21:24:23 2009 [dchat] Cratylus@Dead Souls Dev: dude theres more than one 
Wed Jul  1 21:24:31 2009 [dchat] Cratylus@Dead Souls Dev: if i remember i'll tellya 
Wed Jul  1 21:24:35 2009 [dchat] Ideysus@ShadowMUDii: Would it conflict with the 'Your Soul is Cratylus's now!' license? 
Wed Jul  1 21:24:40 2009 [dchat] Cratylus@Dead Souls Dev: but just google should do it 
Wed Jul  1 21:24:59 2009 [dchat] Ideysus@ShadowMUDii: My previous googles failed. 
Wed Jul  1 21:25:11 2009 [dchat] Cratylus@Dead Souls Dev: i remember going OMG this is PERFECT 
Wed Jul  1 21:25:19 2009 [dchat] Cratylus@Dead Souls Dev: but, yknow 
Wed Jul  1 21:25:22 2009 [dchat] Cratylus@Dead Souls Dev: not mine 
Wed Jul  1 21:25:57 2009 [dchat] Ideysus@ShadowMUDii: I bet they sucked. 
Wed Jul  1 21:26:06 2009 [dchat] Tahin@Kar Unol: http://shjs.sourceforge.net/ looks kind of promising. 
Wed Jul  1 21:26:51 2009 [dchat] Tahin@Kar Unol: Actually, not sure if that works with text boxes... Hm. 
Wed Jul  1 21:26:55 2009 [dchat] Ideysus@ShadowMUDii: Are you sure that is an editor? 
Wed Jul  1 21:27:41 2009 [dchat] Tahin@Kar Unol: Nope. Bah. 
Thu Jul  2 03:54:12 2009 [dchat] Brian@Titanus: aww man 
Thu Jul  2 03:54:32 2009 [dchat] Brian@Titanus:  can't use showfun <file> | grep <function> 
Thu Jul  2 03:54:52 2009 [dchat] Brian@Titanus: nvm thats useless anyways.. 
Thu Jul  2 03:57:10 2009 [dchat] Brian@Titanus:  think its a good thing I found you can use COLOR too, I've been doing it the old fashioned way 
Thu Jul  2 03:59:02 2009 [dchat] Brian@Titanus: I'm weird :P 
Thu Jul  2 04:08:30 2009 [dchat] Brian@Titanus: Cratylus, you sure have a sense of humor. 
Thu Jul  2 15:01:19 2009 [dchat] Detah@Dead Souls Dev: good morning 
Thu Jul  2 15:01:25 2009 [dchat] Cratylus@Dead Souls Dev: soup 
Thu Jul  2 16:20:52 2009 [dchat] Detah@Dead Souls Dev: werent you just calling me a spammer the other day? 
Thu Jul  2 16:21:22 2009 [dchat] Kalinash@Fire and Ice: spam spam spam spam spam spam spam spam spam spam spam spam spam spam spam spam spam spam spam spam spam spam  
Thu Jul  2 16:22:17 2009 [dchat] Brian@Titanus: My xbox hates me 
Thu Jul  2 16:22:27 2009 [dchat] Kalinash@Fire and Ice: I'm sure it's not personal 
Thu Jul  2 16:24:35 2009 [dchat] Silenus@Dead Souls Dev: kali! 
Thu Jul  2 16:24:47 2009 [dchat] Kalinash@Fire and Ice hides. 
Thu Jul  2 16:26:49 2009 [dchat] Detah@Dead Souls Dev: Kali must be giving out KFC sample coupons. 
Thu Jul  2 16:29:22 2009 [dchat] Kalinash@Fire and Ice: I've never been to Kentucky... but my car has. 
Thu Jul  2 16:29:50 2009 [dchat] Silenus@Dead Souls Dev: i might have a prototype working soon :P 
Thu Jul  2 16:30:19 2009 [dchat] Silenus@Dead Souls Dev: probably extremely inefficient but heh 
Thu Jul  2 16:37:02 2009 [dchat] Kalinash@Fire and Ice: of a kentucky car? 
Thu Jul  2 16:45:10 2009 [dchat] Silenus@Dead Souls Dev: no of a llvm driver heh...... 
Thu Jul  2 16:45:41 2009 [dchat] Kalinash@Fire and Ice: Mmmm.... liver 
Thu Jul  2 16:47:22 2009 [dchat] Silenus@Dead Souls Dev: tbh though so far it only processes int|floats and only adds 
Thu Jul  2 16:47:54 2009 [dchat] Kalinash@Fire and Ice: :) 
Thu Jul  2 16:48:58 2009 [dchat] Detah@Dead Souls Dev: please dont give him any suggstions for the name. we have enough silly software names. 
Thu Jul  2 16:49:19 2009 [dchat] Kalinash@Fire and Ice: Isn't LLVM Liver Loving Virtual Machine? 
Thu Jul  2 16:49:37 2009 [dchat] Detah@Dead Souls Dev: Lily-livered 
Thu Jul  2 16:49:43 2009 [dchat] Kalinash@Fire and Ice: ahhhh 
Thu Jul  2 16:49:45 2009 [dchat] Kalinash@Fire and Ice: gotcha 
Thu Jul  2 16:53:12 2009 [dchat] Silenus@Dead Souls Dev: do you have a repo for your pike code? 
Thu Jul  2 16:55:54 2009 [dchat] Kalinash@Fire and Ice: repo? 
Thu Jul  2 17:02:36 2009 [dchat] Detah@Dead Souls Dev: pike code? 
Thu Jul  2 17:02:59 2009 [dchat] Detah@Dead Souls Dev: is that a Vlad the Impaler reference? 
Thu Jul  2 17:04:56 2009 [dchat] Kalinash@Fire and Ice: no, it's fishy :( 
Thu Jul  2 17:07:00 2009 [dchat] Detah@Dead Souls Dev: I was surprised to find that there are quite a few lakes in KY which have pike in them. 
Thu Jul  2 17:07:16 2009 [dchat] Kalinash@Fire and Ice: did you go swimming? 
Thu Jul  2 17:07:37 2009 [dchat] Detah@Dead Souls Dev: not in those lakes. 
Thu Jul  2 17:10:04 2009 [dchat] Detah@Dead Souls Dev: Its like Nate King Cole warned, "chestnuts roasting on an open fire, northern pike nipping at your toes." 
Thu Jul  2 17:11:08 2009 [dchat] Kalinash@Fire and Ice: i always heard that wrong 
Thu Jul  2 17:14:02 2009 [dchat] Brian@Titanus has a repo for his mud code :) 
Thu Jul  2 17:15:23 2009 [dchat] Detah@Dead Souls Dev: most people do. 
Thu Jul  2 17:15:34 2009 [dchat] Brian@Titanus: cool! I don't feel alone now. 
Thu Jul  2 17:15:36 2009 [dchat] Silenus@Dead Souls Dev: i will probably stick something on google code again once I get this a bit more like LPC 
Thu Jul  2 17:16:42 2009 [dchat] Detah@Dead Souls Dev: how long are we talking, S? 
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